Player Matchup

Ullr
Ullr
MRuhZ
Ullr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,705 Elo+
Solo
Skadi
Skadi
ObsidianStreamz
Skadi
Level 62
God Stats
12W - 4L
1,511 SR
Queue Stats
53W - 52L
1,484 Elo+
Solo
Erlang Shen
Erlang Shen
RagingRican211
Erlang Shen
Level 128
God Stats
1W - 1L
1,710 SR
Queue Stats
115W - 129L
1,507 Elo+
Party 2
Tiamat
Tiamat
Wolfzio
Tiamat
Level 62
God Stats
4W - 5L
1,175 SR
Queue Stats
158W - 173L
1,461 Elo+
Party 2
Sobek
Sobek
laredodios52
Sobek
Level 59
God Stats
5W - 7L
1,505 SR
Queue Stats
120W - 135L
1,487 Elo+
Solo
Team Averages
Level 83
1,480 SR
1,529 Elo+

VS

Team Averages
Level 102
1,483 SR
1,507 Elo+
Eset
Eset
 
Eset
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Angelitoamltt
Sol
Level 98
God Stats
7W - 15L
1,541 SR
Queue Stats
169W - 161L
1,555 Elo+
Solo
Thor
Thor
Stabbinu
Thor
Level 117
God Stats
2W - 2L
1,361 SR
Queue Stats
67W - 79L
1,462 Elo+
Party 1
Tyr
Tyr
oldpines
Tyr
Level 62
God Stats
13W - 11L
1,514 SR
Queue Stats
235W - 216L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
MRuhZ
Ullr
10
0 / 5 / 0
5,971
498
4,948
6,806
2,109
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 2 / 1
7,157
596
9,120
6,561
1,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
RagingRican211
Erlang Shen
9
0 / 4 / 2
5,759
480
4,981
8,535
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Wolfzio
Tiamat
10
0 / 4 / 2
5,958
497
3,355
6,049
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 2 / 2
5,967
497
1,991
10,369
4,339
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
7 / 0 / 2
7,968
664
7,049
4,902
1,949
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
10
2 / 4 / 5
6,199
517
4,186
10,249
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
2 / 2 / 2
6,321
527
5,851
8,398
2,887
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
11
2 / 1 / 4
7,079
590
3,481
8,746
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 0 / 2
7,707
642
4,884
10,367
7,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
17
17
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
0
2
8
W
Fenrir
 
Fenrir
2
4
5
1.13
W
2
2
2
1.5
L
Ullr
MRuhZ
Ullr
0
5
0
0
L
5
2
1
2.75
L
Erlang Shen
RagingRican211
Erlang Shen
0
4
2
0.25
W
Thor
2
1
4
4
L
Tiamat
Wolfzio
Tiamat
0
4
2
0.25
L
2
2
2
1.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,395
Damage
25,451
38,320
Taken
42,662
15,001
Mitigated
20,469
7,549
Healing
20,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,049
840
375
1,930
4,902
1,949
0
1,639
3,009
46,942
0
W
Fenrir
 
Fenrir
4,186
620
260
3,647
10,249
5,871
0
1,769
8,374
0
20,090
W
5,851
1,742
0
4,236
8,398
2,887
0
991
7,383
39,688
0
L
Ullr
MRuhZ
Ullr
4,948
3,643
0
282
6,806
2,109
710
347
6,459
0
34,293
L
9,120
3,748
0
975
6,561
1,815
0
2,256
4,305
0
48,714
L
Erlang Shen
RagingRican211
Erlang Shen
4,981
2,464
0
2,119
8,535
4,073
0
2,566
5,969
0
33,385
W
Thor
3,481
653
0
3,780
8,746
2,393
0
621
8,031
0
40,671
L
Tiamat
Wolfzio
Tiamat
3,355
277
0
1,331
6,049
2,665
0
2,231
3,818
30,366
0
L
1,991
35
60
2,782
10,369
4,339
0
5,500
4,869
14,627
0
W
4,884
442
0
6,070
10,367
7,369
210
0
10,367
0
39,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,812
Gold Earned
35,274
319
Minions Killed
382
0
Camps Cleared
0
1,214,400
Distance Traveled
1,220,003
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,968
664
98
8
0
259,668
1
W
Fenrir
6,199
517
38
3
0
241,857
5
W
Sol
6,321
527
70
6
0
221,198
1
L
Ullr
5,971
498
69
6
0
197,884
2
L
Skadi
7,157
596
88
7
0
259,378
4
L
Erlang Shen
5,759
480
64
5
0
269,615
1
W
Thor
7,079
590
87
7
0
238,238
2
L
Tiamat
5,958
497
68
6
0
230,618
4
L
Sobek
5,967
497
30
3
0
256,905
3
W
Tyr
7,707
642
89
7
0
259,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role