Player Matchup

Hou Yi
Hou Yi
AtzeboPack
Hou Yi
Level 58
God Stats
4W - 2L
1,497 SR
Queue Stats
157W - 230L
1,401 Elo+
Party 2
Geb
Geb
aguslive30
Geb
Level 48
God Stats
15W - 35L
1,320 SR
Queue Stats
22W - 62L
1,261 Elo+
Party 2
Sol
Sol
cuchuloco1308
Sol
Level 29
God Stats
10W - 21L
1,346 SR
Queue Stats
79W - 131L
1,433 Elo+
Party 2
Hercules
Hercules
juanseaven
Hercules
Level 59
God Stats
22W - 33L
1,241 SR
Queue Stats
102W - 155L
1,402 Elo+
Party 2
Guan Yu
Guan Yu
patanen
Guan Yu
Level 108
God Stats
1W - 3L
1,258 SR
Queue Stats
183W - 247L
1,416 Elo+
Party 2
Team Averages
Level 60
1,333 SR
1,383 Elo+

VS

Team Averages
Level 66
1,433 SR
1,397 Elo+
Serqet
Serqet
JeoStronda
Serqet
Level 68
God Stats
0W - 1L
1,254 SR
Queue Stats
83W - 146L
1,336 Elo+
Party 1
Mulan
Mulan
PIRES_699
Mulan
Level 74
God Stats
2W - 7L
1,203 SR
Queue Stats
110W - 124L
1,413 Elo+
Solo
Kukulkan
Kukulkan
TiimHellFire
Kukulkan
Level 101
God Stats
100W - 98L
1,466 SR
Queue Stats
240W - 330L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
dropgu_1
Sylvanus
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 196L
1,379 Elo+
Solo
Izanami
Izanami
wildnesspoppunk
Izanami
Level 44
God Stats
1W - 3L
1,741 SR
Queue Stats
236W - 260L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AtzeboPack
Hou Yi
17
3 / 1 / 2
9,559
531
10,734
10,259
3,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 0 / 7
7,824
435
1,896
9,762
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 0 / 4
9,671
537
5,315
7,885
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
juanseaven
Hercules
15
3 / 2 / 4
9,272
515
8,449
13,301
11,030
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
patanen
Guan Yu
17
7 / 0 / 5
10,050
558
12,090
16,691
11,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JeoStronda
Serqet
11
0 / 3 / 1
7,226
401
3,917
11,569
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
PIRES_699
Mulan
14
2 / 3 / 0
8,766
487
12,817
15,315
11,140
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
TiimHellFire
Kukulkan
15
1 / 3 / 0
9,207
512
10,192
7,321
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
dropgu_1
Sylvanus
10
0 / 3 / 1
6,293
350
2,852
9,731
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 4 / 0
7,943
441
4,926
11,082
3,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
16
Kills
3
3
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AtzeboPack
Hou Yi
3
1
2
4
L
Serqet
JeoStronda
Serqet
0
3
1
0.17
L
Mulan
PIRES_699
Mulan
2
3
0
0.67
L
Kukulkan
TiimHellFire
Kukulkan
1
3
0
0.33
W
0
0
7
3.5
W
3
0
4
5
L
Sylvanus
dropgu_1
Sylvanus
0
3
1
0.17
W
Hercules
juanseaven
Hercules
3
2
4
2.5
W
Guan Yu
patanen
Guan Yu
7
0
5
9.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,484
Damage
34,704
57,898
Taken
55,018
37,702
Mitigated
25,011
23,822
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AtzeboPack
Hou Yi
10,734
6,503
0
3,847
10,259
3,624
225
1,172
8,817
0
76,982
L
Serqet
JeoStronda
Serqet
3,917
1,118
0
1,412
11,569
3,282
0
946
10,553
0
37,850
L
Mulan
PIRES_699
Mulan
12,817
2,359
0
4,442
15,315
11,140
346
2,251
13,024
0
52,112
L
Kukulkan
TiimHellFire
Kukulkan
10,192
1,236
66
1,660
7,321
1,778
0
3,056
4,139
70,313
0
W
1,896
266
0
2,116
9,762
7,925
0
2,045
7,717
23,088
0
W
5,315
942
0
3,818
7,885
3,125
211
4,045
3,840
60,668
0
L
Sylvanus
dropgu_1
Sylvanus
2,852
1,265
25
1,864
9,731
5,595
62
2,061
7,594
14,542
3,917
W
Hercules
juanseaven
Hercules
8,449
1,901
0
5,605
13,301
11,030
516
408
12,893
10,086
33,994
W
Guan Yu
patanen
Guan Yu
12,090
2,978
2,588
5,848
16,691
11,998
428
4,875
11,276
0
79,214
L
4,926
2,279
0
1,803
11,082
3,216
277
837
10,231
0
62,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,376
Gold Earned
39,435
524
Minions Killed
459
0
Camps Cleared
0
1,806,595
Distance Traveled
1,563,710
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,559
531
148
8
0
324,155
0
L
Serqet
7,226
401
67
4
0
335,294
6
L
Mulan
8,766
487
102
6
0
323,906
7
L
Kukulkan
9,207
512
135
8
0
349,155
4
W
Geb
7,824
435
24
1
0
366,729
0
W
Sol
9,671
537
134
7
0
350,116
1
L
Sylvanus
6,293
350
30
2
0
242,660
0
W
Hercules
9,272
515
97
5
0
361,712
5
W
Guan Yu
10,050
558
121
7
0
403,883
2
L
Izanami
7,943
441
125
7
0
312,695
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role