Player Matchup

Cerberus
Cerberus
Frostyx13x
Cerberus
Level 17
God Stats
1W - 1L
1,731 SR
Queue Stats
23W - 45L
1,441 Elo+
Solo
Bacchus
Bacchus
Hamter78
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
PercentFlat
Ao Kuang
Level 114
God Stats
1W - 2L
1,706 SR
Queue Stats
30W - 27L
1,586 Elo+
Party 1
Nox
Nox
Skulduggery51
Nox
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,733 Elo+
Party 1
Anhur
Anhur
thecobra1808
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 41
1,587 SR
1,552 Elo+

VS

Team Averages
Level 51
1,585 SR
1,504 Elo+
Zhong Kui
Zhong Kui
Bigmeanjohnson
Zhong Kui
Level 17
God Stats
10W - 4L
1,797 SR
Queue Stats
336W - 326L
1,391 Elo+
Solo
Hera
Hera
JB87221
Hera
Level 28
God Stats
5W - 5L
1,458 SR
Queue Stats
189W - 199L
1,462 Elo+
Solo
Cthulhu
Cthulhu
JohnBoyBoy39
Cthulhu
Level 29
God Stats
1W - 0L
1,776 SR
Queue Stats
27W - 16L
1,607 Elo+
Party 2
Bellona
Bellona
Pfinley
Bellona
Level 29
God Stats
3W - 3L
1,440 SR
Queue Stats
145W - 140L
1,467 Elo+
Solo
Zeus
Zeus
SoloWoods
Zeus
Level 152
God Stats
20W - 13L
1,452 SR
Queue Stats
635W - 635L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Frostyx13x
Cerberus
15
2 / 8 / 7
8,781
798
5,544
21,933
21,135
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Hamter78
Bacchus
13
3 / 8 / 3
7,908
719
6,832
16,594
24,845
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
PercentFlat
Ao Kuang
18
11 / 8 / 4
11,806
1,073
13,660
18,181
7,861
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 7 / 4
7,811
710
4,883
11,323
4,754
14
1 / 8 / 5
8,261
751
3,206
11,524
4,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bigmeanjohnson
Zhong Kui
16
5 / 2 / 28
10,095
918
15,285
9,025
5,517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
JB87221
Hera
15
3 / 5 / 22
9,462
860
11,189
7,388
2,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
JohnBoyBoy39
Cthulhu
16
5 / 4 / 26
10,233
930
10,717
10,619
9,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Pfinley
Bellona
16
7 / 4 / 21
9,943
904
13,993
18,775
14,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
18
19 / 3 / 15
11,904
1,082
22,032
6,286
2,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
151
18
Kills
39
39
Deaths
18
23
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bigmeanjohnson
Zhong Kui
5
2
28
9.5
L
Cerberus
Frostyx13x
Cerberus
2
8
7
0.69
L
Bacchus
Hamter78
Bacchus
3
8
3
0.56
W
Hera
JB87221
Hera
3
5
22
2.8
W
Cthulhu
JohnBoyBoy39
Cthulhu
5
4
26
4.5
L
Ao Kuang
PercentFlat
Ao Kuang
11
8
4
1.63
W
Bellona
Pfinley
Bellona
7
4
21
4.38
L
1
7
4
0.43
W
Zeus
19
3
15
8.83
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,125
Damage
73,216
79,555
Taken
52,093
63,093
Mitigated
33,926
19,262
Healing
16,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bigmeanjohnson
Zhong Kui
15,285
3,717
753
2,167
9,025
5,517
1,812
6,886
2,139
25,905
0
L
Cerberus
Frostyx13x
Cerberus
5,544
252
286
3,659
21,933
21,135
0
16,752
4,649
12,794
0
L
Bacchus
Hamter78
Bacchus
6,832
748
745
1,779
16,594
24,845
0
12,120
3,963
10,254
0
W
Hera
JB87221
Hera
11,189
3,267
953
1,196
7,388
2,519
838
5,739
1,649
21,757
0
W
Cthulhu
JohnBoyBoy39
Cthulhu
10,717
433
1,405
1,479
10,619
9,053
518
5,549
5,070
28,073
0
L
Ao Kuang
PercentFlat
Ao Kuang
13,660
2,403
708
7,600
18,181
7,861
0
11,302
6,211
30,884
0
W
Bellona
Pfinley
Bellona
13,993
2,524
1,511
6,827
18,775
14,456
668
8,729
10,046
0
15,292
L
4,883
548
385
2,758
11,323
4,754
0
8,344
2,653
19,516
0
W
Zeus
22,032
3,020
0
704
6,286
2,381
1,379
4,016
2,270
37,687
0
L
3,206
1,048
362
980
11,524
4,498
0
9,749
1,596
0
8,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,567
Gold Earned
51,637
101
Minions Killed
100
0
Camps Cleared
0
899,376
Distance Traveled
1,126,352
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,095
918
24
2
0
216,960
3
L
Cerberus
8,781
798
22
2
0
169,722
0
L
Bacchus
7,908
719
4
0
0
192,622
1
W
Hera
9,462
860
15
1
0
212,165
1
W
Cthulhu
10,233
930
30
3
0
265,258
2
L
Ao Kuang
11,806
1,073
21
2
0
186,280
4
W
Bellona
9,943
904
5
0
0
230,107
1
L
Nox
7,811
710
43
4
0
182,394
4
W
Zeus
11,904
1,082
26
2
0
201,862
0
L
Anhur
8,261
751
11
1
0
168,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role