Player Matchup

Ares
Ares
Maunio
Ares
Level 69
God Stats
1W - 0L
1,457 SR
Queue Stats
15W - 22L
1,411 Elo+
Party 1
Chang'e
Chang'e
RussellTalbott
Chang'e
Level 62
God Stats
1W - 0L
1,834 SR
Queue Stats
15W - 19L
1,438 Elo+
Party 1
Neith
Neith
petramortem
Neith
Level 89
God Stats
2W - 0L
1,555 SR
Queue Stats
11W - 14L
1,402 Elo+
Party 1
Team Averages
Level 73
1,615 SR
1,417 Elo+

VS

Team Averages
Level 131
1,464 SR
1,640 Elo+
Hachiman
Hachiman
DonTHC
Hachiman
Level 158
God Stats
0W - 4L
1,263 SR
Queue Stats
68W - 101L
1,508 Elo+
Solo
Hel
Hel
Spideynn
Hel
Level 108
God Stats
23W - 13L
1,718 SR
Queue Stats
130W - 78L
1,708 Elo+
Party 2
Bellona
Bellona
mosdjos
Bellona
Level 128
God Stats
1W - 3L
1,410 SR
Queue Stats
146W - 98L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Maunio
Ares
17
6 / 3 / 17
15,737
715
24,845
28,257
46,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
12 / 6 / 10
15,602
709
34,955
30,223
19,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
9 / 4 / 15
15,806
718
38,022
20,516
13,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DonTHC
Hachiman
16
7 / 10 / 1
14,988
681
23,736
31,882
12,686
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 8 / 8
14,872
676
20,926
36,820
17,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
mosdjos
Bellona
14
2 / 9 / 6
13,534
615
15,217
41,995
43,811
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
27
Kills
13
13
Deaths
27
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DonTHC
Hachiman
7
10
1
0.75
W
Ares
Maunio
Ares
6
3
17
4.83
W
12
6
10
2.83
L
4
8
8
1
L
Bellona
mosdjos
Bellona
2
9
6
0.56
W
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,822
Damage
59,879
78,996
Taken
110,697
78,841
Mitigated
74,367
33,055
Healing
46,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DonTHC
Hachiman
23,736
14,080
0
9,910
31,882
12,686
1,696
18,587
12,606
0
73,315
W
Ares
Maunio
Ares
24,845
530
0
3,949
28,257
46,156
393
8,878
19,198
43,738
0
W
34,955
1,721
8,013
15,151
30,223
19,405
1,189
8,807
21,416
89,022
0
L
20,926
1,157
14,822
18,374
36,820
17,870
353
20,037
16,139
51,266
0
L
Bellona
mosdjos
Bellona
15,217
7,130
527
2,934
41,995
43,811
489
21,647
19,230
0
34,415
W
38,022
21,450
0
5,942
20,516
13,280
2,213
4,198
16,318
0
98,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,145
Gold Earned
43,394
208
Minions Killed
189
8
Camps Cleared
6
1,267,421
Distance Traveled
1,100,343
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,988
681
83
4
2
328,089
8
W
Ares
15,737
715
19
1
2
448,049
2
W
Chang'e
15,602
709
90
4
4
421,362
3
L
Hel
14,872
676
66
3
4
396,250
1
L
Bellona
13,534
615
40
2
0
376,004
4
W
Neith
15,806
718
99
5
2
398,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role