Player Matchup

Sylvanus
Sylvanus
CRUS8D3R_300
Sylvanus
Level 66
God Stats
4W - 5L
1,440 SR
Queue Stats
69W - 73L
1,298 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Carlportugal
Morgan Le Fay
Level 66
God Stats
11W - 13L
1,466 SR
Queue Stats
41W - 64L
1,366 Elo+
Party 1
Thor
Thor
Thirox23
Thor
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 45L
1,347 Elo+
Party 1
Team Averages
Level 65
1,469 SR
1,337 Elo+

VS

Team Averages
Level 112
1,506 SR
1,271 Elo+
Hou Yi
Hou Yi
ORRSKI
Hou Yi
Level 104
God Stats
11W - 10L
1,506 SR
Queue Stats
98W - 125L
1,304 Elo+
Solo
Hades
Hades
SKT Bankshot420
Hades
Level 149
God Stats
0W - 2L
1,643 SR
Queue Stats
70W - 125L
1,296 Elo+
Solo
Gilgamesh
Gilgamesh
yoloswaggins_13
Gilgamesh
Level 82
God Stats
0W - 2L
1,368 SR
Queue Stats
2W - 5L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CRUS8D3R_300
Sylvanus
9
1 / 3 / 5
7,365
737
3,900
9,501
7,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Carlportugal
Morgan Le Fay
12
3 / 2 / 6
7,958
796
7,206
6,494
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
12
6 / 1 / 4
8,404
840
6,200
8,498
4,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ORRSKI
Hou Yi
10
2 / 4 / 4
6,882
688
7,772
9,052
2,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 3
6,031
603
3,191
3,715
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
yoloswaggins_13
Gilgamesh
10
4 / 4 / 2
7,169
717
6,336
9,233
4,211
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
10
Kills
6
6
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CRUS8D3R_300
Sylvanus
1
3
5
1.17
W
Morgan Le Fay
Carlportugal
Morgan Le Fay
3
2
6
3
L
Hou Yi
ORRSKI
Hou Yi
2
4
4
1
L
0
2
3
0.75
W
Thor
6
1
4
8
L
Gilgamesh
yoloswaggins_13
Gilgamesh
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,306
Damage
17,299
24,493
Taken
22,000
14,030
Mitigated
8,589
7,719
Healing
3,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CRUS8D3R_300
Sylvanus
3,900
1,221
1,332
2,937
9,501
7,230
378
940
8,479
13,083
0
W
Morgan Le Fay
Carlportugal
Morgan Le Fay
7,206
676
0
1,188
6,494
2,286
1,305
919
5,473
27,795
0
L
Hou Yi
ORRSKI
Hou Yi
7,772
2,689
82
1,295
9,052
2,992
0
4,658
3,802
0
19,275
L
3,191
309
248
1,130
3,715
1,386
0
1,589
1,735
10,145
0
W
Thor
6,200
1,372
0
2,262
8,498
4,514
1,204
1,072
7,258
0
13,254
L
Gilgamesh
yoloswaggins_13
Gilgamesh
6,336
2,037
0
523
9,233
4,211
0
4,661
4,086
0
18,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,727
Gold Earned
20,082
95
Minions Killed
78
3
Camps Cleared
4
510,293
Distance Traveled
407,822
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,365
737
13
1
0
135,528
3
W
Morgan Le Fay
7,958
796
57
6
3
180,480
4
L
Hou Yi
6,882
688
38
4
2
167,095
3
L
Hades
6,031
603
21
2
2
83,739
2
W
Thor
8,404
840
25
3
0
194,285
5
L
Gilgamesh
7,169
717
19
2
0
156,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role