Player Matchup

Cthulhu
Cthulhu
Dinkz13
Cthulhu
Level 124
God Stats
10W - 0L
1,879 SR
Queue Stats
103W - 67L
1,741 Elo+
Party 1
Medusa
Medusa
SNURKE
Medusa
Level 87
God Stats
1W - 0L
1,493 SR
Queue Stats
67W - 37L
1,777 Elo+
Party 1
Ah Puch
Ah Puch
VonMuir
Ah Puch
Level 159
God Stats
11W - 1L
1,758 SR
Queue Stats
116W - 72L
1,812 Elo+
Party 1
Team Averages
Level 123
1,710 SR
1,777 Elo+

VS

Team Averages
Level 116
1,561 SR
1,545 Elo+
Hou Yi
Hou Yi
Handicapzone
Hou Yi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,494 Elo+
Solo
Agni
Agni
TequeTeque
Agni
Level 102
God Stats
17W - 9L
1,634 SR
Queue Stats
62W - 54L
1,615 Elo+
Solo
Gilgamesh
Gilgamesh
iauija_milwalkie
Gilgamesh
Level 141
God Stats
3W - 13L
1,548 SR
Queue Stats
374W - 485L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dinkz13
Cthulhu
11
5 / 1 / 7
8,106
811
6,563
7,905
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
SNURKE
Medusa
12
7 / 1 / 8
7,919
792
8,272
6,177
2,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
VonMuir
Ah Puch
12
4 / 1 / 9
7,409
741
8,683
6,009
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
3 / 3 / 0
6,906
691
4,099
8,320
2,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 1
6,012
601
6,437
6,853
2,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
7
0 / 9 / 2
5,924
592
4,889
12,383
7,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
3
3
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dinkz13
Cthulhu
5
1
7
8.5
L
Hou Yi
3
3
0
1
W
Medusa
SNURKE
Medusa
7
1
8
11
L
0
4
1
0.13
W
Ah Puch
VonMuir
Ah Puch
4
1
9
8.5
L
Gilgamesh
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,518
Damage
15,425
20,091
Taken
27,556
12,163
Mitigated
12,602
5,209
Healing
1,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dinkz13
Cthulhu
6,563
515
190
1,172
7,905
7,247
0
2,008
5,897
17,110
0
L
Hou Yi
4,099
1,099
0
702
8,320
2,833
0
4,695
3,625
0
16,764
W
Medusa
SNURKE
Medusa
8,272
4,788
0
1,294
6,177
2,421
303
2,873
3,304
0
24,953
L
6,437
165
0
466
6,853
2,214
0
3,855
2,998
20,885
0
W
Ah Puch
VonMuir
Ah Puch
8,683
306
0
2,553
6,009
2,495
339
1,837
4,172
26,265
0
L
Gilgamesh
4,889
1,550
0
423
12,383
7,555
0
6,928
5,455
0
11,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,434
Gold Earned
18,842
121
Minions Killed
92
7
Camps Cleared
2
618,501
Distance Traveled
527,809
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,106
811
32
3
3
218,598
4
L
Hou Yi
6,906
691
45
5
1
161,758
1
W
Medusa
7,919
792
50
5
1
209,487
3
L
Agni
6,012
601
38
4
1
185,289
5
W
Ah Puch
7,409
741
39
4
3
190,416
4
L
Gilgamesh
5,924
592
9
1
0
180,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role