Player Matchup

Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
DragonBird777
Kumbhakarna
Gold V
Level 127
God Stats
30W - 25L
1,604 SR
Queue Stats
447W - 439L
1,339 MMR
Solo
Medusa
Medusa
Silver IV
FalkoKiller
Medusa
Silver IV
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 62L
864 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Keirsos
Cu Chulainn
Silver III
Level 93
God Stats
2W - 2L
1,629 SR
Queue Stats
57W - 73L
813 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,547 SR
1,203 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,638 SR
1,031 MMR
Artemis
Artemis
Silver V
CoreGG
Artemis
Silver V
Level 61
God Stats
1W - 4L
1,649 SR
Queue Stats
5W - 11L
1,226 MMR
Party 1
Hel
Hel
Gold IV
MonkeyBall
Hel
Gold IV
Level 136
God Stats
0W - 2L
1,309 SR
Queue Stats
169W - 177L
1,362 MMR
Solo
Hercules
Hercules
Silver V
OccAsioNeeL
Hercules
Silver V
Level 106
God Stats
39W - 47L
1,873 SR
Queue Stats
386W - 425L
496 MMR
Solo
Thanatos
Thanatos
Bronze II
TheJew127
Thanatos
Bronze II
Level 69
God Stats
2W - 6L
1,499 SR
Queue Stats
8W - 18L
1,051 MMR
Party 1
Nu Wa
Nu Wa
Silver III
netrogay
Nu Wa
Silver III
Level 146
God Stats
1W - 1L
1,858 SR
Queue Stats
31W - 37L
1,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
7 / 0 / 5
9,415
588
11,024
13,547
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
 
Scylla
14
3 / 0 / 1
7,948
497
7,553
7,469
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
DragonBird777
Kumbhakarna
12
3 / 1 / 7
8,227
514
3,749
12,667
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
15
5 / 2 / 4
8,876
555
9,169
10,204
3,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Keirsos
Cu Chulainn
14
3 / 3 / 6
8,459
529
4,563
8,080
4,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GilgameshTiamatKaliMorgan Le FayPersephone

VS

Bans
AthenaIzanamiYmirDanzaburouAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CoreGG
Artemis
12
1 / 6 / 0
7,508
469
6,484
10,022
3,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 3 / 2
8,173
511
9,080
9,537
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
OccAsioNeeL
Hercules
11
0 / 2 / 4
7,471
467
5,629
11,216
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
TheJew127
Thanatos
13
4 / 4 / 0
8,155
510
7,113
13,427
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
netrogay
Nu Wa
14
0 / 6 / 1
8,386
524
6,305
7,688
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
21
Kills
6
6
Deaths
21
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
5
9.5
W
Scylla
 
Scylla
3
0
1
3.5
L
Artemis
CoreGG
Artemis
1
6
0
0.17
W
Kumbhakarna
DragonBird777
Kumbhakarna
3
1
7
6.5
W
Medusa
5
2
4
3.5
W
Cu Chulainn
Keirsos
Cu Chulainn
3
3
6
2
L
1
3
2
0.67
L
Hercules
OccAsioNeeL
Hercules
0
2
4
1
L
Thanatos
TheJew127
Thanatos
4
4
0
1
L
Nu Wa
netrogay
Nu Wa
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,058
Damage
34,611
51,967
Taken
51,890
25,693
Mitigated
23,443
13,404
Healing
19,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,024
8,238
0
4,011
13,547
4,955
287
4,357
8,900
0
55,105
W
Scylla
 
Scylla
7,553
893
0
1,360
7,469
2,240
452
2,766
4,387
47,893
0
L
Artemis
CoreGG
Artemis
6,484
2,634
0
1,956
10,022
3,062
104
1,120
8,862
0
47,511
W
Kumbhakarna
DragonBird777
Kumbhakarna
3,749
486
0
2,210
12,667
11,124
65
3,189
9,175
12,649
0
W
Medusa
9,169
4,220
0
4,338
10,204
3,090
1,131
1,821
8,235
0
57,029
W
Cu Chulainn
Keirsos
Cu Chulainn
4,563
1,186
0
1,485
8,080
4,284
653
2,220
5,678
0
33,313
L
9,080
652
1,430
3,450
9,537
3,089
142
2,330
6,903
58,447
0
L
Hercules
OccAsioNeeL
Hercules
5,629
972
0
2,987
11,216
9,405
0
3,375
7,642
0
21,745
L
Thanatos
TheJew127
Thanatos
7,113
1,147
0
8,967
13,427
5,786
0
3,757
9,382
0
51,419
L
Nu Wa
netrogay
Nu Wa
6,305
1,742
0
540
7,688
2,101
300
179
7,215
54,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,925
Gold Earned
39,693
392
Minions Killed
463
0
Camps Cleared
0
1,520,845
Distance Traveled
1,438,711
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,415
588
88
6
0
383,714
2
W
Scylla
7,948
497
102
6
0
306,093
1
L
Artemis
7,508
469
88
6
0
254,537
3
W
Kumbhakarna
8,227
514
13
1
0
322,495
5
W
Medusa
8,876
555
112
7
0
298,018
4
W
Cu Chulainn
8,459
529
77
5
0
210,525
2
L
Hel
8,173
511
116
7
0
304,522
4
L
Hercules
7,471
467
28
2
0
316,941
8
L
Thanatos
8,155
510
89
6
0
306,447
0
L
Nu Wa
8,386
524
142
9
0
256,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role