Player Matchup

Scylla
Scylla
Cheesebomber19
Scylla
Level 21
God Stats
0W - 1L
1,263 SR
Queue Stats
19W - 9L
1,473 Elo+
Party 1
Hun Batz
Hun Batz
MAW2Saucy
Hun Batz
Level 19
God Stats
1W - 1L
1,492 SR
Queue Stats
17W - 8L
1,496 Elo+
Party 1
Ares
Ares
Reniki0961
Ares
Level 104
God Stats
0W - 1L
1,578 SR
Queue Stats
15W - 6L
1,560 Elo+
Party 1
Olorun
Olorun
SDP_Jakobe
Olorun
Level 5
God Stats
3W - 1L
1,807 SR
Queue Stats
15W - 6L
1,412 Elo+
Party 1
Thor
Thor
saac19
Thor
Level 25
God Stats
0W - 7L
1,076 SR
Queue Stats
121W - 110L
1,498 Elo+
Solo
Team Averages
Level 35
1,443 SR
1,488 Elo+

VS

Team Averages
Level 24
1,536 SR
1,500 Elo+
Ra
Ra
LifelessClown24
Ra
Level 30
God Stats
3W - 2L
1,396 SR
Queue Stats
138W - 147L
1,436 Elo+
Solo
Fenrir
Fenrir
Ramondo2121
Fenrir
Level 29
God Stats
79W - 68L
1,546 SR
Queue Stats
81W - 72L
1,512 Elo+
Solo
Cabrakan
Cabrakan
SadBurrito18468
Cabrakan
Level 26
God Stats
17W - 13L
1,669 SR
Queue Stats
48W - 44L
1,482 Elo+
Solo
Heimdallr
Heimdallr
SpaceCCow
Heimdallr
Level 18
God Stats
2W - 1L
1,540 SR
Queue Stats
24W - 18L
1,661 Elo+
Solo
Amaterasu
Amaterasu
xxG3ARSxGAM3Rxx
Amaterasu
Level 18
God Stats
18W - 14L
1,529 SR
Queue Stats
136W - 136L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 15
14,173
1,012
29,070
10,075
3,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
MAW2Saucy
Hun Batz
20
4 / 9 / 16
13,052
932
10,598
15,770
7,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 3 / 16
14,787
1,056
20,454
19,981
22,973
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
SDP_Jakobe
Olorun
20
1 / 15 / 14
12,343
882
11,095
28,044
11,867
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
saac19
Thor
20
5 / 8 / 14
14,274
1,020
15,191
20,876
9,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 18
13,174
941
11,393
14,837
7,156
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
20
11 / 2 / 19
15,176
1,084
16,612
13,766
5,444
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
20
4 / 9 / 27
14,035
1,003
20,145
27,983
43,304
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SpaceCCow
Heimdallr
20
12 / 5 / 15
15,223
1,087
23,006
16,910
7,248
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
xxG3ARSxGAM3Rxx
Amaterasu
20
10 / 1 / 19
14,378
1,027
14,976
20,612
23,014
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
137
25
Kills
39
39
Deaths
25
75
Assists
98
Player
Kills
Deaths
Assists
KDA
L
7
4
15
3.63
W
2
8
18
1.38
L
Hun Batz
MAW2Saucy
Hun Batz
4
9
16
1.33
W
Fenrir
11
2
19
10.25
L
8
3
16
5.33
L
Olorun
SDP_Jakobe
Olorun
1
15
14
0.53
W
Cabrakan
4
9
27
1.94
W
Heimdallr
SpaceCCow
Heimdallr
12
5
15
3.9
L
Thor
saac19
Thor
5
8
14
1.5
W
Amaterasu
xxG3ARSxGAM3Rxx
Amaterasu
10
1
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,408
Damage
86,132
94,746
Taken
94,108
56,053
Mitigated
86,166
4,162
Healing
14,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,070
2,074
0
0
10,075
3,894
0
3,132
6,942
61,389
0
W
11,393
1,224
3,422
3,097
14,837
7,156
0
9,543
5,005
55,040
0
L
Hun Batz
MAW2Saucy
Hun Batz
10,598
1,556
0
0
15,770
7,977
0
5,138
10,314
0
23,319
W
Fenrir
16,612
7,493
836
2,408
13,766
5,444
0
8,921
4,690
0
30,995
L
20,454
369
0
0
19,981
22,973
0
8,477
9,415
34,768
0
L
Olorun
SDP_Jakobe
Olorun
11,095
5,912
338
3,132
28,044
11,867
0
10,128
17,914
41,898
0
W
Cabrakan
20,145
1,626
0
1,056
27,983
43,304
0
18,846
8,597
34,642
0
W
Heimdallr
SpaceCCow
Heimdallr
23,006
10,089
0
1,425
16,910
7,248
0
10,366
6,288
0
65,624
L
Thor
saac19
Thor
15,191
2,778
0
692
20,876
9,342
0
4,663
16,213
0
42,305
W
Amaterasu
xxG3ARSxGAM3Rxx
Amaterasu
14,976
6,452
0
2,479
20,612
23,014
0
11,338
8,149
0
23,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,629
Gold Earned
71,986
253
Minions Killed
263
4
Camps Cleared
8
1,332,715
Distance Traveled
1,266,823
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,173
1,012
94
7
1
278,643
1
W
Ra
13,174
941
107
8
0
215,478
2
L
Hun Batz
13,052
932
21
2
0
283,498
0
W
Fenrir
15,176
1,084
30
2
1
316,900
1
L
Ares
14,787
1,056
19
1
0
263,510
0
L
Olorun
12,343
882
63
5
0
242,882
0
W
Cabrakan
14,035
1,003
23
2
2
226,337
0
W
Heimdallr
15,223
1,087
89
6
3
226,425
0
L
Thor
14,274
1,020
56
4
3
264,182
0
W
Amaterasu
14,378
1,027
14
1
2
281,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role