Player Matchup

Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AleX1311777
Hachiman
Level 20
God Stats
0W - 2L
1,246 SR
Queue Stats
35W - 49L
1,335 Elo+
Solo
Nemesis
Nemesis
CxKFatality
Nemesis
Level 27
God Stats
1W - 1L
1,668 SR
Queue Stats
4W - 1L
1,854 Elo+
Solo
Sun Wukong
Sun Wukong
Spiff_34
Sun Wukong
Level 27
God Stats
3W - 3L
1,303 SR
Queue Stats
83W - 90L
1,427 Elo+
Solo
Discordia
Discordia
XGhoullX
Discordia
Level 28
God Stats
9W - 6L
1,571 SR
Queue Stats
181W - 160L
1,551 Elo+
Solo
Team Averages
Level 26
1,457 SR
1,533 Elo+

VS

Team Averages
Level 22
1,556 SR
1,396 Elo+
Poseidon
Poseidon
GameKiller306
Poseidon
Level 31
God Stats
5W - 2L
1,281 SR
Queue Stats
130W - 163L
1,301 Elo+
Solo
Loki
Loki
Marazhan
Loki
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,211 Elo+
Solo
Fenrir
Fenrir
Noiadissimo
Fenrir
Level 28
God Stats
23W - 14L
1,629 SR
Queue Stats
96W - 106L
1,430 Elo+
Solo
Ares
Ares
Sylynn
Ares
Level 29
God Stats
7W - 6L
1,562 SR
Queue Stats
7W - 8L
1,433 Elo+
Solo
Ra
Ra
memitis
Ra
Level 10
God Stats
3W - 0L
1,807 SR
Queue Stats
14W - 9L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 9 / 2
8,605
374
4,309
16,046
5,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
AleX1311777
Hachiman
14
1 / 9 / 1
9,174
399
6,704
14,257
4,453
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Nemesis
CxKFatality
Nemesis
15
4 / 7 / 6
10,117
440
13,489
20,398
11,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Spiff_34
Sun Wukong
18
6 / 5 / 0
11,197
487
14,993
18,210
9,391
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
XGhoullX
Discordia
19
6 / 3 / 3
11,577
503
19,465
12,965
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GameKiller306
Poseidon
13
1 / 10 / 8
9,371
407
3,186
15,945
5,530
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
16
0 / 4 / 4
10,148
441
4,446
15,218
5,826
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
18
6 / 5 / 5
11,851
515
12,653
20,201
8,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
Sylynn
Ares
17
4 / 0 / 8
11,169
486
11,996
18,278
17,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
22 / 1 / 2
15,943
693
24,287
21,928
10,456
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
19
Kills
33
33
Deaths
20
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
9
2
0.33
L
Hachiman
AleX1311777
Hachiman
1
9
1
0.17
L
Nemesis
CxKFatality
Nemesis
4
7
6
1
W
Poseidon
GameKiller306
Poseidon
1
10
8
0.5
W
Loki
0
4
4
0.5
W
Fenrir
6
5
5
1.7
L
Sun Wukong
Spiff_34
Sun Wukong
6
5
0
1.2
W
Ares
Sylynn
Ares
4
0
8
8
L
Discordia
XGhoullX
Discordia
6
3
3
2.5
W
22
1
2
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,960
Damage
56,568
81,876
Taken
91,570
34,930
Mitigated
48,551
10,769
Healing
26,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,309
1,646
0
1,834
16,046
5,465
339
9,863
6,183
0
37,490
L
Hachiman
AleX1311777
Hachiman
6,704
4,081
0
0
14,257
4,453
0
10,573
3,684
0
45,497
L
Nemesis
CxKFatality
Nemesis
13,489
6,336
0
3,254
20,398
11,174
0
8,149
12,249
0
75,347
W
Poseidon
GameKiller306
Poseidon
3,186
545
0
0
15,945
5,530
99
5,060
10,607
37,090
0
W
Loki
4,446
794
0
4,542
15,218
5,826
3,515
688
14,530
0
51,830
W
Fenrir
12,653
3,557
0
2,148
20,201
8,943
186
5,035
14,910
0
76,227
L
Sun Wukong
Spiff_34
Sun Wukong
14,993
3,241
0
4,265
18,210
9,391
733
4,605
13,605
6,438
69,513
W
Ares
Sylynn
Ares
11,996
946
0
3,355
18,278
17,796
235
3,717
14,397
29,798
0
L
Discordia
XGhoullX
Discordia
19,465
893
0
1,416
12,965
4,447
0
6,279
6,686
99,084
0
W
24,287
1,365
2,610
13,672
21,928
10,456
3,672
5,570
15,880
165,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,670
Gold Earned
58,482
547
Minions Killed
510
0
Camps Cleared
0
2,021,508
Distance Traveled
2,193,870
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,605
374
61
3
0
363,069
2
L
Hachiman
9,174
399
95
4
0
379,008
0
L
Nemesis
10,117
440
106
5
0
434,727
0
W
Poseidon
9,371
407
57
2
0
379,067
0
W
Loki
10,148
441
81
4
0
431,231
0
W
Fenrir
11,851
515
91
4
0
470,821
1
L
Sun Wukong
11,197
487
131
6
0
419,400
4
W
Ares
11,169
486
35
2
0
445,733
6
L
Discordia
11,577
503
154
7
0
425,304
2
W
Ra
15,943
693
246
11
0
467,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role