Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ElGuilsonXDXD
Merlin
Level 27
God Stats
4W - 2L
1,750 SR
Queue Stats
10W - 6L
1,618 Elo+
Solo
Hachiman
Hachiman
GalaxyShocker
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,586 Elo+
Solo
Thor
Thor
Obrzezany
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,384 Elo+
Solo
Cthulhu
Cthulhu
Raginron
Cthulhu
Level 29
God Stats
3W - 7L
1,248 SR
Queue Stats
375W - 389L
1,516 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,521 Elo+

VS

Team Averages
Level 22
1,610 SR
1,527 Elo+
Da Ji
Da Ji
Andromakhe
Da Ji
Level 28
God Stats
3W - 0L
1,822 SR
Queue Stats
12W - 8L
1,590 Elo+
Solo
Bastet
Bastet
Coffita
Bastet
Level 27
God Stats
44W - 39L
1,579 SR
Queue Stats
105W - 95L
1,575 Elo+
Party 1
Baron Samedi
Baron Samedi
GooroZen
Baron Samedi
Level 34
God Stats
22W - 15L
1,690 SR
Queue Stats
149W - 127L
1,607 Elo+
Party 1
Olorun
Olorun
Lightbound7
Olorun
Level 5
God Stats
1W - 1L
1,570 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
MafeGame
Neith
Level 16
God Stats
18W - 26L
1,388 SR
Queue Stats
26W - 39L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
5 / 6 / 14
14,480
1,034
16,831
21,981
10,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 7 / 14
15,252
1,089
18,998
20,083
6,628
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
GalaxyShocker
Hachiman
20
5 / 17 / 13
14,320
1,023
21,632
26,779
8,331
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
20
5 / 13 / 15
14,478
1,034
19,496
25,759
8,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Raginron
Cthulhu
20
9 / 3 / 14
16,111
1,151
20,245
29,857
35,314
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
18 / 7 / 13
16,614
1,187
36,135
22,630
10,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Coffita
Bastet
20
13 / 8 / 15
15,907
1,136
24,935
25,347
10,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
GooroZen
Baron Samedi
20
6 / 6 / 28
15,207
1,086
23,005
24,487
12,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
20
6 / 8 / 18
14,457
1,033
21,896
23,545
9,798
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
MafeGame
Neith
20
3 / 1 / 20
13,205
943
10,298
9,993
4,339
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
140
30
Kills
46
46
Deaths
30
70
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
6
14
2
W
Da Ji
18
7
13
3.5
W
Bastet
Coffita
Bastet
13
8
15
2.56
L
6
7
14
1.86
L
Hachiman
GalaxyShocker
Hachiman
5
17
13
0.68
W
Baron Samedi
GooroZen
Baron Samedi
6
6
28
3.33
W
Olorun
6
8
18
1.88
W
Neith
MafeGame
Neith
3
1
20
13
L
Thor
5
13
15
0.96
L
Cthulhu
Raginron
Cthulhu
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,202
Damage
116,269
124,459
Taken
106,002
69,644
Mitigated
47,273
11,238
Healing
23,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
16,831
6,103
0
3,550
21,981
10,580
0
6,968
15,013
0
37,055
W
Da Ji
36,135
9,540
0
282
22,630
10,279
0
8,888
13,742
0
48,579
W
Bastet
Coffita
Bastet
24,935
5,220
0
2,737
25,347
10,687
0
8,796
16,551
0
30,872
L
18,998
1,488
606
3,346
20,083
6,628
0
6,233
13,850
61,200
0
L
Hachiman
GalaxyShocker
Hachiman
21,632
10,618
0
0
26,779
8,331
0
9,635
17,144
0
44,739
W
Baron Samedi
GooroZen
Baron Samedi
23,005
1,165
3,223
8,763
24,487
12,170
0
7,466
17,021
54,412
0
W
Olorun
21,896
16,376
91
6,012
23,545
9,798
0
9,601
13,944
60,520
0
W
Neith
MafeGame
Neith
10,298
4,768
0
2,367
9,993
4,339
0
4,492
5,501
0
26,820
L
Thor
19,496
3,032
0
141
25,759
8,791
0
9,900
15,859
0
30,789
L
Cthulhu
Raginron
Cthulhu
20,245
2,280
1,340
2,255
29,857
35,314
0
12,165
17,692
47,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,641
Gold Earned
75,390
281
Minions Killed
229
11
Camps Cleared
5
1,298,902
Distance Traveled
1,137,394
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,480
1,034
68
5
2
281,606
1
W
Da Ji
16,614
1,187
21
2
2
222,627
0
W
Bastet
15,907
1,136
10
1
0
285,619
0
L
Merlin
15,252
1,089
86
6
3
258,467
0
L
Hachiman
14,320
1,023
39
3
4
204,389
0
W
Baron Samedi
15,207
1,086
79
6
2
224,211
0
W
Olorun
14,457
1,033
90
6
1
197,105
0
W
Neith
13,205
943
29
2
0
207,832
1
L
Thor
14,478
1,034
17
1
1
257,084
0
L
Cthulhu
16,111
1,151
71
5
1
297,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role