Player Matchup

Zeus
Zeus
Brandine
Zeus
Level 89
God Stats
16W - 4L
1,686 SR
Queue Stats
444W - 452L
1,429 Elo+
Solo
King Arthur
King Arthur
Jardirz
King Arthur
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 105L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PixelGuardian
Morgan Le Fay
Level 63
God Stats
5W - 6L
1,567 SR
Queue Stats
280W - 235L
1,482 Elo+
Solo
Ravana
Ravana
ghostturtel
Ravana
Level 37
God Stats
1W - 1L
1,520 SR
Queue Stats
62W - 75L
1,417 Elo+
Solo
Nu Wa
Nu Wa
shieldex
Nu Wa
Level 128
God Stats
4W - 1L
1,731 SR
Queue Stats
145W - 131L
1,431 Elo+
Solo
Team Averages
Level 80
1,601 SR
1,445 Elo+

VS

Team Averages
Level 80
1,523 SR
1,463 Elo+
Xbalanque
Xbalanque
DeViLlIkECooKIE
Xbalanque
Level 124
God Stats
1W - 1L
1,284 SR
Queue Stats
328W - 340L
1,447 Elo+
Solo
Bacchus
Bacchus
Leemac40
Bacchus
Level 160
God Stats
9W - 4L
1,612 SR
Queue Stats
586W - 574L
1,453 Elo+
Solo
Charybdis
Charybdis
MangeurDeFrite
Charybdis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,583 Elo+
Solo
Kuzenbo
Kuzenbo
eldrazer
Kuzenbo
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 43L
1,563 Elo+
Solo
Ares
Ares
zohidov
Ares
Level 16
God Stats
2W - 0L
1,721 SR
Queue Stats
116W - 106L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
8 / 4 / 16
13,638
682
47,115
15,279
6,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

King Arthur
Jardirz
King Arthur
18
0 / 10 / 18
11,752
588
7,307
24,880
32,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Morgan Le Fay
PixelGuardian
Morgan Le Fay
20
10 / 6 / 15
15,324
766
37,978
26,925
13,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
19
8 / 7 / 13
13,180
659
15,381
19,397
8,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
shieldex
Nu Wa
20
8 / 8 / 20
15,170
759
28,108
21,040
9,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeViLlIkECooKIE
Xbalanque
20
2 / 7 / 22
14,120
706
16,107
25,510
15,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Leemac40
Bacchus
20
7 / 6 / 19
15,702
785
13,841
37,970
62,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
MangeurDeFrite
Charybdis
20
21 / 6 / 12
18,512
926
45,966
29,723
17,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
eldrazer
Kuzenbo
20
4 / 8 / 18
14,106
705
16,711
28,463
66,850
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
zohidov
Ares
20
1 / 7 / 22
13,604
680
6,018
28,969
37,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
128
34
Kills
35
35
Deaths
34
82
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Zeus
8
4
16
4
W
Xbalanque
DeViLlIkECooKIE
Xbalanque
2
7
22
1.86
L
King Arthur
Jardirz
King Arthur
0
10
18
0.9
W
Bacchus
Leemac40
Bacchus
7
6
19
2.75
W
Charybdis
MangeurDeFrite
Charybdis
21
6
12
4.5
L
Morgan Le Fay
PixelGuardian
Morgan Le Fay
10
6
15
2.92
W
Kuzenbo
eldrazer
Kuzenbo
4
8
18
1.63
L
Ravana
8
7
13
2.07
L
Nu Wa
shieldex
Nu Wa
8
8
20
2.25
W
Ares
zohidov
Ares
1
7
22
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,889
Damage
98,643
107,521
Taken
150,635
70,626
Mitigated
200,159
41,296
Healing
52,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
47,115
1,766
3,033
4,483
15,279
6,547
1,276
6,382
8,897
67,562
0
W
Xbalanque
DeViLlIkECooKIE
Xbalanque
16,107
7,344
2,376
6,123
25,510
15,925
761
20,286
5,224
0
62,808
L
King Arthur
Jardirz
King Arthur
7,307
1,162
1,096
2,316
24,880
32,130
355
7,464
17,416
427
15,164
W
Bacchus
Leemac40
Bacchus
13,841
886
2,778
14,064
37,970
62,107
66
28,576
9,394
29,726
0
W
Charybdis
MangeurDeFrite
Charybdis
45,966
19,837
2,250
14,161
29,723
17,839
4,423
22,521
7,202
0
109,408
L
Morgan Le Fay
PixelGuardian
Morgan Le Fay
37,978
3,918
1,972
12,458
26,925
13,994
1,880
9,459
17,466
75,296
0
W
Kuzenbo
eldrazer
Kuzenbo
16,711
4,310
3,880
2,141
28,463
66,850
570
18,966
9,497
34,742
0
L
Ravana
15,381
2,546
1,121
5,419
19,397
8,860
443
6,249
13,148
0
22,558
L
Nu Wa
shieldex
Nu Wa
28,108
6,177
2,435
6,963
21,040
9,095
1,209
7,016
14,024
57,660
0
W
Ares
zohidov
Ares
6,018
359
2,170
2,698
28,969
37,438
177
23,228
5,741
16,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,064
Gold Earned
76,044
209
Minions Killed
287
0
Camps Cleared
0
1,657,586
Distance Traveled
1,628,011
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,638
682
42
2
0
373,791
3
W
Xbalanque
14,120
706
85
4
0
298,938
1
L
King Arthur
11,752
588
17
1
0
292,680
0
W
Bacchus
15,702
785
27
1
0
374,192
3
W
Charybdis
18,512
926
136
7
0
307,145
0
L
Morgan Le Fay
15,324
766
66
3
0
340,816
4
W
Kuzenbo
14,106
705
23
1
0
324,360
0
L
Ravana
13,180
659
5
0
0
308,077
1
L
Nu Wa
15,170
759
79
4
0
342,222
0
W
Ares
13,604
680
16
1
0
323,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role