Player Matchup

Nemesis
Nemesis
DazzlingDazzz
Nemesis
Level 17
God Stats
1W - 2L
1,448 SR
Queue Stats
24W - 25L
1,543 Elo+
Party 2
Jing Wei
Jing Wei
HanCebu
Jing Wei
Level 105
God Stats
3W - 7L
1,669 SR
Queue Stats
254W - 250L
1,529 Elo+
Solo
Ao Kuang
Ao Kuang
KPN22
Ao Kuang
Level 153
God Stats
26W - 16L
1,684 SR
Queue Stats
459W - 419L
1,618 Elo+
Party 2
Gilgamesh
Gilgamesh
Skullymitsu
Gilgamesh
Level 36
God Stats
18W - 12L
1,678 SR
Queue Stats
88W - 65L
1,598 Elo+
Solo
Nu Wa
Nu Wa
Villaiden
Nu Wa
Level 37
God Stats
9W - 6L
1,656 SR
Queue Stats
253W - 184L
1,591 Elo+
Solo
Team Averages
Level 70
1,627 SR
1,576 Elo+

VS

Team Averages
Level 91
1,524 SR
1,612 Elo+
Rama
Rama
DIABOLICxGENIUS
Rama
Level 42
God Stats
9W - 9L
1,564 SR
Queue Stats
58W - 74L
1,517 Elo+
Solo
Hades
Hades
DeckChiney
Hades
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 77L
1,749 Elo+
Party 1
Fenrir
Fenrir
Lonely Vagrant
Fenrir
Level 120
God Stats
5W - 1L
1,892 SR
Queue Stats
104W - 69L
1,633 Elo+
Solo
Erlang Shen
Erlang Shen
Maener
Erlang Shen
Level 122
God Stats
5W - 4L
1,131 SR
Queue Stats
312W - 224L
1,655 Elo+
Party 1
Scylla
Scylla
joeeyash
Scylla
Level 159
God Stats
15W - 18L
1,535 SR
Queue Stats
535W - 526L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
1 / 3 / 1
5,127
513
2,140
5,540
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
HanCebu
Jing Wei
9
0 / 3 / 0
5,107
511
1,147
4,542
985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
KPN22
Ao Kuang
10
2 / 2 / 1
5,457
546
4,491
7,933
4,780
Gilgamesh
Skullymitsu
Gilgamesh
7
1 / 4 / 0
4,636
464
4,146
7,333
4,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Villaiden
Nu Wa
10
1 / 4 / 2
5,884
588
3,872
5,225
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,618
662
3,697
4,422
1,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
12
2 / 1 / 1
6,953
695
5,396
8,475
5,455
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 2 / 6
5,897
590
3,980
8,016
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Maener
Erlang Shen
11
6 / 2 / 3
6,940
694
5,976
7,855
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
joeeyash
Scylla
11
3 / 0 / 2
6,658
666
1,422
3,333
1,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
16
16
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Nemesis
1
3
1
0.5
W
Hades
2
1
1
2.5
L
Jing Wei
HanCebu
Jing Wei
0
3
0
0
L
Ao Kuang
KPN22
Ao Kuang
2
2
1
1.25
W
1
2
6
2
W
Erlang Shen
Maener
Erlang Shen
6
2
3
3.75
L
Gilgamesh
Skullymitsu
Gilgamesh
1
4
0
0.25
L
Nu Wa
Villaiden
Nu Wa
1
4
2
0.5
W
Scylla
joeeyash
Scylla
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,796
Damage
20,471
30,573
Taken
32,101
13,581
Mitigated
15,636
8,205
Healing
15,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,697
3,031
0
2,411
4,422
1,188
798
274
4,030
0
41,245
L
Nemesis
2,140
784
0
1,653
5,540
2,045
0
921
4,619
0
25,403
W
Hades
5,396
1,050
57
6,143
8,475
5,455
316
3,209
5,266
43,881
0
L
Jing Wei
HanCebu
Jing Wei
1,147
941
0
937
4,542
985
0
0
4,542
0
28,246
L
Ao Kuang
KPN22
Ao Kuang
4,491
1,056
0
3,813
7,933
4,780
0
3,627
4,306
26,449
0
W
3,980
1,016
0
2,495
8,016
3,699
22
1,058
6,722
0
15,414
W
Erlang Shen
Maener
Erlang Shen
5,976
3,413
0
2,584
7,855
4,100
0
2,707
5,069
0
40,165
L
Gilgamesh
Skullymitsu
Gilgamesh
4,146
1,216
0
1,226
7,333
4,540
0
828
6,505
0
17,489
L
Nu Wa
Villaiden
Nu Wa
3,872
1,384
0
576
5,225
1,231
0
1,442
3,783
25,704
0
W
Scylla
joeeyash
Scylla
1,422
197
0
1,511
3,333
1,194
250
1,115
2,135
32,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,211
Gold Earned
33,066
248
Minions Killed
361
0
Camps Cleared
0
939,736
Distance Traveled
1,005,376
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,618
662
94
9
0
196,617
2
L
Nemesis
5,127
513
54
5
0
209,262
0
W
Hades
6,953
695
100
10
0
185,077
3
L
Jing Wei
5,107
511
63
6
0
200,150
2
L
Ao Kuang
5,457
546
48
5
0
184,693
1
W
Fenrir
5,897
590
20
2
0
201,653
3
W
Erlang Shen
6,940
694
73
7
0
234,960
2
L
Gilgamesh
4,636
464
32
3
0
192,622
2
L
Nu Wa
5,884
588
51
5
0
153,009
1
W
Scylla
6,658
666
74
7
0
187,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role