Player Matchup

Vamana
Vamana
ShushoX
Vamana
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,190 Elo+
Party 4
Achilles
Achilles
Xoultiger
Achilles
Level 123
God Stats
4W - 3L
1,663 SR
Queue Stats
108W - 78L
1,611 Elo+
Party 4
Ymir
Ymir
icejavaman
Ymir
Level 75
God Stats
26W - 28L
1,491 SR
Queue Stats
200W - 206L
1,501 Elo+
Party 1
Izanami
Izanami
sleptsalt
Izanami
Level 66
God Stats
48W - 37L
1,619 SR
Queue Stats
129W - 146L
1,495 Elo+
Party 1
Hades
Hades
viperz420
Hades
Level 39
God Stats
27W - 13L
1,726 SR
Queue Stats
75W - 60L
1,515 Elo+
Party 1
Team Averages
Level 63
1,600 SR
1,462 Elo+

VS

Team Averages
Level 37
1,473 SR
1,506 Elo+
Ganesha
Ganesha
 
Ganesha
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Muffy 44
Kukulkan
Level 61
God Stats
13W - 13L
1,496 SR
Queue Stats
220W - 205L
1,461 Elo+
Party 3
Artemis
Artemis
kodydeboat
Artemis
Level 36
God Stats
3W - 4L
1,603 SR
Queue Stats
7W - 14L
1,436 Elo+
Party 2
Cerberus
Cerberus
overlord beanis
Cerberus
Level 29
God Stats
21W - 26L
1,440 SR
Queue Stats
251W - 250L
1,445 Elo+
Party 3
Odin
Odin
sfoss19
Odin
Level 17
God Stats
0W - 2L
1,326 SR
Queue Stats
39W - 23L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ShushoX
Vamana
15
0 / 4 / 1
10,298
515
4,436
17,360
9,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Xoultiger
Achilles
19
8 / 1 / 6
12,079
604
13,512
16,866
10,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 0 / 10
11,989
599
7,875
14,714
17,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
sleptsalt
Izanami
17
11 / 1 / 5
12,023
601
12,009
9,404
3,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
viperz420
Hades
18
4 / 1 / 5
11,807
590
11,010
11,490
6,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 6 / 0
7,097
355
2,448
12,540
8,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Muffy 44
Kukulkan
16
2 / 6 / 2
10,297
515
11,433
11,008
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
kodydeboat
Artemis
10
0 / 7 / 0
6,693
335
4,996
8,169
2,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
15
3 / 2 / 2
9,892
495
7,569
14,735
14,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
sfoss19
Odin
15
2 / 6 / 3
9,403
470
7,288
16,247
5,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
27
Kills
7
7
Deaths
27
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
0
0
L
Kukulkan
Muffy 44
Kukulkan
2
6
2
0.5
W
Vamana
ShushoX
Vamana
0
4
1
0.13
W
Achilles
Xoultiger
Achilles
8
1
6
11
W
4
0
10
9
L
Artemis
kodydeboat
Artemis
0
7
0
0
L
Cerberus
3
2
2
2
L
Odin
sfoss19
Odin
2
6
3
0.58
W
Izanami
sleptsalt
Izanami
11
1
5
13.5
W
Hades
viperz420
Hades
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,842
Damage
33,734
69,834
Taken
62,699
47,808
Mitigated
34,935
22,698
Healing
12,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,448
77
0
1,323
12,540
8,416
0
3,260
9,280
20,144
0
L
Kukulkan
Muffy 44
Kukulkan
11,433
720
0
1,912
11,008
3,754
0
6,376
4,632
70,565
0
W
Vamana
ShushoX
Vamana
4,436
1,140
0
3,476
17,360
9,439
604
6,399
10,961
0
46,402
W
Achilles
Xoultiger
Achilles
13,512
5,343
0
2,559
16,866
10,891
2,751
5,889
10,977
0
83,859
W
7,875
1,501
0
5,247
14,714
17,849
540
3,264
11,450
41,548
0
L
Artemis
kodydeboat
Artemis
4,996
2,203
137
1,257
8,169
2,065
27
1,854
6,315
0
26,785
L
Cerberus
7,569
505
0
4,964
14,735
14,939
0
2,783
11,952
48,577
0
L
Odin
sfoss19
Odin
7,288
2,210
0
3,315
16,247
5,761
0
4,612
11,635
0
59,841
W
Izanami
sleptsalt
Izanami
12,009
7,893
0
2,994
9,404
3,407
5,479
3,759
5,645
0
98,239
W
Hades
viperz420
Hades
11,010
627
872
7,550
11,490
6,222
1,805
5,156
6,334
85,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,196
Gold Earned
43,382
520
Minions Killed
461
0
Camps Cleared
0
1,896,321
Distance Traveled
1,622,653
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,097
355
7
0
0
290,848
5
L
Kukulkan
10,297
515
139
7
0
334,523
7
W
Vamana
10,298
515
84
4
0
333,122
1
W
Achilles
12,079
604
101
5
0
422,240
1
W
Ymir
11,989
599
51
3
0
387,794
2
L
Artemis
6,693
335
73
4
0
258,168
1
L
Cerberus
9,892
495
128
6
0
365,722
6
L
Odin
9,403
470
114
6
0
373,392
0
W
Izanami
12,023
601
163
8
0
355,912
5
W
Hades
11,807
590
121
6
0
397,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role