Player Matchup

Ymir
Ymir
EG Dango
Ymir
Level 28
God Stats
0W - 1L
1,436 SR
Queue Stats
18W - 24L
1,315 Elo+
Solo
Ratatoskr
Ratatoskr
Q1zXcRt
Ratatoskr
Level 28
God Stats
1W - 1L
1,693 SR
Queue Stats
61W - 51L
1,388 Elo+
Solo
Scylla
Scylla
cajigal
Scylla
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
159W - 182L
1,361 Elo+
Solo
Bellona
Bellona
landshark_7707
Bellona
Level 28
God Stats
2W - 6L
1,479 SR
Queue Stats
265W - 275L
1,418 Elo+
Solo
Izanami
Izanami
thebthrofstn
Izanami
Level 25
God Stats
23W - 33L
1,343 SR
Queue Stats
60W - 66L
1,361 Elo+
Solo
Team Averages
Level 28
1,490 SR
1,369 Elo+

VS

Team Averages
Level 21
1,418 SR
1,311 Elo+
Khepri
Khepri
CaloLive039
Khepri
Level 28
God Stats
10W - 16L
1,281 SR
Queue Stats
87W - 122L
1,318 Elo+
Solo
Charybdis
Charybdis
Gamer122020
Charybdis
Level 27
God Stats
10W - 11L
1,504 SR
Queue Stats
71W - 74L
1,377 Elo+
Solo
The Morrigan
The Morrigan
Jacksparrow8981
The Morrigan
Level 15
God Stats
6W - 4L
1,612 SR
Queue Stats
38W - 39L
1,333 Elo+
Solo
Bellona
Bellona
RasenganDesuka
Bellona
Level 18
God Stats
6W - 7L
1,471 SR
Queue Stats
104W - 102L
1,349 Elo+
Solo
Loki
Loki
rushingz479
Loki
Level 16
God Stats
3W - 5L
1,225 SR
Queue Stats
7W - 16L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 3
7,321
431
3,725
11,398
12,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
Q1zXcRt
Ratatoskr
12
2 / 4 / 1
7,940
467
4,429
8,611
3,953
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
cajigal
Scylla
12
3 / 7 / 2
7,855
462
11,134
8,851
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 0
8,176
481
4,794
9,770
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
thebthrofstn
Izanami
11
2 / 5 / 1
7,282
428
9,633
10,813
3,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 2 / 10
7,856
462
2,978
14,377
12,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Gamer122020
Charybdis
15
6 / 2 / 6
8,784
517
10,727
9,551
3,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Jacksparrow8981
The Morrigan
12
3 / 1 / 10
7,927
466
6,048
5,328
1,785
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 6
9,381
552
9,012
10,860
8,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
7 / 3 / 5
8,852
521
6,148
8,834
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
8
Kills
23
23
Deaths
8
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
2
10
3
L
Ymir
0
3
3
0.5
W
Charybdis
Gamer122020
Charybdis
6
2
6
4.5
W
The Morrigan
Jacksparrow8981
The Morrigan
3
1
10
8
L
Ratatoskr
Q1zXcRt
Ratatoskr
2
4
1
0.63
W
6
0
6
9
L
Scylla
cajigal
Scylla
3
7
2
0.57
L
1
4
0
0.25
W
7
3
5
3.17
L
Izanami
thebthrofstn
Izanami
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,715
Damage
34,913
49,443
Taken
48,950
27,869
Mitigated
29,290
5,219
Healing
14,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,978
227
0
4,271
14,377
12,147
190
5,218
8,913
20,539
0
L
Ymir
3,725
251
0
1,433
11,398
12,571
166
3,225
8,169
16,535
0
W
Charybdis
Gamer122020
Charybdis
10,727
7,362
732
3,448
9,551
3,419
720
2,919
6,548
0
58,002
W
The Morrigan
Jacksparrow8981
The Morrigan
6,048
1,540
0
0
5,328
1,785
350
942
4,326
23,141
0
L
Ratatoskr
Q1zXcRt
Ratatoskr
4,429
913
0
292
8,611
3,953
92
1,110
7,501
0
39,174
W
9,012
2,781
0
4,455
10,860
8,438
401
1,632
9,128
0
49,719
L
Scylla
cajigal
Scylla
11,134
1,999
0
110
8,851
3,001
1,186
2,222
6,629
42,228
0
L
4,794
1,511
0
1,404
9,770
4,662
1,259
200
9,570
0
45,455
W
6,148
1,837
0
2,026
8,834
3,501
0
3,462
5,176
0
41,018
L
Izanami
thebthrofstn
Izanami
9,633
6,410
153
1,827
10,813
3,682
608
2,544
8,265
0
52,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,574
Gold Earned
42,800
368
Minions Killed
361
0
Camps Cleared
0
1,560,193
Distance Traveled
1,649,582
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,856
462
31
2
0
297,296
6
L
Ymir
7,321
431
32
2
0
320,625
3
W
Charybdis
8,784
517
99
6
0
308,238
2
W
The Morrigan
7,927
466
40
2
0
344,088
4
L
Ratatoskr
7,940
467
72
4
0
385,848
0
W
Bellona
9,381
552
120
7
0
347,906
1
L
Scylla
7,855
462
73
4
0
279,024
1
L
Bellona
8,176
481
89
5
0
281,589
0
W
Loki
8,852
521
71
4
0
352,054
3
L
Izanami
7,282
428
102
6
0
293,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role