Player Matchup

Mercury
Mercury
Celondir
Mercury
Level 89
God Stats
2W - 4L
1,721 SR
Queue Stats
135W - 104L
1,613 Elo+
Party 1
Ra
Ra
Karkar21
Ra
Level 47
God Stats
26W - 17L
1,549 SR
Queue Stats
92W - 66L
1,569 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MCBaldrick
Ah Muzen Cab
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
55W - 49L
1,626 Elo+
Party 1
Team Averages
Level 81
1,590 SR
1,603 Elo+

VS

Team Averages
Level 139
1,583 SR
1,452 Elo+
King Arthur
King Arthur
C9NN1
King Arthur
Level 144
God Stats
1W - 1L
1,732 SR
Queue Stats
151W - 157L
1,521 Elo+
Party 2
Janus
Janus
RBJunior3
Janus
Level 155
God Stats
1W - 3L
1,517 SR
Queue Stats
167W - 147L
1,532 Elo+
Party 2
Heimdallr
Heimdallr
Thatguy5566
Heimdallr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Celondir
Mercury
13
10 / 4 / 10
10,340
862
11,350
16,671
13,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 3 / 10
9,709
809
8,670
7,069
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
MCBaldrick
Ah Muzen Cab
15
7 / 2 / 11
10,174
848
19,406
11,914
4,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C9NN1
King Arthur
11
2 / 7 / 6
8,665
722
6,784
19,751
17,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
RBJunior3
Janus
12
4 / 8 / 3
8,690
724
10,331
10,824
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Thatguy5566
Heimdallr
12
3 / 7 / 5
8,710
726
10,404
12,663
5,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
22
Kills
9
9
Deaths
22
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
C9NN1
King Arthur
2
7
6
0.71
W
Mercury
Celondir
Mercury
10
4
10
3.75
W
5
3
10
3.33
W
Ah Muzen Cab
MCBaldrick
Ah Muzen Cab
7
2
11
6.25
L
Janus
RBJunior3
Janus
4
8
3
0.69
L
Heimdallr
Thatguy5566
Heimdallr
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,426
Damage
27,519
35,654
Taken
43,238
20,222
Mitigated
26,590
16,099
Healing
4,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
C9NN1
King Arthur
6,784
1,104
0
1,258
19,751
17,314
0
5,260
14,164
0
15,809
W
Mercury
Celondir
Mercury
11,350
3,615
0
4,771
16,671
13,067
446
4,374
11,985
0
22,610
W
8,670
773
1,626
2,565
7,069
2,470
332
2,347
4,596
30,847
0
W
Ah Muzen Cab
MCBaldrick
Ah Muzen Cab
19,406
9,223
895
6,242
11,914
4,685
732
3,598
8,028
0
49,020
L
Janus
RBJunior3
Janus
10,331
536
0
880
10,824
3,979
0
1,566
8,788
28,942
0
L
Heimdallr
Thatguy5566
Heimdallr
10,404
4,295
0
1,875
12,663
5,297
0
2,039
10,243
0
27,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
26,065
153
Minions Killed
148
6
Camps Cleared
4
830,895
Distance Traveled
617,254
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,665
722
25
2
0
216,634
3
W
Mercury
10,340
862
14
1
2
337,323
1
W
Ra
9,709
809
58
5
1
257,304
0
W
Ah Muzen Cab
10,174
848
81
7
3
236,268
2
L
Janus
8,690
724
73
6
4
208,230
4
L
Heimdallr
8,710
726
50
4
0
192,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role