Player Matchup

Eset
Eset
 
Eset
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ScorgeOfGod
Charybdis
Level 116
God Stats
22W - 27L
1,424 SR
Queue Stats
779W - 788L
1,496 Elo+
Solo
Jormungandr
Jormungandr
SuperFilipino99
Jormungandr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 131L
1,449 Elo+
Party 1
Artio
Artio
toenailmanwich
Artio
Level 68
God Stats
4W - 1L
1,679 SR
Queue Stats
127W - 112L
1,476 Elo+
Party 1
Kali
Kali
xItalianStaIIion
Kali
Level 117
God Stats
9W - 8L
1,218 SR
Queue Stats
728W - 742L
1,452 Elo+
Party 1
Team Averages
Level 95
1,464 SR
1,475 Elo+

VS

Team Averages
Level 117
1,621 SR
1,480 Elo+
Yemoja
Yemoja
AbusiveLynx8030
Yemoja
Level 107
God Stats
5W - 2L
1,950 SR
Queue Stats
68W - 71L
1,538 Elo+
Solo
Charybdis
Charybdis
Ara Opai
Charybdis
Level 108
God Stats
7W - 9L
1,516 SR
Queue Stats
149W - 145L
1,498 Elo+
Party 3
Hera
Hera
AtomicEightBall
Hera
Level 139
God Stats
6W - 6L
1,614 SR
Queue Stats
427W - 433L
1,512 Elo+
Party 2
Bellona
Bellona
KaiserOpai
Bellona
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,470 Elo+
Party 3
Erlang Shen
Erlang Shen
WarriorKOB
Erlang Shen
Level 127
God Stats
4W - 4L
1,526 SR
Queue Stats
129W - 152L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
6 / 3 / 1
6,494
649
5,695
4,181
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
ScorgeOfGod
Charybdis
11
1 / 0 / 5
6,132
613
1,984
6,198
1,650
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
SuperFilipino99
Jormungandr
10
1 / 1 / 3
5,678
568
4,162
5,082
4,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
7 / 1 / 3
5,898
590
3,943
8,307
7,186
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 3
5,606
561
1,598
6,310
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,780
478
598
4,306
1,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Ara Opai
Charybdis
9
0 / 4 / 1
5,067
507
2,753
5,557
1,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 4 / 1
5,285
529
1,790
5,675
1,930
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
KaiserOpai
Bellona
10
1 / 2 / 0
5,312
531
2,442
7,006
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
WarriorKOB
Erlang Shen
10
2 / 2 / 0
5,841
584
3,458
6,593
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
4
5
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
3
1
2.17
L
0
3
2
0.33
L
Charybdis
Ara Opai
Charybdis
0
4
1
0.13
L
1
4
1
0.38
L
Bellona
KaiserOpai
Bellona
1
2
0
0.5
W
Charybdis
ScorgeOfGod
Charybdis
1
0
5
3.5
W
Jormungandr
SuperFilipino99
Jormungandr
1
1
3
2.5
L
Erlang Shen
WarriorKOB
Erlang Shen
2
2
0
1
W
7
1
3
8.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,382
Damage
11,041
30,078
Taken
29,137
16,571
Mitigated
11,468
11,453
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,695
715
242
276
4,181
1,100
457
795
3,386
26,131
0
L
598
176
118
494
4,306
1,476
0
1,453
2,827
3,689
0
L
Charybdis
Ara Opai
Charybdis
2,753
926
0
598
5,557
1,212
0
1,631
3,900
0
31,121
L
1,790
259
0
1,027
5,675
1,930
0
3,423
1,870
23,937
0
L
Bellona
KaiserOpai
Bellona
2,442
741
0
3,481
7,006
4,113
0
3,597
2,899
0
25,951
W
Charybdis
ScorgeOfGod
Charybdis
1,984
829
89
3,209
6,198
1,650
378
360
5,838
0
38,015
W
Jormungandr
SuperFilipino99
Jormungandr
4,162
1,348
0
1,690
5,082
4,124
298
104
4,978
22,804
0
L
Erlang Shen
WarriorKOB
Erlang Shen
3,458
1,682
0
2,502
6,593
2,737
0
2,554
3,841
0
33,208
W
3,943
299
487
3,055
8,307
7,186
295
549
7,758
14,846
0
W
1,598
508
0
2,405
6,310
2,511
0
790
5,520
0
26,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,808
Gold Earned
26,285
252
Minions Killed
239
0
Camps Cleared
0
924,609
Distance Traveled
837,508
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,494
649
53
5
0
182,138
2
L
Yemoja
4,780
478
7
1
0
137,404
0
L
Charybdis
5,067
507
58
6
0
162,300
2
L
Hera
5,285
529
57
6
0
166,598
2
L
Bellona
5,312
531
49
5
0
183,782
0
W
Charybdis
6,132
613
81
8
0
173,473
1
W
Jormungandr
5,678
568
47
5
0
160,212
0
L
Erlang Shen
5,841
584
68
7
0
187,424
1
W
Artio
5,898
590
16
2
0
198,712
3
W
Kali
5,606
561
55
6
0
210,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role