Player Matchup

Loki
Loki
Gold II
CaII Me KinKy
Loki
Gold II
Level 160
God Stats
39W - 26L
1,608 SR
Queue Stats
167W - 165L
1,616 MMR
Party 1
Izanami
Izanami
Gold IV
HairyRavioli
Izanami
Gold IV
Level 63
God Stats
42W - 37L
1,622 SR
Queue Stats
87W - 89L
1,513 MMR
Party 1
Geb
Geb
Gold III
Introvert_Jay
Geb
Gold III
Level 120
God Stats
6W - 2L
1,500 SR
Queue Stats
151W - 158L
1,568 MMR
Solo
Odin
Odin
Gold V
SadTHELEGEND
Odin
Gold V
Level 60
God Stats
3W - 1L
1,598 SR
Queue Stats
20W - 17L
1,594 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
SupahJohn
Zhong Kui
Silver I
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,586 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,566 SR
1,575 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,691 SR
1,574 MMR
Aphrodite
Aphrodite
Silver I
AlbaAlice_Vll
Aphrodite
Silver I
Level 65
God Stats
1W - 1L
1,769 SR
Queue Stats
39W - 39L
1,585 MMR
Solo
Kali
Kali
Silver I
NER0SIS
Kali
Silver I
Level 92
God Stats
2W - 2L
1,794 SR
Queue Stats
40W - 42L
1,591 MMR
Solo
Artemis
Artemis
Silver I
Savage_Cabbage_q
Artemis
Silver I
Level 119
God Stats
23W - 11L
1,676 SR
Queue Stats
110W - 103L
1,583 MMR
Solo
Raijin
Raijin
Gold II
chrisbabakadoos
Raijin
Gold II
Level 157
God Stats
20W - 22L
1,554 SR
Queue Stats
476W - 479L
1,565 MMR
Solo
Sol
Sol
Bronze III
llDreakerll
Sol
Bronze III
Level 85
God Stats
1W - 1L
1,663 SR
Queue Stats
3W - 1L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 7
14,464
657
14,300
14,804
5,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
HairyRavioli
Izanami
19
2 / 2 / 6
12,879
585
7,087
13,098
4,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 4 / 13
11,165
508
5,846
21,739
18,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
4 / 0 / 2
14,411
655
6,913
12,468
11,549
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
SupahJohn
Zhong Kui
20
10 / 1 / 7
14,492
659
19,100
15,600
12,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
GilgameshArachneMorgan Le FayAthenaTiamat

VS

Bans
CerberusDanzaburouSobekAresArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlbaAlice_Vll
Aphrodite
14
1 / 5 / 5
8,695
395
3,950
11,192
8,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
NER0SIS
Kali
17
4 / 5 / 1
11,214
510
8,346
18,654
8,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 7 / 2
10,736
488
18,222
18,156
6,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 5 / 3
10,636
483
6,421
13,814
5,605
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 4 / 1
9,609
437
5,287
11,441
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
26
Kills
11
11
Deaths
26
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AlbaAlice_Vll
Aphrodite
1
5
5
0.7
W
10
4
7
3.38
W
Izanami
HairyRavioli
Izanami
2
2
6
2.5
W
0
4
13
1.63
L
Kali
NER0SIS
Kali
4
5
1
0.9
W
4
0
2
5
L
4
7
2
0.71
W
Zhong Kui
SupahJohn
Zhong Kui
10
1
7
13.5
L
2
5
3
0.7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,246
Damage
42,226
77,709
Taken
73,257
52,233
Mitigated
31,595
24,959
Healing
22,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AlbaAlice_Vll
Aphrodite
3,950
1,055
2,514
3,984
11,192
8,798
0
6,638
4,554
26,781
0
W
14,300
5,520
0
1,086
14,804
5,613
0
2,938
11,727
0
98,947
W
Izanami
HairyRavioli
Izanami
7,087
4,778
0
5,640
13,098
4,190
8,085
2,441
10,657
0
120,597
W
5,846
1,138
0
3,491
21,739
18,657
250
4,230
17,509
24,961
0
L
Kali
NER0SIS
Kali
8,346
2,532
0
5,964
18,654
8,357
665
5,527
13,127
0
75,440
W
6,913
820
0
4,727
12,468
11,549
720
3,211
9,004
0
88,832
L
18,222
7,461
0
4,009
18,156
6,073
0
4,176
13,980
0
97,360
W
Zhong Kui
SupahJohn
Zhong Kui
19,100
1,449
0
10,015
15,600
12,224
5,300
5,607
9,931
103,857
0
L
6,421
408
0
2,213
13,814
5,605
0
6,252
7,562
70,470
0
L
5,287
336
0
3,502
11,441
2,762
0
2,600
8,841
50,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,411
Gold Earned
50,890
695
Minions Killed
597
0
Camps Cleared
0
2,171,304
Distance Traveled
1,909,017
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,695
395
50
2
0
404,726
8
W
Loki
14,464
657
134
6
0
472,579
3
W
Izanami
12,879
585
206
9
0
410,983
1
W
Geb
11,165
508
24
1
0
441,631
6
L
Kali
11,214
510
113
5
0
415,180
6
W
Odin
14,411
655
179
8
0
432,741
4
L
Artemis
10,736
488
154
7
0
334,422
0
W
Zhong Kui
14,492
659
152
7
0
413,370
8
L
Raijin
10,636
483
148
7
0
376,172
8
L
Sol
9,609
437
132
6
0
378,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role