Player Matchup

Nu Wa
Nu Wa
Corpse Lotus
Nu Wa
Level 86
God Stats
3W - 1L
1,781 SR
Queue Stats
41W - 32L
1,464 Elo+
Party 1
Neith
Neith
MeMyselfn1
Neith
Level 13
God Stats
6W - 3L
1,817 SR
Queue Stats
13W - 20L
1,462 Elo+
Party 1
Bellona
Bellona
igmadwi
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Solo
Team Averages
Level 35
1,700 SR
1,382 Elo+

VS

Team Averages
Level 88
1,513 SR
1,449 Elo+
Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Kazfu
Xbalanque
Level 93
God Stats
3W - 2L
1,548 SR
Queue Stats
114W - 126L
1,554 Elo+
Solo
Yemoja
Yemoja
kurczakpi
Yemoja
Level 28
God Stats
2W - 1L
1,492 SR
Queue Stats
17W - 33L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
8,448
650
13,166
10,083
3,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
11
0 / 7 / 2
7,634
587
7,303
11,492
4,431
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
igmadwi
Bellona
10
1 / 5 / 2
7,944
611
3,646
13,331
9,693
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
13 / 0 / 4
10,929
841
15,586
16,070
15,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Kazfu
Xbalanque
13
2 / 3 / 11
9,707
747
10,299
10,591
3,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
kurczakpi
Yemoja
13
3 / 1 / 13
9,559
735
4,926
10,438
8,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
18
18
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
13
0
4
15
L
3
6
1
0.58
W
Xbalanque
Kazfu
Xbalanque
2
3
11
2.5
L
Neith
0
7
2
0.14
L
Bellona
igmadwi
Bellona
1
5
2
0.4
W
Yemoja
kurczakpi
Yemoja
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,115
Damage
30,811
34,906
Taken
37,099
17,374
Mitigated
28,338
4,390
Healing
15,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,586
4,680
0
8,724
16,070
15,902
312
6,059
10,011
0
33,154
L
13,166
3,706
691
1,394
10,083
3,250
0
1,555
8,528
33,921
0
W
Xbalanque
Kazfu
Xbalanque
10,299
5,376
0
1,869
10,591
3,983
1,454
3,786
6,805
0
56,570
L
Neith
7,303
4,663
0
1,959
11,492
4,431
0
1,760
9,732
0
29,569
L
Bellona
igmadwi
Bellona
3,646
734
0
346
13,331
9,693
36
2,140
11,191
0
9,789
W
Yemoja
kurczakpi
Yemoja
4,926
1,083
2,347
2,578
10,438
8,453
657
3,908
6,530
17,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,026
Gold Earned
30,195
112
Minions Killed
145
2
Camps Cleared
10
692,460
Distance Traveled
764,428
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,929
841
40
3
0
294,043
2
L
Nu Wa
8,448
650
50
4
1
229,395
2
W
Xbalanque
9,707
747
90
7
10
242,273
5
L
Neith
7,634
587
45
3
0
215,937
1
L
Bellona
7,944
611
17
1
1
247,128
0
W
Yemoja
9,559
735
15
1
0
228,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role