Player Matchup

Nox
Nox
Kinozuma
Nox
Level 62
God Stats
9W - 6L
1,469 SR
Queue Stats
327W - 373L
1,401 Elo+
Party 1
Yemoja
Yemoja
QubeMcgoob
Yemoja
Level 39
God Stats
3W - 1L
1,796 SR
Queue Stats
188W - 213L
1,464 Elo+
Party 1
Chang'e
Chang'e
Sun-Sun96
Chang'e
Level 64
God Stats
29W - 17L
1,512 SR
Queue Stats
484W - 513L
1,452 Elo+
Party 1
Hun Batz
Hun Batz
gyzmo2502
Hun Batz
Level 114
God Stats
8W - 5L
1,642 SR
Queue Stats
83W - 101L
1,428 Elo+
Solo
Charybdis
Charybdis
oneheartway
Charybdis
Level 158
God Stats
42W - 42L
1,472 SR
Queue Stats
436W - 498L
1,471 Elo+
Solo
Team Averages
Level 87
1,578 SR
1,443 Elo+

VS

Team Averages
Level 78
1,586 SR
1,499 Elo+
Artio
Artio
Dreamkill4life
Artio
Level 125
God Stats
102W - 88L
1,570 SR
Queue Stats
1,072W - 1,047L
1,487 Elo+
Party 3
Odin
Odin
Handieman94
Odin
Level 114
God Stats
15W - 9L
1,714 SR
Queue Stats
603W - 599L
1,457 Elo+
Party 3
Olorun
Olorun
Necrox ES
Olorun
Level 78
God Stats
1W - 2L
1,390 SR
Queue Stats
74W - 50L
1,631 Elo+
Party 2
Susano
Susano
SimTex Rage
Susano
Level 27
God Stats
11W - 7L
1,546 SR
Queue Stats
33W - 30L
1,499 Elo+
Party 2
Camazotz
Camazotz
XxSilverHawkxX32
Camazotz
Level 48
God Stats
1W - 2L
1,711 SR
Queue Stats
22W - 28L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 12
15,208
845
18,424
17,028
6,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
QubeMcgoob
Yemoja
20
0 / 1 / 20
14,818
823
10,493
26,065
33,796
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
Sun-Sun96
Chang'e
20
11 / 1 / 8
16,878
938
40,229
20,543
8,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
gyzmo2502
Hun Batz
20
1 / 2 / 16
15,061
837
19,416
21,547
9,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
oneheartway
Charybdis
20
6 / 0 / 10
15,846
880
20,956
8,885
3,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 5
14,043
780
6,993
29,030
47,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
0 / 1 / 3
13,780
766
12,637
21,693
32,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Necrox ES
Olorun
20
4 / 2 / 1
15,219
846
21,053
15,575
11,061
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
20
0 / 12 / 5
14,577
810
31,283
38,895
19,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 5 / 2
14,118
784
18,201
18,031
7,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
22
22
Kills
6
6
Deaths
22
66
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
L
0
1
3
1.5
W
4
2
12
5
L
Olorun
Necrox ES
Olorun
4
2
1
2.25
W
Yemoja
QubeMcgoob
Yemoja
0
1
20
10
L
Susano
0
12
5
0.21
W
Chang'e
Sun-Sun96
Chang'e
11
1
8
15
L
2
5
2
0.6
W
Hun Batz
gyzmo2502
Hun Batz
1
2
16
4.5
W
Charybdis
oneheartway
Charybdis
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,518
Damage
90,167
94,068
Taken
123,224
61,970
Mitigated
117,824
36,599
Healing
35,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,993
504
2,611
4,349
29,030
47,245
0
16,250
12,780
14,400
0
L
12,637
1,472
0
790
21,693
32,075
0
12,432
9,261
0
29,900
W
18,424
2,987
0
404
17,028
6,935
0
4,626
12,402
42,244
0
L
Olorun
Necrox ES
Olorun
21,053
8,115
7,881
5,566
15,575
11,061
0
11,078
4,497
67,307
0
W
Yemoja
QubeMcgoob
Yemoja
10,493
3,954
11,865
4,877
26,065
33,796
0
9,348
16,717
19,485
0
L
Susano
31,283
6,784
0
8,487
38,895
19,763
0
20,097
18,798
0
75,241
W
Chang'e
Sun-Sun96
Chang'e
40,229
4,197
8,240
9,544
20,543
8,119
0
5,668
14,875
90,709
0
L
18,201
5,159
210
5,190
18,031
7,680
0
9,289
8,742
0
40,206
W
Hun Batz
gyzmo2502
Hun Batz
19,416
3,301
0
0
21,547
9,403
0
5,793
15,754
0
39,542
W
Charybdis
oneheartway
Charybdis
20,956
12,718
0
1,669
8,885
3,717
0
2,611
6,274
0
54,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,811
Gold Earned
71,737
353
Minions Killed
292
11
Camps Cleared
8
1,698,818
Distance Traveled
1,669,241
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
14,043
780
5
0
0
381,199
1
L
Odin
13,780
766
43
2
2
340,265
0
W
Nox
15,208
845
61
3
5
323,870
0
L
Olorun
15,219
846
104
6
0
337,451
0
W
Yemoja
14,818
823
16
1
0
317,104
0
L
Susano
14,577
810
87
5
3
358,628
0
W
Chang'e
16,878
938
139
8
1
354,327
0
L
Camazotz
14,118
784
53
3
3
251,698
0
W
Hun Batz
15,061
837
46
3
1
402,249
0
W
Charybdis
15,846
880
91
5
4
301,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role