Player Matchup

Neith
Neith
CaesarTheApe
Neith
Level 6
God Stats
2W - 3L
1,557 SR
Queue Stats
11W - 19L
1,500 Elo+
Party 1
Bakasura
Bakasura
GultardIlBarbaro
Bakasura
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
Athena
Athena
MistycYuna
Athena
Level 65
God Stats
2W - 0L
1,731 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mr_BeThO
Morgan Le Fay
Level 141
God Stats
7W - 7L
1,428 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
SanCarlo
Sun Wukong
Level 23
God Stats
1W - 2L
1,679 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Team Averages
Level 49
1,579 SR
1,500 Elo+

VS

Team Averages
Level 18
1,479 SR
1,358 Elo+
Kali
Kali
 
Kali
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
FlubberPlop
Jormungandr
Level 29
God Stats
7W - 6L
1,604 SR
Queue Stats
31W - 35L
1,366 Elo+
Party 2
Ymir
Ymir
MysticShroomus
Ymir
Level 5
God Stats
0W - 4L
1,373 SR
Queue Stats
0W - 4L
1,340 Elo+
Party 2
Chernobog
Chernobog
ZeroFighterUnit
Chernobog
Level 13
God Stats
2W - 5L
1,371 SR
Queue Stats
2W - 7L
1,274 Elo+
Party 2
Tiamat
Tiamat
kkrocks34
Tiamat
Level 28
God Stats
3W - 3L
1,549 SR
Queue Stats
31W - 38L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 3
7,723
552
10,965
8,532
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 3 / 5
6,683
477
973
8,977
2,975
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
MistycYuna
Athena
10
3 / 4 / 10
6,629
474
4,272
10,678
7,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Mr_BeThO
Morgan Le Fay
12
3 / 2 / 7
7,218
516
6,484
8,997
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
SanCarlo
Sun Wukong
13
10 / 6 / 1
8,514
608
9,208
9,879
4,407
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 5 / 4
6,306
450
2,181
9,107
3,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
FlubberPlop
Jormungandr
14
11 / 3 / 1
9,070
648
9,827
8,683
7,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 7 / 2
6,886
492
4,292
12,225
8,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
ZeroFighterUnit
Chernobog
10
4 / 5 / 4
7,099
507
5,429
9,927
3,399
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
kkrocks34
Tiamat
9
0 / 6 / 3
5,914
422
6,435
10,406
6,458
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
25
Kills
17
17
Deaths
26
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
5
4
0.4
W
8
2
3
4.75
L
Jormungandr
FlubberPlop
Jormungandr
11
3
1
3.83
W
1
3
5
1.17
W
Athena
MistycYuna
Athena
3
4
10
2
W
Morgan Le Fay
Mr_BeThO
Morgan Le Fay
3
2
7
3.25
L
2
7
2
0.43
W
Sun Wukong
SanCarlo
Sun Wukong
10
6
1
1.75
L
Chernobog
ZeroFighterUnit
Chernobog
4
5
4
1.2
L
Tiamat
kkrocks34
Tiamat
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,902
Damage
28,164
47,063
Taken
50,348
20,777
Mitigated
30,248
10,580
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,181
920
0
1,974
9,107
3,788
0
909
8,112
0
34,279
W
10,965
7,186
0
5,009
8,532
3,091
525
2,354
6,178
0
41,058
L
Jormungandr
FlubberPlop
Jormungandr
9,827
3,802
0
750
8,683
7,878
507
1,288
7,285
40,173
0
W
973
756
0
2,392
8,977
2,975
0
1,973
7,004
0
28,997
W
Athena
MistycYuna
Athena
4,272
1,048
0
680
10,678
7,395
75
4,234
6,444
12,974
0
W
Morgan Le Fay
Mr_BeThO
Morgan Le Fay
6,484
778
0
1,656
8,997
2,909
0
6,486
2,511
34,351
0
L
4,292
1,381
0
463
12,225
8,725
0
1,955
10,262
13,597
0
W
Sun Wukong
SanCarlo
Sun Wukong
9,208
2,175
0
843
9,879
4,407
0
5,507
4,372
0
32,902
L
Chernobog
ZeroFighterUnit
Chernobog
5,429
3,524
0
2,970
9,927
3,399
692
2,346
7,579
0
31,130
L
Tiamat
kkrocks34
Tiamat
6,435
991
0
2,296
10,406
6,458
46
3,620
6,244
27,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,767
Gold Earned
35,275
265
Minions Killed
254
0
Camps Cleared
0
1,174,917
Distance Traveled
1,131,378
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,306
450
58
4
0
223,915
0
W
Neith
7,723
552
67
5
0
196,694
1
L
Jormungandr
9,070
648
83
6
0
222,020
0
W
Bakasura
6,683
477
65
5
0
228,919
2
W
Athena
6,629
474
22
2
0
247,936
5
W
Morgan Le Fay
7,218
516
59
4
0
258,362
2
L
Ymir
6,886
492
20
1
0
205,897
0
W
Sun Wukong
8,514
608
52
4
0
243,006
1
L
Chernobog
7,099
507
57
4
0
241,291
2
L
Tiamat
5,914
422
36
3
0
238,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role