Player Matchup

Neith
Neith
Elomusk
Neith
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 9L
1,838 Elo+
Party 1
Serqet
Serqet
Ghostenx
Serqet
Level 160
God Stats
9W - 13L
1,529 SR
Queue Stats
555W - 564L
1,574 Elo+
Party 1
Chaac
Chaac
Ivybee
Chaac
Level 154
God Stats
16W - 16L
1,550 SR
Queue Stats
277W - 293L
1,529 Elo+
Party 1
Cabrakan
Cabrakan
Simplechen
Cabrakan
Level 46
God Stats
6W - 1L
1,778 SR
Queue Stats
133W - 127L
1,476 Elo+
Party 2
He Bo
He Bo
onuuur067
He Bo
Level 96
God Stats
14W - 8L
1,414 SR
Queue Stats
340W - 326L
1,466 Elo+
Party 2
Team Averages
Level 101
1,554 SR
1,577 Elo+

VS

Team Averages
Level 77
1,492 SR
1,504 Elo+
Fafnir
Fafnir
 
Fafnir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thor
Thor
Dashinkan
Thor
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
416W - 394L
1,594 Elo+
Party 4
Nu Wa
Nu Wa
OctaviaGilbert
Nu Wa
Level 45
God Stats
52W - 39L
1,645 SR
Queue Stats
106W - 90L
1,538 Elo+
Party 4
Bellona
Bellona
Xuxiaoxaxixuwu
Bellona
Level 44
God Stats
7W - 12L
1,335 SR
Queue Stats
280W - 272L
1,468 Elo+
Party 3
Izanami
Izanami
balli2001
Izanami
Level 37
God Stats
60W - 66L
1,481 SR
Queue Stats
178W - 195L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elomusk
Neith
16
8 / 0 / 4
9,603
600
7,901
8,156
3,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
Ghostenx
Serqet
13
2 / 2 / 10
8,573
536
7,960
10,699
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Ivybee
Chaac
15
4 / 1 / 10
9,277
580
10,134
13,671
8,510
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Simplechen
Cabrakan
15
4 / 3 / 4
9,393
587
7,802
10,760
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

He Bo
onuuur067
He Bo
14
5 / 7 / 5
8,921
558
8,694
9,695
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 4 / 3
7,004
438
5,230
14,061
13,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
13
7 / 5 / 3
8,271
517
7,367
13,711
5,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
3 / 7 / 4
7,104
444
5,828
11,007
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 0
8,311
519
6,791
11,579
7,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
balli2001
Izanami
13
0 / 4 / 0
7,613
476
3,024
7,006
2,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
23
Kills
13
13
Deaths
23
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
4
3
0.63
L
Thor
7
5
3
1.7
W
Neith
Elomusk
Neith
8
0
4
10
W
Serqet
Ghostenx
Serqet
2
2
10
3.5
W
Chaac
Ivybee
Chaac
4
1
10
9
L
3
7
4
0.71
W
Cabrakan
Simplechen
Cabrakan
4
3
4
2
L
2
3
0
0.67
L
Izanami
balli2001
Izanami
0
4
0
0
W
He Bo
onuuur067
He Bo
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,491
Damage
28,240
52,981
Taken
57,364
27,176
Mitigated
32,256
18,047
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,230
792
0
1,881
14,061
13,855
0
2,620
10,649
14,013
0
L
Thor
7,367
2,175
0
3,033
13,711
5,254
0
4,974
8,737
0
45,775
W
Neith
Elomusk
Neith
7,901
2,989
0
3,389
8,156
3,125
1,986
1,165
6,937
0
61,856
W
Serqet
Ghostenx
Serqet
7,960
1,802
0
2,986
10,699
5,712
687
1,986
8,619
0
26,871
W
Chaac
Ivybee
Chaac
10,134
2,343
0
7,249
13,671
8,510
860
1,096
12,481
0
55,175
L
5,828
858
0
230
11,007
3,394
573
5,556
5,283
27,153
0
W
Cabrakan
Simplechen
Cabrakan
7,802
1,644
0
3,961
10,760
6,780
412
2,319
8,275
61,021
0
L
6,791
2,390
0
3,732
11,579
7,744
0
2,107
9,153
0
55,401
L
Izanami
balli2001
Izanami
3,024
1,290
0
1,217
7,006
2,009
0
1,239
5,719
0
49,998
W
He Bo
onuuur067
He Bo
8,694
59
0
462
9,695
3,049
976
3,930
5,611
49,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,767
Gold Earned
38,303
473
Minions Killed
406
0
Camps Cleared
0
1,513,568
Distance Traveled
1,406,616
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,004
438
25
2
0
293,669
3
L
Thor
8,271
517
81
5
0
282,767
0
W
Neith
9,603
600
118
7
0
271,300
4
W
Serqet
8,573
536
37
2
0
333,571
6
W
Chaac
9,277
580
107
7
0
320,327
0
L
Nu Wa
7,104
444
59
4
0
264,281
0
W
Cabrakan
9,393
587
120
8
0
304,161
2
L
Bellona
8,311
519
128
8
0
314,165
4
L
Izanami
7,613
476
113
7
0
251,734
3
W
He Bo
8,921
558
91
6
0
284,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role