Player Matchup

Ares
Ares
Febrezeay
Ares
Level 143
God Stats
6W - 7L
1,740 SR
Queue Stats
858W - 828L
1,591 Elo+
Party 1
Hou Yi
Hou Yi
N00BYGAMER323
Hou Yi
Level 139
God Stats
10W - 15L
1,561 SR
Queue Stats
345W - 347L
1,623 Elo+
Solo
Agni
Agni
Phantom749
Agni
Level 156
God Stats
1W - 2L
1,338 SR
Queue Stats
136W - 109L
1,650 Elo+
Solo
Nemesis
Nemesis
StriatedManx
Nemesis
Level 106
God Stats
3W - 2L
1,756 SR
Queue Stats
110W - 111L
1,606 Elo+
Party 1
Chaac
Chaac
biggkat
Chaac
Level 157
God Stats
0W - 3L
1,530 SR
Queue Stats
223W - 175L
1,687 Elo+
Party 1
Team Averages
Level 140
1,585 SR
1,631 Elo+

VS

Team Averages
Level 121
1,623 SR
1,608 Elo+
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Amokinesis
Apollo
Level 99
God Stats
8W - 3L
1,684 SR
Queue Stats
143W - 126L
1,649 Elo+
Solo
Anhur
Anhur
LegitimatEclipse
Anhur
Level 104
God Stats
7W - 4L
1,572 SR
Queue Stats
71W - 55L
1,644 Elo+
Solo
Fenrir
Fenrir
MrPandastic1
Fenrir
Level 110
God Stats
54W - 40L
1,584 SR
Queue Stats
1,423W - 1,406L
1,641 Elo+
Solo
Sol
Sol
TheSilentArrow
Sol
Level 145
God Stats
1W - 1L
1,774 SR
Queue Stats
87W - 82L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 3 / 0
5,670
473
2,760
8,048
3,750
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 3 / 1
5,901
492
6,841
6,469
1,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 5 / 1
6,705
559
3,628
6,941
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
StriatedManx
Nemesis
10
1 / 3 / 2
5,970
498
3,359
6,879
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
biggkat
Chaac
9
2 / 3 / 2
5,747
479
4,591
9,312
5,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 2 / 3
6,048
504
1,717
9,494
4,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Amokinesis
Apollo
13
2 / 0 / 3
7,665
639
5,371
7,148
2,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 3 / 4
6,311
526
2,443
5,872
1,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
12
7 / 3 / 4
7,747
646
5,323
7,388
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 0 / 4
8,533
711
8,052
6,485
2,768
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
17
17
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
3
1.75
W
Apollo
Amokinesis
Apollo
2
0
3
3.5
L
Ares
0
3
0
0
W
1
3
4
1
W
Fenrir
7
3
4
3
L
3
3
1
1.17
L
2
5
1
0.5
L
Nemesis
StriatedManx
Nemesis
1
3
2
0.67
W
5
0
4
7
L
Chaac
biggkat
Chaac
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,179
Damage
22,906
37,649
Taken
36,387
14,674
Mitigated
13,746
8,420
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,717
492
0
492
9,494
4,544
0
0
9,494
14,917
0
W
Apollo
Amokinesis
Apollo
5,371
2,688
0
3,300
7,148
2,288
0
2,982
4,086
0
49,174
L
Ares
2,760
485
0
2,919
8,048
3,750
0
0
8,048
24,584
0
W
2,443
1,142
0
1,364
5,872
1,411
0
445
5,427
0
26,146
W
Fenrir
5,323
598
0
1,014
7,388
2,735
0
1,315
6,073
0
35,544
L
6,841
3,774
0
1,006
6,469
1,564
98
1,107
5,362
0
33,842
L
3,628
86
0
1,389
6,941
1,955
0
3,668
3,273
39,138
0
L
Nemesis
StriatedManx
Nemesis
3,359
989
0
1,115
6,879
2,214
0
2,862
4,017
0
33,307
W
8,052
5,041
0
4,273
6,485
2,768
688
1,566
4,919
67,404
0
L
Chaac
biggkat
Chaac
4,591
777
230
1,761
9,312
5,191
0
2,132
7,180
0
20,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,993
Gold Earned
36,304
302
Minions Killed
350
0
Camps Cleared
0
1,088,661
Distance Traveled
1,179,387
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,048
504
29
2
0
227,587
5
W
Apollo
7,665
639
88
7
0
254,727
3
L
Ares
5,670
473
63
5
0
209,723
2
W
Anhur
6,311
526
50
4
0
210,555
1
W
Fenrir
7,747
646
56
5
0
261,864
1
L
Hou Yi
5,901
492
67
6
0
186,602
0
L
Agni
6,705
559
85
7
0
230,101
3
L
Nemesis
5,970
498
62
5
0
239,416
0
W
Sol
8,533
711
127
11
0
224,654
3
L
Chaac
5,747
479
25
2
0
222,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role