Player Matchup

Athena
Athena
Bronze III
CrYpT3k_SkYRoX
Athena
Bronze III
Level 126
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 3L
1,413 MMR
Party 1
Ravana
Ravana
Bronze III
Frogdoc89
Ravana
Bronze III
Level 35
God Stats
0W - 1L
1,589 SR
Queue Stats
3W - 7L
1,369 MMR
Solo
Freya
Freya
Silver I
assekeSheesh
Freya
Silver I
Level 68
God Stats
0W - 1L
1,485 SR
Queue Stats
130W - 133L
1,349 MMR
Solo
Medusa
Medusa
Bronze III
rxckx01
Medusa
Bronze III
Level 68
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Osiris
Osiris
Gold IV
sploouuchh
Osiris
Gold IV
Level 154
God Stats
12W - 15L
1,561 SR
Queue Stats
1,092W - 1,112L
1,387 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,571 SR
1,404 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,501 SR
1,403 MMR
Nemesis
Nemesis
Gold V
DDoubleF_
Nemesis
Gold V
Level 93
God Stats
20W - 11L
1,673 SR
Queue Stats
227W - 233L
1,423 MMR
Solo
Bellona
Bellona
Gold IV
TiptoePuma31481
Bellona
Gold IV
Level 125
God Stats
6W - 7L
1,537 SR
Queue Stats
69W - 64L
1,414 MMR
Solo
Izanami
Izanami
Platinum V
UyPaadre
Izanami
Platinum V
Level 148
God Stats
7W - 5L
1,576 SR
Queue Stats
163W - 162L
1,458 MMR
Party 2
Eset
Eset
Silver IV
lfcadamW97
Eset
Silver IV
Level 96
God Stats
1W - 2L
1,197 SR
Queue Stats
2W - 8L
1,324 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
uyStregone
Kumbhakarna
Gold IV
Level 148
God Stats
1W - 2L
1,520 SR
Queue Stats
98W - 119L
1,396 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
10,781
431
8,742
27,069
27,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
Frogdoc89
Ravana
17
0 / 8 / 1
10,586
423
6,663
17,059
7,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 11 / 2
10,892
436
10,707
22,038
8,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
rxckx01
Medusa
18
4 / 7 / 3
11,306
452
14,953
19,949
7,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
sploouuchh
Osiris
20
4 / 3 / 1
12,563
503
15,238
26,817
26,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ArachneZhong KuiAnubisGilgameshHades

VS

Bans
Morgan Le FayLokiKing ArthurTiamatYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DDoubleF_
Nemesis
20
6 / 4 / 9
14,454
578
7,134
17,095
9,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 3 / 7
13,906
556
22,652
24,502
25,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
UyPaadre
Izanami
20
11 / 3 / 5
17,192
688
25,724
19,220
7,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 2 / 12
14,275
571
21,691
15,629
9,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
uyStregone
Kumbhakarna
18
6 / 1 / 9
13,337
533
11,281
22,022
25,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
12
Kills
33
33
Deaths
13
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Nemesis
DDoubleF_
Nemesis
6
4
9
2.63
L
Ravana
Frogdoc89
Ravana
0
8
1
0.06
W
2
3
7
1.83
W
Izanami
UyPaadre
Izanami
11
3
5
4.5
L
2
11
2
0.27
W
8
2
12
7
L
Medusa
rxckx01
Medusa
4
7
3
0.79
L
Osiris
sploouuchh
Osiris
4
3
1
1.5
W
Kumbhakarna
uyStregone
Kumbhakarna
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,303
Damage
88,482
112,932
Taken
98,468
77,479
Mitigated
77,314
28,355
Healing
33,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,742
2,707
0
4,781
27,069
27,889
0
10,794
16,275
37,973
0
W
Nemesis
DDoubleF_
Nemesis
7,134
1,892
0
3,252
17,095
9,635
1,633
2,222
14,873
0
108,284
L
Ravana
Frogdoc89
Ravana
6,663
898
290
4,011
17,059
7,698
0
5,560
11,499
0
87,032
W
22,652
7,893
0
10,694
24,502
25,629
1,606
7,470
17,032
11,534
89,545
W
Izanami
UyPaadre
Izanami
25,724
17,979
0
4,693
19,220
7,055
7,136
3,178
16,042
0
190,802
L
10,707
3,473
0
5,390
22,038
8,733
0
10,113
11,925
60,677
0
W
21,691
2,788
2,063
7,521
15,629
9,053
1,897
5,078
10,551
93,822
0
L
Medusa
rxckx01
Medusa
14,953
5,136
0
4,780
19,949
7,054
0
5,289
14,660
0
80,281
L
Osiris
sploouuchh
Osiris
15,238
4,138
0
9,103
26,817
26,105
218
5,121
21,696
18,207
74,931
W
Kumbhakarna
uyStregone
Kumbhakarna
11,281
1,594
0
4,878
22,022
25,942
124
5,667
16,355
33,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,128
Gold Earned
73,164
576
Minions Killed
753
0
Camps Cleared
0
2,151,556
Distance Traveled
2,386,358
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,781
431
59
2
0
478,463
9
W
Nemesis
14,454
578
142
6
0
511,270
8
L
Ravana
10,586
423
141
6
0
429,057
1
W
Bellona
13,906
556
152
6
0
479,040
4
W
Izanami
17,192
688
270
11
0
487,850
1
L
Freya
10,892
436
106
4
0
385,639
4
W
Eset
14,275
571
137
5
0
462,070
8
L
Medusa
11,306
452
105
4
0
423,704
2
L
Osiris
12,563
503
165
7
0
434,693
9
W
Kumbhakarna
13,337
533
52
2
0
446,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role