Player Matchup

Neith
Neith
BatmanRo
Neith
Level 144
God Stats
548W - 632L
1,448 SR
Queue Stats
548W - 640L
1,387 Elo+
Solo
Merlin
Merlin
Eazy Mike Geezy
Merlin
Level 119
God Stats
35W - 33L
1,498 SR
Queue Stats
250W - 310L
1,586 Elo+
Solo
Artio
Artio
NotMightyOwl
Artio
Level 137
God Stats
11W - 2L
1,663 SR
Queue Stats
67W - 63L
1,505 Elo+
Solo
Team Averages
Level 133
1,536 SR
1,493 Elo+

VS

Team Averages
Level 119
1,428 SR
1,472 Elo+
Charybdis
Charybdis
Angelius18_PR
Charybdis
Level 153
God Stats
6W - 11L
1,316 SR
Queue Stats
419W - 450L
1,480 Elo+
Party 1
Hercules
Hercules
DarkDers007
Hercules
Level 48
God Stats
0W - 2L
1,306 SR
Queue Stats
18W - 28L
1,389 Elo+
Solo
Aphrodite
Aphrodite
Kibamarukun_PR
Aphrodite
Level 157
God Stats
0W - 4L
1,662 SR
Queue Stats
232W - 264L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BatmanRo
Neith
11
3 / 3 / 7
7,482
748
6,116
7,356
2,614
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 0 / 2
8,219
822
9,573
4,268
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
0 / 3 / 9
6,671
667
2,743
11,531
8,538
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Angelius18_PR
Charybdis
9
2 / 6 / 1
6,551
655
3,791
8,044
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
DarkDers007
Hercules
10
2 / 1 / 1
6,681
668
6,820
9,486
6,394
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Aphrodite
Kibamarukun_PR
Aphrodite
9
1 / 3 / 2
6,511
651
2,632
4,949
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
5
6
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Angelius18_PR
Charybdis
2
6
1
0.42
W
Neith
BatmanRo
Neith
3
3
7
2.17
L
Hercules
DarkDers007
Hercules
2
1
1
2.5
W
7
0
2
8
L
Aphrodite
Kibamarukun_PR
Aphrodite
1
3
2
0.67
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,432
Damage
13,243
23,155
Taken
22,479
12,774
Mitigated
11,491
6,545
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Angelius18_PR
Charybdis
3,791
1,233
119
674
8,044
3,018
0
3,420
4,321
0
13,271
W
Neith
BatmanRo
Neith
6,116
1,990
0
1,750
7,356
2,614
980
1,190
6,166
0
23,779
L
Hercules
DarkDers007
Hercules
6,820
1,329
0
1,204
9,486
6,394
0
5,562
3,612
6,790
13,748
W
9,573
1,077
0
778
4,268
1,622
345
1,414
2,854
29,672
0
L
Aphrodite
Kibamarukun_PR
Aphrodite
2,632
68
1,835
1,648
4,949
2,079
0
2,741
1,922
9,737
431
W
2,743
364
105
3,912
11,531
8,538
100
3,163
8,368
10,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,372
Gold Earned
19,743
113
Minions Killed
70
7
Camps Cleared
2
543,005
Distance Traveled
481,173
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,551
655
19
2
0
139,896
0
W
Neith
7,482
748
52
5
2
164,273
4
L
Hercules
6,681
668
39
4
2
204,701
2
W
Merlin
8,219
822
48
5
4
196,256
3
L
Aphrodite
6,511
651
12
1
0
136,576
1
W
Artio
6,671
667
13
1
1
182,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role