Player Matchup

Chang'e
Chang'e
GrimBearer
Chang'e
Level 104
God Stats
5W - 7L
1,573 SR
Queue Stats
622W - 635L
1,504 Elo+
Solo
Medusa
Medusa
RagingRican211
Medusa
Level 128
God Stats
3W - 4L
1,445 SR
Queue Stats
115W - 129L
1,518 Elo+
Party 2
Hel
Hel
Vygotsky
Hel
Level 153
God Stats
1W - 2L
1,258 SR
Queue Stats
174W - 180L
1,493 Elo+
Solo
Cerberus
Cerberus
Wolfzio
Cerberus
Level 61
God Stats
0W - 3L
1,162 SR
Queue Stats
158W - 173L
1,493 Elo+
Party 2
Kali
Kali
devynes
Kali
Level 107
God Stats
0W - 3L
1,260 SR
Queue Stats
280W - 283L
1,486 Elo+
Solo
Team Averages
Level 111
1,340 SR
1,499 Elo+

VS

Team Averages
Level 94
1,541 SR
1,514 Elo+
Chronos
Chronos
DellFian
Chronos
Level 67
God Stats
34W - 23L
1,617 SR
Queue Stats
424W - 406L
1,562 Elo+
Solo
Sobek
Sobek
Joshybearx3
Sobek
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 70L
1,524 Elo+
Party 1
Thanatos
Thanatos
S33AgentVenom
Thanatos
Level 88
God Stats
26W - 30L
1,542 SR
Queue Stats
292W - 289L
1,463 Elo+
Solo
Danzaburou
Danzaburou
SoupySolution25
Danzaburou
Level 146
God Stats
8W - 6L
1,529 SR
Queue Stats
158W - 159L
1,510 Elo+
Party 1
Horus
Horus
kingslayerxoxo
Horus
Level 65
God Stats
21W - 14L
1,517 SR
Queue Stats
166W - 161L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GrimBearer
Chang'e
18
0 / 4 / 2
11,470
499
11,695
21,449
13,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
1 / 2 / 2
12,116
527
13,579
13,763
5,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 9 / 2
12,107
526
16,425
22,124
8,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Wolfzio
Cerberus
16
2 / 6 / 6
10,951
476
11,150
21,037
20,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
devynes
Kali
19
4 / 5 / 6
12,354
537
9,913
20,126
11,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DellFian
Chronos
18
7 / 3 / 10
12,145
528
17,921
14,842
6,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 3 / 6
11,428
497
12,621
24,270
26,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
S33AgentVenom
Thanatos
20
12 / 3 / 5
13,931
606
18,547
20,918
8,957
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
SoupySolution25
Danzaburou
20
2 / 1 / 4
13,360
581
8,520
12,399
4,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 4 / 15
10,508
457
9,839
25,827
33,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
13
Kills
26
26
Deaths
14
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chronos
DellFian
Chronos
7
3
10
4
L
Chang'e
GrimBearer
Chang'e
0
4
2
0.25
W
3
3
6
2
L
1
2
2
1
W
Thanatos
S33AgentVenom
Thanatos
12
3
5
4.83
W
Danzaburou
SoupySolution25
Danzaburou
2
1
4
4
L
6
9
2
0.78
L
Cerberus
Wolfzio
Cerberus
2
6
6
0.83
L
Kali
devynes
Kali
4
5
6
1.4
W
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,762
Damage
67,448
98,499
Taken
98,256
59,324
Mitigated
79,422
35,091
Healing
54,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DellFian
Chronos
17,921
6,474
283
5,070
14,842
6,226
1,389
9,797
5,045
78,080
0
L
Chang'e
GrimBearer
Chang'e
11,695
1,125
666
10,321
21,449
13,175
558
10,056
10,142
90,565
0
W
12,621
1,375
0
8,802
24,270
26,595
0
12,665
11,605
65,590
0
L
13,579
4,781
0
4,040
13,763
5,574
2,894
1,159
12,498
0
121,756
W
Thanatos
S33AgentVenom
Thanatos
18,547
5,146
0
20,966
20,918
8,957
882
9,260
11,658
0
113,680
W
Danzaburou
SoupySolution25
Danzaburou
8,520
3,771
0
3,936
12,399
4,542
1,443
3,479
8,920
0
120,358
L
16,425
1,331
2,447
7,303
22,124
8,518
0
8,661
13,312
89,218
0
L
Cerberus
Wolfzio
Cerberus
11,150
204
0
4,411
21,037
20,653
0
6,502
14,483
40,901
0
L
Kali
devynes
Kali
9,913
4,001
0
5,903
20,126
11,404
320
2,790
17,296
0
85,879
W
9,839
4,564
6,791
8,858
25,827
33,102
198
7,752
18,075
0
24,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,998
Gold Earned
61,372
694
Minions Killed
590
0
Camps Cleared
0
2,121,189
Distance Traveled
2,241,628
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,145
528
122
5
0
459,975
4
L
Chang'e
11,470
499
164
7
0
427,900
4
W
Sobek
11,428
497
91
4
0
434,198
1
L
Medusa
12,116
527
193
8
0
426,976
8
W
Thanatos
13,931
606
148
6
0
462,483
4
W
Danzaburou
13,360
581
202
9
0
448,330
8
L
Hel
12,107
526
149
6
0
399,758
4
L
Cerberus
10,951
476
63
3
0
406,403
13
L
Kali
12,354
537
125
5
0
460,152
3
W
Horus
10,508
457
27
1
0
436,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role