Player Matchup

Tsukuyomi
Tsukuyomi
KokomiChan
Tsukuyomi
Level 160
God Stats
9W - 5L
1,671 SR
Queue Stats
342W - 228L
1,705 Elo+
Party 1
Sol
Sol
Nadelynn
Sol
Level 129
God Stats
6W - 1L
1,702 SR
Queue Stats
265W - 138L
1,723 Elo+
Party 1
Geb
Geb
Objsimple
Geb
Level 158
God Stats
47W - 20L
1,685 SR
Queue Stats
466W - 222L
1,713 Elo+
Party 1
Thanatos
Thanatos
TheSaviorLight
Thanatos
Level 146
God Stats
3W - 0L
1,946 SR
Queue Stats
60W - 54L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
pokeonu
Nu Wa
Level 44
God Stats
34W - 22L
1,652 SR
Queue Stats
191W - 107L
1,663 Elo+
Party 1
Team Averages
Level 127
1,731 SR
1,676 Elo+

VS

Team Averages
Level 44
1,488 SR
1,461 Elo+
Anubis
Anubis
ArcWind17
Anubis
Level 28
God Stats
7W - 18L
1,253 SR
Queue Stats
100W - 130L
1,392 Elo+
Party 2
Ymir
Ymir
UndeadFaully
Ymir
Level 44
God Stats
8W - 11L
1,612 SR
Queue Stats
122W - 146L
1,503 Elo+
Party 2
Medusa
Medusa
anvaen
Medusa
Level 102
God Stats
3W - 3L
1,574 SR
Queue Stats
140W - 131L
1,442 Elo+
Party 3
Susano
Susano
bertobenard
Susano
Level 17
God Stats
31W - 36L
1,515 SR
Queue Stats
41W - 39L
1,514 Elo+
Party 3
Zeus
Zeus
lameusnameus
Zeus
Level 28
God Stats
37W - 26L
1,487 SR
Queue Stats
177W - 196L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KokomiChan
Tsukuyomi
18
11 / 4 / 11
12,248
1,225
20,608
11,298
8,521
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
8 / 2 / 13
12,158
1,216
20,633
11,258
4,415
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 2 / 24
11,063
1,106
11,293
14,261
12,905
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
18
8 / 0 / 16
11,792
1,179
12,909
6,114
2,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
pokeonu
Nu Wa
19
8 / 1 / 22
12,346
1,235
24,858
8,122
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

246

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArcWind17
Anubis
16
3 / 7 / 3
10,355
1,036
10,413
20,325
8,672
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 5 / 7
9,743
974
6,855
21,318
22,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
anvaen
Medusa
16
1 / 6 / 4
9,820
982
5,621
19,199
6,772
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
16
2 / 8 / 5
9,823
982
8,463
16,310
6,342
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 10 / 2
10,481
1,048
11,878
19,174
6,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
30
36
Kills
9
9
Deaths
36
86
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
ArcWind17
Anubis
3
7
3
0.64
W
Tsukuyomi
KokomiChan
Tsukuyomi
11
4
11
4.13
W
8
2
13
7.25
W
1
2
24
6.5
W
Thanatos
8
0
16
16
L
0
5
7
0.7
L
Medusa
anvaen
Medusa
1
6
4
0.5
L
Susano
2
8
5
0.56
L
3
10
2
0.4
W
Nu Wa
pokeonu
Nu Wa
8
1
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,301
Damage
43,230
51,053
Taken
96,326
31,879
Mitigated
50,319
16,208
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ArcWind17
Anubis
10,413
764
376
3,460
20,325
8,672
0
13,199
6,951
32,542
0
W
Tsukuyomi
KokomiChan
Tsukuyomi
20,608
5,696
0
687
11,298
8,521
0
6,376
4,922
0
34,387
W
20,633
11,258
0
5,095
11,258
4,415
0
6,861
4,397
52,032
0
W
11,293
713
0
1,544
14,261
12,905
0
9,953
4,308
14,204
0
W
Thanatos
12,909
1,975
0
6,742
6,114
2,847
0
2,285
3,829
0
24,067
L
6,855
1,264
0
0
21,318
22,091
0
12,588
8,425
23,547
0
L
Medusa
anvaen
Medusa
5,621
2,097
68
104
19,199
6,772
0
12,212
6,723
0
39,148
L
Susano
8,463
2,307
0
262
16,310
6,342
0
7,793
8,373
0
15,126
L
11,878
509
0
89
19,174
6,442
0
9,898
9,070
37,179
0
W
Nu Wa
pokeonu
Nu Wa
24,858
6,870
0
2,140
8,122
3,191
0
3,671
4,451
54,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,607
Gold Earned
50,222
224
Minions Killed
216
12
Camps Cleared
6
1,105,978
Distance Traveled
930,870
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,355
1,036
66
7
2
155,318
0
W
Tsukuyomi
12,248
1,225
26
3
4
222,071
0
W
Sol
12,158
1,216
80
8
4
199,339
0
W
Geb
11,063
1,106
3
0
0
229,455
4
W
Thanatos
11,792
1,179
20
2
3
241,274
0
L
Ymir
9,743
974
28
3
1
195,729
0
L
Medusa
9,820
982
59
6
0
184,319
0
L
Susano
9,823
982
7
1
3
222,611
0
L
Zeus
10,481
1,048
56
6
0
172,893
0
W
Nu Wa
12,346
1,235
95
10
1
213,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role