Player Matchup

Danzaburou
Danzaburou
Asir0din
Danzaburou
Level 27
God Stats
14W - 12L
1,416 SR
Queue Stats
17W - 14L
1,394 Elo+
Party 3
Anubis
Anubis
AxiiRanger_prova
Anubis
Level 14
God Stats
17W - 16L
1,541 SR
Queue Stats
21W - 33L
1,213 Elo+
Solo
Ra
Ra
LEAKMASTER2
Ra
Level 21
God Stats
5W - 3L
1,204 SR
Queue Stats
106W - 143L
1,262 Elo+
Party 2
Merlin
Merlin
SAIMYOWIN88
Merlin
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
102W - 130L
1,273 Elo+
Party 2
Hades
Hades
ZeromusTheDamned
Hades
Level 28
God Stats
1W - 3L
1,121 SR
Queue Stats
17W - 15L
1,386 Elo+
Party 3
Team Averages
Level 23
1,356 SR
1,306 Elo+

VS

Team Averages
Level 16
1,304 SR
1,242 Elo+
Nemesis
Nemesis
CallMeWoodz
Nemesis
Level 17
God Stats
27W - 22L
1,256 SR
Queue Stats
212W - 220L
1,379 Elo+
Solo
Jormungandr
Jormungandr
MrLemonyOrange
Jormungandr
Level 14
God Stats
1W - 4L
1,154 SR
Queue Stats
211W - 208L
1,224 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ObnoxiousDevill
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,240 Elo+
Solo
Izanami
Izanami
StartimeFoxy
Izanami
Level 8
God Stats
2W - 8L
1,140 SR
Queue Stats
26W - 24L
1,170 Elo+
Party 1
Ratatoskr
Ratatoskr
WaveRyder7
Ratatoskr
Level 13
God Stats
25W - 23L
1,469 SR
Queue Stats
154W - 176L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asir0din
Danzaburou
16
4 / 10 / 9
12,774
511
13,491
18,060
6,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 6 / 1
14,114
565
16,879
12,976
5,961
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
6 / 7 / 3
11,794
472
8,906
13,732
4,935
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
18
10 / 8 / 4
14,101
564
17,112
13,780
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 10 / 8
11,664
467
11,615
17,333
11,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CallMeWoodz
Nemesis
19
15 / 5 / 5
12,952
518
18,765
23,384
8,777
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
MrLemonyOrange
Jormungandr
16
4 / 7 / 10
11,085
443
9,916
32,753
14,867
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
ObnoxiousDevill
Tsukuyomi
18
8 / 6 / 4
12,277
491
8,938
17,987
9,205
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
StartimeFoxy
Izanami
16
4 / 10 / 10
11,282
451
11,846
19,845
5,195
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
WaveRyder7
Ratatoskr
16
9 / 9 / 13
12,217
489
10,929
17,046
4,916
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
82
32
Kills
40
41
Deaths
37
25
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Asir0din
Danzaburou
4
10
9
0.85
W
8
6
1
1.42
L
Nemesis
CallMeWoodz
Nemesis
15
5
5
3.5
W
6
7
3
1.07
L
Jormungandr
MrLemonyOrange
Jormungandr
4
7
10
1.29
L
Tsukuyomi
ObnoxiousDevill
Tsukuyomi
8
6
4
1.67
W
Merlin
10
8
4
1.5
L
Izanami
StartimeFoxy
Izanami
4
10
10
0.9
L
Ratatoskr
WaveRyder7
Ratatoskr
9
9
13
1.72
W
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,003
Damage
60,394
75,881
Taken
111,015
33,753
Mitigated
42,960
13,170
Healing
21,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Asir0din
Danzaburou
13,491
6,586
0
2,490
18,060
6,686
3,166
3,383
14,677
0
64,634
W
16,879
1,435
0
3,605
12,976
5,961
5,313
504
12,472
85,137
0
L
Nemesis
CallMeWoodz
Nemesis
18,765
11,553
335
6,531
23,384
8,777
2,438
12,929
10,455
0
86,654
W
8,906
496
621
1,983
13,732
4,935
1,484
1,514
12,218
50,707
0
L
Jormungandr
MrLemonyOrange
Jormungandr
9,916
2,379
0
6,853
32,753
14,867
510
14,905
17,848
52,045
0
L
Tsukuyomi
ObnoxiousDevill
Tsukuyomi
8,938
1,921
0
1,878
17,987
9,205
152
5,268
12,719
0
92,463
W
Merlin
17,112
2,072
0
1,192
13,780
5,150
3,047
1,949
11,831
61,059
0
L
Izanami
StartimeFoxy
Izanami
11,846
8,704
0
4,252
19,845
5,195
706
13,123
6,722
0
58,597
L
Ratatoskr
WaveRyder7
Ratatoskr
10,929
5,037
0
1,608
17,046
4,916
1,128
11,422
5,624
0
41,833
W
11,615
396
30
3,249
17,333
11,021
1,252
3,148
14,185
30,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,447
Gold Earned
59,813
446
Minions Killed
415
0
Camps Cleared
0
1,824,228
Distance Traveled
2,211,871
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,774
511
98
4
0
402,674
1
W
Anubis
14,114
565
147
6
0
339,892
0
L
Nemesis
12,952
518
98
4
0
452,640
1
W
Ra
11,794
472
81
3
0
377,284
0
L
Jormungandr
11,085
443
72
3
0
443,525
0
L
Tsukuyomi
12,277
491
125
5
0
439,539
1
W
Merlin
14,101
564
88
4
0
391,802
0
L
Izanami
11,282
451
68
3
0
412,607
1
L
Ratatoskr
12,217
489
52
2
0
463,560
0
W
Hades
11,664
467
32
1
0
312,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role