Player Matchup

Raijin
Raijin
Diamond I
 
Raijin
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Masters
CreativeWarrior
Cupid
Masters
Level 147
God Stats
10W - 13L
1,645 SR
Queue Stats
331W - 326L
2,457 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
LastThingUC
Tsukuyomi
Diamond II
Level 159
God Stats
6W - 4L
1,806 SR
Queue Stats
188W - 196L
2,347 MMR
Solo
Serqet
Serqet
Masters
Sehost
Serqet
Masters
Level 160
God Stats
1W - 4L
1,992 SR
Queue Stats
272W - 220L
2,462 MMR
Solo
Hercules
Hercules
Diamond I
qCruuz
Hercules
Diamond I
Level 106
God Stats
2W - 3L
1,568 SR
Queue Stats
197W - 183L
2,484 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,702 SR
2,250 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,565 SR
1,831 MMR
Thanatos
Thanatos
Diamond I
 
Thanatos
Diamond I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Masters
 
Sol
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond I
 
Yemoja
Diamond I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Diamond I
FairySIayer
Heimdallr
Diamond I
Level 160
God Stats
15W - 10L
1,692 SR
Queue Stats
246W - 242L
2,370 MMR
Solo
Artio
Artio
Diamond II
JustinClay
Artio
Diamond II
Level 81
God Stats
1W - 2L
1,634 SR
Queue Stats
59W - 39L
2,287 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
0 / 3 / 1
5,023
502
1,855
4,868
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
4,914
491
1,600
6,379
1,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
LastThingUC
Tsukuyomi
9
0 / 3 / 1
5,116
512
2,818
6,538
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Sehost
Serqet
7
1 / 3 / 0
4,789
479
3,192
6,491
2,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
qCruuz
Hercules
10
1 / 3 / 0
5,688
569
4,846
8,594
4,539
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
TiamatGilgameshMorgan Le FayAthena

VS

Bans
ArtemisOdinGebCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
10 / 0 / 3
7,056
706
6,791
5,635
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
 
Sol
12
0 / 0 / 4
6,396
640
4,675
5,347
2,114
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
 
Yemoja
9
3 / 0 / 4
5,713
571
2,408
4,109
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
FairySIayer
Heimdallr
10
0 / 1 / 5
5,811
581
2,639
5,478
1,685
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
10
3 / 1 / 1
6,172
617
5,754
8,994
6,518
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
16
16
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
1
0.17
W
Thanatos
 
Thanatos
10
0
3
11.5
W
Sol
 
Sol
0
0
4
2
W
Yemoja
 
Yemoja
3
0
4
5
L
0
4
1
0.13
W
Heimdallr
FairySIayer
Heimdallr
0
1
5
2.5
W
Artio
3
1
1
3.5
L
Tsukuyomi
LastThingUC
Tsukuyomi
0
3
1
0.17
L
Serqet
Sehost
Serqet
1
3
0
0.33
L
Hercules
qCruuz
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,311
Damage
22,267
32,870
Taken
29,563
10,798
Mitigated
15,149
10,549
Healing
21,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,855
178
0
628
4,868
1,255
0
2,079
2,744
23,947
0
W
Thanatos
 
Thanatos
6,791
2,757
0
7,349
5,635
2,404
0
263
5,318
0
39,910
W
Sol
 
Sol
4,675
2,606
0
3,936
5,347
2,114
424
661
4,563
51,792
0
W
Yemoja
 
Yemoja
2,408
680
407
1,605
4,109
2,428
88
171
3,847
17,440
0
L
1,600
895
160
1,960
6,379
1,208
0
1,304
5,032
0
27,613
W
Heimdallr
FairySIayer
Heimdallr
2,639
1,830
0
3,000
5,478
1,685
293
221
4,945
0
34,174
W
Artio
5,754
642
136
4,899
8,994
6,518
0
532
8,004
27,391
0
L
Tsukuyomi
LastThingUC
Tsukuyomi
2,818
736
0
2,353
6,538
1,740
0
2,523
3,930
0
29,160
L
Serqet
Sehost
Serqet
3,192
280
0
1,788
6,491
2,056
0
2,072
4,419
0
7,800
L
Hercules
qCruuz
Hercules
4,846
2,076
0
3,660
8,594
4,539
0
4,204
3,908
0
26,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,530
Gold Earned
31,148
267
Minions Killed
319
0
Camps Cleared
0
994,968
Distance Traveled
959,241
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,023
502
59
6
0
162,125
2
W
Thanatos
7,056
706
72
7
0
211,447
2
W
Sol
6,396
640
95
10
0
189,866
1
W
Yemoja
5,713
571
25
3
0
176,187
4
L
Cupid
4,914
491
63
6
0
177,430
2
W
Heimdallr
5,811
581
76
8
0
179,939
1
W
Artio
6,172
617
51
5
0
201,802
2
L
Tsukuyomi
5,116
512
70
7
0
215,627
1
L
Serqet
4,789
479
9
1
0
248,451
6
L
Hercules
5,688
569
66
7
0
191,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role