Player Matchup

Thoth
Thoth
Cultist519
Thoth
Level 66
God Stats
3W - 6L
1,447 SR
Queue Stats
145W - 166L
1,487 Elo+
Party 1
Apollo
Apollo
Faetxlity
Apollo
Level 68
God Stats
11W - 15L
1,365 SR
Queue Stats
271W - 295L
1,469 Elo+
Party 1
Achilles
Achilles
KouSei23
Achilles
Level 148
God Stats
2W - 8L
1,316 SR
Queue Stats
227W - 255L
1,510 Elo+
Solo
Ares
Ares
soyuncani
Ares
Level 111
God Stats
4W - 4L
1,458 SR
Queue Stats
144W - 129L
1,582 Elo+
Solo
Da Ji
Da Ji
vehelits
Da Ji
Level 82
God Stats
13W - 7L
1,569 SR
Queue Stats
95W - 87L
1,547 Elo+
Solo
Team Averages
Level 95
1,431 SR
1,519 Elo+

VS

Team Averages
Level 100
1,550 SR
1,542 Elo+
Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ChaoticStryfe
Kukulkan
Level 159
God Stats
394W - 391L
1,527 SR
Queue Stats
451W - 480L
1,529 Elo+
Solo
Kali
Kali
FucBoi123
Kali
Level 121
God Stats
2W - 0L
1,714 SR
Queue Stats
125W - 119L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
borntodies
Morgan Le Fay
Level 44
God Stats
16W - 17L
1,508 SR
Queue Stats
146W - 177L
1,437 Elo+
Solo
Xbalanque
Xbalanque
dropkick24
Xbalanque
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 26L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
1 / 7 / 6
9,816
982
8,633
11,604
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Faetxlity
Apollo
15
0 / 6 / 3
9,128
913
6,519
12,470
6,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
KouSei23
Achilles
16
3 / 0 / 3
10,817
1,082
10,277
13,387
11,874
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
16
2 / 5 / 5
9,897
990
9,855
15,005
19,004
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
vehelits
Da Ji
16
2 / 3 / 5
9,781
978
6,995
7,001
6,500
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

158

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
3 / 1 / 15
10,554
1,055
8,215
17,456
25,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
ChaoticStryfe
Kukulkan
17
2 / 2 / 14
10,088
1,009
7,756
3,201
1,342
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
17
12 / 4 / 9
12,146
1,215
20,378
13,975
7,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
borntodies
Morgan Le Fay
17
0 / 1 / 10
9,180
918
5,185
6,869
3,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
dropkick24
Xbalanque
17
4 / 0 / 15
10,762
1,076
12,019
5,011
2,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
8
Kills
21
21
Deaths
8
22
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
15
10.5
W
Kukulkan
ChaoticStryfe
Kukulkan
2
2
14
4.5
L
Thoth
1
7
6
0.57
L
Apollo
Faetxlity
Apollo
0
6
3
0.25
W
Kali
12
4
9
4.13
L
Achilles
KouSei23
Achilles
3
0
3
4.5
W
Morgan Le Fay
borntodies
Morgan Le Fay
0
1
10
5
W
Xbalanque
dropkick24
Xbalanque
4
0
15
11.5
L
Ares
2
5
5
0.9
L
Da Ji
vehelits
Da Ji
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,279
Damage
53,553
59,467
Taken
46,512
49,399
Mitigated
40,350
7,197
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,215
438
429
2,296
17,456
25,762
0
9,373
8,083
20,134
0
W
Kukulkan
ChaoticStryfe
Kukulkan
7,756
438
0
0
3,201
1,342
0
1,063
2,138
27,315
0
L
Thoth
8,633
993
280
1,110
11,604
5,399
0
4,454
7,150
32,602
0
L
Apollo
Faetxlity
Apollo
6,519
2,940
268
953
12,470
6,622
0
5,089
7,381
0
32,927
W
Kali
20,378
9,142
0
1,469
13,975
7,267
0
5,685
8,290
0
30,485
L
Achilles
KouSei23
Achilles
10,277
1,289
0
4,026
13,387
11,874
0
5,083
8,304
0
31,019
W
Morgan Le Fay
borntodies
Morgan Le Fay
5,185
310
0
592
6,869
3,405
0
936
5,933
18,717
0
W
Xbalanque
dropkick24
Xbalanque
12,019
7,851
0
1,409
5,011
2,574
0
1,431
3,580
0
39,752
L
Ares
9,855
132
0
560
15,005
19,004
0
4,927
10,078
13,470
0
L
Da Ji
vehelits
Da Ji
6,995
1,272
0
0
7,001
6,500
0
1,603
5,398
0
10,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,439
Gold Earned
52,730
162
Minions Killed
193
7
Camps Cleared
11
1,004,705
Distance Traveled
1,005,708
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,554
1,055
20
2
0
231,943
0
W
Kukulkan
10,088
1,009
50
5
3
189,765
6
L
Thoth
9,816
982
54
5
1
175,651
1
L
Apollo
9,128
913
44
4
0
188,713
0
W
Kali
12,146
1,215
15
2
6
200,584
0
L
Achilles
10,817
1,082
52
5
4
230,078
4
W
Morgan Le Fay
9,180
918
21
2
0
176,786
1
W
Xbalanque
10,762
1,076
87
9
2
206,630
0
L
Ares
9,897
990
5
1
0
201,444
1
L
Da Ji
9,781
978
7
1
2
208,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role