Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
KyleTheKonqueror
Geb
Level 48
God Stats
6W - 4L
1,902 SR
Queue Stats
199W - 190L
1,444 Elo+
Party 1
Neith
Neith
MaterofPixels
Neith
Level 11
God Stats
0W - 3L
1,258 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 1
Sol
Sol
TheFreckOfNature
Sol
Level 61
God Stats
33W - 26L
1,489 SR
Queue Stats
267W - 320L
1,363 Elo+
Party 3
Bakasura
Bakasura
bboyjamba
Bakasura
Level 62
God Stats
10W - 9L
1,554 SR
Queue Stats
162W - 155L
1,421 Elo+
Party 1
Team Averages
Level 45
1,541 SR
1,394 Elo+

VS

Team Averages
Level 63
1,447 SR
1,384 Elo+
Gilgamesh
Gilgamesh
Bigballedmedic
Gilgamesh
Level 44
God Stats
6W - 11L
1,401 SR
Queue Stats
55W - 77L
1,363 Elo+
Party 2
Zeus
Zeus
MrMufaza
Zeus
Level 67
God Stats
26W - 16L
1,500 SR
Queue Stats
80W - 97L
1,397 Elo+
Party 2
Hachiman
Hachiman
Ryuzaki 7394
Hachiman
Level 95
God Stats
11W - 21L
1,315 SR
Queue Stats
203W - 216L
1,392 Elo+
Solo
Xing Tian
Xing Tian
Shepherd Boi383
Xing Tian
Level 41
God Stats
6W - 2L
1,504 SR
Queue Stats
53W - 70L
1,348 Elo+
Party 2
Arachne
Arachne
eXhaLe Mystic
Arachne
Level 68
God Stats
53W - 50L
1,516 SR
Queue Stats
131W - 147L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 10 / 4
9,485
431
11,447
24,527
12,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 4 / 4
9,532
433
9,888
17,282
16,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
1 / 3 / 5
9,307
423
5,218
7,464
2,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 7 / 2
10,228
465
11,992
17,131
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
bboyjamba
Bakasura
18
3 / 8 / 2
11,012
501
10,854
20,250
8,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bigballedmedic
Gilgamesh
15
3 / 3 / 11
10,578
481
6,402
16,856
8,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
19
13 / 7 / 8
12,922
587
28,709
17,102
7,021
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Ryuzaki 7394
Hachiman
18
4 / 1 / 6
11,282
513
7,776
13,351
4,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Shepherd Boi383
Xing Tian
12
0 / 5 / 1
8,922
406
1,248
13,634
10,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
20
11 / 1 / 12
13,286
604
19,301
16,963
6,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
16
Kills
31
32
Deaths
17
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
10
4
0.5
W
Gilgamesh
Bigballedmedic
Gilgamesh
3
3
11
2.83
L
4
4
4
1.5
L
1
3
5
1.17
W
Zeus
13
7
8
2.43
W
Hachiman
Ryuzaki 7394
Hachiman
4
1
6
7
W
Xing Tian
Shepherd Boi383
Xing Tian
0
5
1
0.1
L
5
7
2
0.86
L
Bakasura
bboyjamba
Bakasura
3
8
2
0.5
W
Arachne
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,399
Damage
63,436
86,654
Taken
77,906
47,458
Mitigated
37,264
14,709
Healing
18,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,447
959
0
4,618
24,527
12,789
116
10,562
13,965
39,210
0
W
Gilgamesh
Bigballedmedic
Gilgamesh
6,402
1,545
300
2,856
16,856
8,857
976
9,417
6,949
0
40,613
L
9,888
1,152
0
1,050
17,282
16,931
81
5,954
11,328
28,808
0
L
5,218
2,616
0
294
7,464
2,900
207
1,874
5,590
0
51,064
W
Zeus
28,709
5,028
0
4,160
17,102
7,021
1,924
8,999
7,520
94,613
0
W
Hachiman
Ryuzaki 7394
Hachiman
7,776
4,526
0
3,846
13,351
4,223
6,220
3,420
9,766
0
79,922
W
Xing Tian
Shepherd Boi383
Xing Tian
1,248
179
0
0
13,634
10,810
472
5,667
7,967
15,176
0
L
11,992
2,305
214
5,509
17,131
6,204
1,114
8,158
8,973
57,540
0
L
Bakasura
bboyjamba
Bakasura
10,854
7,711
0
3,024
20,250
8,634
0
3,500
16,750
0
82,772
W
Arachne
19,301
13,071
0
6,936
16,963
6,353
1,862
6,016
9,817
0
95,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,564
Gold Earned
56,990
488
Minions Killed
478
0
Camps Cleared
0
1,973,800
Distance Traveled
2,042,586
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,485
431
82
4
0
363,002
2
W
Gilgamesh
10,578
481
81
4
0
428,529
3
L
Geb
9,532
433
32
1
0
411,219
3
L
Neith
9,307
423
106
5
0
371,092
0
W
Zeus
12,922
587
122
6
0
342,641
5
W
Hachiman
11,282
513
123
6
0
410,328
0
W
Xing Tian
8,922
406
22
1
0
379,238
5
L
Sol
10,228
465
102
5
0
362,832
4
L
Bakasura
11,012
501
166
8
0
465,655
2
W
Arachne
13,286
604
130
6
0
481,850
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role