Player Matchup

Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold IV
DeathPlushie
Nike
Gold IV
Level 144
God Stats
22W - 22L
1,663 SR
Queue Stats
265W - 266L
1,395 MMR
Solo
Danzaburou
Danzaburou
Gold IV
FranksAvailable
Danzaburou
Gold IV
Level 129
God Stats
42W - 34L
1,636 SR
Queue Stats
466W - 446L
1,438 MMR
Solo
Camazotz
Camazotz
Gold V
LG_Zeldris
Camazotz
Gold V
Level 66
God Stats
2W - 4L
1,355 SR
Queue Stats
179W - 178L
1,359 MMR
Solo
Janus
Janus
Gold III
Stephens 157
Janus
Gold III
Level 89
God Stats
2W - 7L
1,132 SR
Queue Stats
588W - 602L
1,400 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,457 SR
1,418 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,502 SR
1,408 MMR
Neith
Neith
Silver I
 
Neith
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Andy97-carreandi
Sun Wukong
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,369 MMR
Solo
Raijin
Raijin
Gold IV
NYKnicks152
Raijin
Gold IV
Level 108
God Stats
3W - 2L
1,610 SR
Queue Stats
84W - 82L
1,445 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
ReeceClemo
Erlang Shen
Gold V
Level 140
God Stats
11W - 11L
1,605 SR
Queue Stats
218W - 226L
1,328 MMR
Solo
Loki
Loki
Gold V
Runnels GG
Loki
Gold V
Level 154
God Stats
0W - 2L
1,296 SR
Queue Stats
139W - 131L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 0 / 3
8,271
591
8,912
10,869
10,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 0 / 8
7,325
523
6,440
10,884
6,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
FranksAvailable
Danzaburou
14
3 / 0 / 2
8,788
628
6,357
7,799
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
LG_Zeldris
Camazotz
14
8 / 3 / 3
8,535
610
8,047
10,978
4,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 0
8,101
579
6,394
7,070
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayArachneAthenaGilgameshSol

VS

Bans
ChironCu ChulainnKumbhakarnaKaliSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 3 / 0
7,083
506
3,519
9,944
3,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Andy97-carreandi
Sun Wukong
12
0 / 3 / 0
6,934
495
3,008
9,229
4,199
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
10
1 / 7 / 2
6,810
486
5,013
9,383
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
ReeceClemo
Erlang Shen
12
3 / 2 / 2
7,393
528
8,037
11,976
7,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 6 / 1
6,441
460
1,990
10,062
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
20
Kills
5
6
Deaths
21
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
3
4.5
L
Neith
 
Neith
0
3
0
0
L
Sun Wukong
Andy97-carreandi
Sun Wukong
0
3
0
0
W
2
0
8
6
W
Danzaburou
FranksAvailable
Danzaburou
3
0
2
4
W
Camazotz
LG_Zeldris
Camazotz
8
3
3
3.17
L
Raijin
1
7
2
0.29
L
Erlang Shen
ReeceClemo
Erlang Shen
3
2
2
2
L
1
6
1
0.25
W
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,150
Damage
21,567
47,600
Taken
50,594
25,935
Mitigated
20,141
16,163
Healing
14,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,912
1,234
495
3,112
10,869
10,151
408
0
10,869
48,974
0
L
Neith
 
Neith
3,519
1,586
0
5,194
9,944
3,055
0
1,131
8,771
0
45,052
L
Sun Wukong
Andy97-carreandi
Sun Wukong
3,008
840
0
4,145
9,229
4,199
0
4,178
4,265
0
37,603
W
6,440
1,121
0
999
10,884
6,187
68
943
9,941
0
33,576
W
Danzaburou
FranksAvailable
Danzaburou
6,357
2,829
0
4,664
7,799
2,528
1,254
1,079
6,720
0
55,763
W
Camazotz
LG_Zeldris
Camazotz
8,047
2,128
0
5,734
10,978
4,975
829
989
9,989
0
52,145
L
Raijin
5,013
120
0
1,280
9,383
2,921
0
3,065
6,029
35,924
0
L
Erlang Shen
ReeceClemo
Erlang Shen
8,037
3,661
0
3,733
11,976
7,398
0
2,730
8,917
0
33,894
L
1,990
498
0
360
10,062
2,568
0
2,616
7,306
0
36,331
W
6,394
510
0
1,159
7,070
2,094
537
2,218
4,852
52,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,020
Gold Earned
34,661
474
Minions Killed
369
0
Camps Cleared
0
1,428,770
Distance Traveled
1,240,087
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,271
591
101
7
0
287,362
3
L
Neith
7,083
506
99
7
0
242,456
2
L
Sun Wukong
6,934
495
75
5
0
265,729
2
W
Nike
7,325
523
47
3
0
289,031
5
W
Danzaburou
8,788
628
119
9
0
268,188
4
W
Camazotz
8,535
610
93
7
0
303,743
4
L
Raijin
6,810
486
66
5
0
220,915
2
L
Erlang Shen
7,393
528
67
5
0
307,379
0
L
Loki
6,441
460
62
4
0
203,608
6
W
Janus
8,101
579
114
8
0
280,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role