Player Matchup

Izanami
Izanami
Adequateatbest7
Izanami
Level 104
God Stats
5W - 9L
1,354 SR
Queue Stats
280W - 256L
1,456 Elo+
Solo
Bastet
Bastet
GengarGuy94
Bastet
Level 109
God Stats
4W - 4L
1,616 SR
Queue Stats
497W - 453L
1,434 Elo+
Party 1
Zeus
Zeus
Kalo Metal89
Zeus
Level 128
God Stats
10W - 14L
1,470 SR
Queue Stats
337W - 357L
1,434 Elo+
Solo
King Arthur
King Arthur
Tailbeast09
King Arthur
Level 127
God Stats
29W - 25L
1,521 SR
Queue Stats
702W - 687L
1,431 Elo+
Solo
Athena
Athena
birtch12 11th
Athena
Level 65
God Stats
44W - 33L
1,653 SR
Queue Stats
198W - 194L
1,398 Elo+
Party 1
Team Averages
Level 107
1,523 SR
1,431 Elo+

VS

Team Averages
Level 121
1,522 SR
1,412 Elo+
Baba Yaga
Baba Yaga
AlbinoRhino5284
Baba Yaga
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
57W - 44L
1,507 Elo+
Party 2
Awilix
Awilix
HG Murican xL
Awilix
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 34L
1,226 Elo+
Solo
Erlang Shen
Erlang Shen
Murkierman
Erlang Shen
Level 159
God Stats
31W - 30L
1,499 SR
Queue Stats
538W - 538L
1,473 Elo+
Solo
Izanami
Izanami
bobjustkilledu-9
Izanami
Level 146
God Stats
36W - 21L
1,613 SR
Queue Stats
373W - 386L
1,393 Elo+
Solo
Sylvanus
Sylvanus
xLegedaryx
Sylvanus
Level 108
God Stats
2W - 3L
1,496 SR
Queue Stats
71W - 61L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 12 / 1
9,699
485
11,417
17,133
5,696
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
16
5 / 4 / 3
10,487
524
12,583
16,544
7,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 8 / 2
9,918
496
14,532
16,233
5,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Tailbeast09
King Arthur
7
1 / 2 / 0
6,793
340
2,976
5,013
2,384
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 3 / 4
8,494
425
5,716
20,106
13,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AlbinoRhino5284
Baba Yaga
16
7 / 4 / 5
10,727
536
13,224
12,499
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 7
10,741
537
8,758
16,411
6,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Murkierman
Erlang Shen
19
5 / 3 / 5
12,348
617
10,909
16,635
14,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
7 / 4 / 5
12,311
616
15,579
13,807
5,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
xLegedaryx
Sylvanus
16
6 / 2 / 8
10,573
529
9,669
17,983
11,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
15
Kills
29
29
Deaths
16
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
12
1
0.29
W
Baba Yaga
AlbinoRhino5284
Baba Yaga
7
4
5
2.38
L
Bastet
5
4
3
1.63
W
4
3
7
2.5
L
6
8
2
0.88
W
Erlang Shen
Murkierman
Erlang Shen
5
3
5
2.5
L
King Arthur
Tailbeast09
King Arthur
1
2
0
0.5
L
0
3
4
0.67
W
7
4
5
2.38
W
Sylvanus
xLegedaryx
Sylvanus
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,224
Damage
58,139
75,029
Taken
77,335
33,604
Mitigated
42,483
12,577
Healing
28,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,417
8,668
0
1,831
17,133
5,696
2,718
2,870
14,263
0
64,828
W
Baba Yaga
AlbinoRhino5284
Baba Yaga
13,224
450
1,723
3,912
12,499
4,844
2,742
4,242
8,257
61,502
0
L
Bastet
12,583
2,543
0
3,292
16,544
7,073
0
4,934
11,610
0
59,095
W
8,758
3,404
0
4,354
16,411
6,358
1,061
2,586
13,825
0
63,283
L
14,532
1,029
0
2,293
16,233
5,252
114
5,289
10,944
66,443
0
W
Erlang Shen
Murkierman
Erlang Shen
10,909
4,845
0
5,315
16,635
14,435
2,172
2,833
13,802
0
75,678
L
King Arthur
Tailbeast09
King Arthur
2,976
368
0
1,490
5,013
2,384
0
0
5,013
0
17,186
L
5,716
1,224
0
3,671
20,106
13,199
201
8,862
11,244
23,781
0
W
15,579
13,253
0
2,896
13,807
5,076
3,134
2,710
11,097
0
111,856
W
Sylvanus
xLegedaryx
Sylvanus
9,669
2,785
3,783
6,496
17,983
11,770
1,361
7,944
10,039
28,381
6,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,391
Gold Earned
56,700
408
Minions Killed
578
0
Camps Cleared
0
1,547,463
Distance Traveled
1,813,817
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,699
485
116
6
0
285,254
4
W
Baba Yaga
10,727
536
83
4
0
373,696
1
L
Bastet
10,487
524
120
6
0
428,200
0
W
Awilix
10,741
537
97
5
0
386,355
4
L
Zeus
9,918
496
94
5
0
288,113
1
W
Erlang Shen
12,348
617
155
8
0
370,304
0
L
King Arthur
6,793
340
45
2
0
116,938
2
L
Athena
8,494
425
33
2
0
428,958
3
W
Izanami
12,311
616
175
9
0
341,049
2
W
Sylvanus
10,573
529
68
3
0
342,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role