Player Matchup

Ganesha
Ganesha
Airwin87
Ganesha
Level 26
God Stats
0W - 1L
1,701 SR
Queue Stats
3W - 7L
1,244 Elo+
Solo
Merlin
Merlin
GoodbyetoAllthat
Merlin
Level 27
God Stats
0W - 2L
1,396 SR
Queue Stats
3W - 10L
1,204 Elo+
Party 2
Ra
Ra
SUPERCAT99
Ra
Level 103
God Stats
6W - 1L
1,706 SR
Queue Stats
22W - 14L
1,645 Elo+
Party 1
Neith
Neith
ThatPh4Guy
Neith
Level 28
God Stats
1W - 3L
1,389 SR
Queue Stats
3W - 11L
1,178 Elo+
Party 2
Awilix
Awilix
superratchet19
Awilix
Level 124
God Stats
4W - 3L
1,725 SR
Queue Stats
70W - 72L
1,501 Elo+
Party 1
Team Averages
Level 62
1,583 SR
1,355 Elo+

VS

Team Averages
Level 132
1,576 SR
1,512 Elo+
Ra
Ra
 
Ra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thor
Thor
AWildUPSMan
Thor
Level 128
God Stats
1W - 0L
1,493 SR
Queue Stats
35W - 34L
1,515 Elo+
Party 3
Khepri
Khepri
Gwindor_88
Khepri
Level 143
God Stats
4W - 1L
1,830 SR
Queue Stats
43W - 39L
1,517 Elo+
Party 4
Charybdis
Charybdis
KnavelyAgenda
Charybdis
Level 130
God Stats
1W - 0L
1,557 SR
Queue Stats
28W - 26L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Airwin87
Ganesha
14
0 / 4 / 2
8,098
578
3,182
13,733
11,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 3 / 2
7,550
539
2,072
6,191
2,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 5 / 3
8,418
601
7,100
9,338
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
16
0 / 3 / 2
8,253
590
3,581
5,895
2,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 1 / 0
10,237
731
9,707
10,283
7,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 0 / 7
10,330
738
6,763
4,099
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
 
Hel
16
3 / 1 / 8
9,649
689
6,139
9,347
6,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
4 / 1 / 7
10,096
721
11,370
7,171
4,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Gwindor_88
Khepri
16
2 / 0 / 11
11,094
792
4,373
7,987
11,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
KnavelyAgenda
Charybdis
18
2 / 2 / 7
10,328
738
9,815
12,389
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
4
Kills
16
16
Deaths
4
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
7
8.5
W
Hel
 
Hel
3
1
8
7
W
4
1
7
7.5
L
Ganesha
Airwin87
Ganesha
0
4
2
0.25
L
0
3
2
0.33
W
Khepri
Gwindor_88
Khepri
2
0
11
7.5
W
Charybdis
KnavelyAgenda
Charybdis
2
2
7
2.75
L
0
5
3
0.3
L
Neith
0
3
2
0.33
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,642
Damage
38,460
45,440
Taken
40,993
27,622
Mitigated
30,330
6,682
Healing
23,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,763
463
4,688
1,703
4,099
2,294
1,020
2,043
2,056
34,158
0
W
Hel
 
Hel
6,139
279
6,253
5,036
9,347
6,840
595
2,223
7,124
31,635
0
W
11,370
1,127
0
226
7,171
4,051
0
1,862
5,309
0
33,206
L
Ganesha
Airwin87
Ganesha
3,182
49
0
500
13,733
11,720
0
5,344
8,389
13,752
0
L
2,072
72
0
429
6,191
2,582
0
2,650
3,541
12,935
0
W
Khepri
Gwindor_88
Khepri
4,373
122
871
1,458
7,987
11,890
342
2,948
5,039
12,745
0
W
Charybdis
KnavelyAgenda
Charybdis
9,815
5,666
0
3,031
12,389
5,255
2,790
3,569
8,820
0
55,165
L
7,100
133
1,490
2,004
9,338
3,360
0
3,863
5,475
38,438
0
L
Neith
3,581
1,111
0
1,016
5,895
2,201
0
1,892
4,003
0
30,605
L
9,707
2,921
0
1,243
10,283
7,759
0
3,717
6,566
0
28,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
51,497
268
Minions Killed
315
5
Camps Cleared
9
1,273,363
Distance Traveled
1,380,892
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,330
738
75
5
1
274,088
0
W
Hel
9,649
689
65
5
1
281,735
4
W
Thor
10,096
721
46
3
6
267,767
3
L
Ganesha
8,098
578
3
0
0
243,636
0
L
Merlin
7,550
539
31
2
0
213,327
4
W
Khepri
11,094
792
18
1
0
294,636
0
W
Charybdis
10,328
738
111
8
1
262,666
7
L
Ra
8,418
601
95
7
1
269,132
1
L
Neith
8,253
590
90
6
0
247,739
3
L
Awilix
10,237
731
49
4
4
299,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role