Player Matchup

Nemesis
Nemesis
Classy Egirl
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,225 Elo+
Party 1
Jormungandr
Jormungandr
MrLemonyOrange
Jormungandr
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
211W - 208L
1,207 Elo+
Party 1
Izanami
Izanami
StartimeFoxy
Izanami
Level 8
God Stats
2W - 8L
1,061 SR
Queue Stats
26W - 24L
1,114 Elo+
Party 1
Set
Set
XxZOROAKxX
Set
Level 28
God Stats
2W - 4L
1,145 SR
Queue Stats
133W - 144L
1,117 Elo+
Solo
Hel
Hel
emo trish
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,166 Elo+
Party 1
Team Averages
Level 12
1,341 SR
1,166 Elo+

VS

Team Averages
Level 22
1,319 SR
1,194 Elo+
Anubis
Anubis
AxiiRanger_prova
Anubis
Level 14
God Stats
17W - 16L
1,445 SR
Queue Stats
21W - 33L
1,146 Elo+
Solo
Agni
Agni
EarlyEntree6885
Agni
Level 26
God Stats
1W - 0L
1,340 SR
Queue Stats
9W - 24L
1,093 Elo+
Solo
Artemis
Artemis
Royalzig
Artemis
Level 17
God Stats
1W - 3L
1,169 SR
Queue Stats
12W - 29L
1,072 Elo+
Solo
Sylvanus
Sylvanus
Vinao9734
Sylvanus
Level 24
God Stats
7W - 9L
1,386 SR
Queue Stats
52W - 60L
1,414 Elo+
Solo
Bakasura
Bakasura
Xaphr
Bakasura
Level 27
God Stats
6W - 13L
1,256 SR
Queue Stats
154W - 163L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Classy Egirl
Nemesis
16
4 / 10 / 3
11,233
401
11,844
24,528
10,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
MrLemonyOrange
Jormungandr
15
0 / 7 / 8
9,924
354
12,102
42,515
29,812
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
StartimeFoxy
Izanami
16
6 / 7 / 1
11,714
418
17,147
20,894
6,136
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 13 / 1
9,721
347
5,715
25,367
10,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 12 / 4
10,401
371
8,565
26,091
12,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 5
14,882
532
19,883
12,687
13,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
10 / 3 / 12
14,206
507
29,309
18,747
9,135
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Royalzig
Artemis
7
1 / 3 / 1
8,677
310
3,649
5,221
1,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Vinao9734
Sylvanus
20
4 / 3 / 24
12,934
462
17,574
19,761
24,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Xaphr
Bakasura
20
23 / 1 / 8
16,611
593
40,668
31,711
18,877
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
12
Kills
48
49
Deaths
12
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
L
Nemesis
Classy Egirl
Nemesis
4
10
3
0.55
W
10
3
12
5.33
L
Jormungandr
MrLemonyOrange
Jormungandr
0
7
8
0.57
W
Artemis
Royalzig
Artemis
1
3
1
0.5
L
Izanami
StartimeFoxy
Izanami
6
7
1
0.93
W
Sylvanus
Vinao9734
Sylvanus
4
3
24
5.33
W
Bakasura
Xaphr
Bakasura
23
1
8
27
L
0
13
1
0.04
L
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,373
Damage
111,083
139,395
Taken
88,127
70,074
Mitigated
68,109
38,980
Healing
44,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,883
1,613
188
5,429
12,687
13,958
4,943
892
11,795
100,441
0
L
Nemesis
Classy Egirl
Nemesis
11,844
5,148
0
2,265
24,528
10,857
553
15,253
8,220
0
58,111
W
29,309
3,130
0
6,808
18,747
9,135
2,463
5,188
13,559
117,567
0
L
Jormungandr
MrLemonyOrange
Jormungandr
12,102
3,747
0
11,373
42,515
29,812
386
15,549
25,286
49,227
0
W
Artemis
Royalzig
Artemis
3,649
1,083
0
1,064
5,221
1,382
242
1,291
3,930
0
11,328
L
Izanami
StartimeFoxy
Izanami
17,147
12,863
0
5,275
20,894
6,136
590
9,898
10,716
0
72,525
W
Sylvanus
Vinao9734
Sylvanus
17,574
6,049
4,886
7,305
19,761
24,757
1,818
6,025
13,736
44,014
10,174
W
Bakasura
Xaphr
Bakasura
40,668
29,651
0
18,851
31,711
18,877
2,066
7,552
24,159
0
142,515
L
5,715
2,090
0
210
25,367
10,979
1,879
11,507
12,623
0
62,381
L
8,565
4,455
9,873
9,984
26,091
12,290
954
12,637
12,269
22,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,993
Gold Earned
67,310
426
Minions Killed
606
0
Camps Cleared
0
2,362,684
Distance Traveled
2,301,940
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,882
532
156
6
0
420,064
1
L
Nemesis
11,233
401
103
4
0
582,446
1
W
Agni
14,206
507
146
5
0
491,663
0
L
Jormungandr
9,924
354
58
2
0
502,451
0
W
Artemis
8,677
310
19
1
0
134,453
1
L
Izanami
11,714
418
124
4
0
451,472
0
W
Sylvanus
12,934
462
71
3
0
533,649
3
W
Bakasura
16,611
593
214
8
0
722,111
5
L
Set
9,721
347
105
4
0
406,964
0
L
Hel
10,401
371
36
1
0
419,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role