Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Hvit Varebil
Neith
Level 18
God Stats
8W - 15L
1,583 SR
Queue Stats
10W - 18L
1,415 Elo+
Solo
Hou Yi
Hou Yi
THE_B14CK_1_
Hou Yi
Level 34
God Stats
2W - 0L
1,722 SR
Queue Stats
131W - 107L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
TrueSammich1121
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,576 Elo+
Party 2
Nemesis
Nemesis
mellonball74
Nemesis
Level 14
God Stats
1W - 0L
1,704 SR
Queue Stats
12W - 1L
1,844 Elo+
Party 2
Team Averages
Level 44
1,602 SR
1,566 Elo+

VS

Team Averages
Level 17
1,459 SR
1,404 Elo+
Odin
Odin
AnTiKexFirescopZ
Odin
Level 17
God Stats
14W - 14L
1,482 SR
Queue Stats
18W - 27L
1,395 Elo+
Party 1
Nemesis
Nemesis
Junkfodxcrow
Nemesis
Level 15
God Stats
0W - 2L
1,463 SR
Queue Stats
15W - 21L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
Oppi_1994
Kukulkan
Level 4
God Stats
1W - 2L
1,296 SR
Queue Stats
1W - 3L
1,388 Elo+
Party 3
Khepri
Khepri
ThundergodReborn
Khepri
Level 23
God Stats
15W - 15L
1,537 SR
Queue Stats
71W - 74L
1,451 Elo+
Solo
Ra
Ra
paradoxnoob
Ra
Level 24
God Stats
1W - 2L
1,518 SR
Queue Stats
1W - 3L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
9 / 2 / 24
12,047
1,205
18,370
12,456
5,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 0 / 18
9,675
968
8,191
7,731
2,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
17
7 / 3 / 20
10,947
1,095
11,903
7,797
2,850
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
4 / 1 / 30
11,104
1,110
11,276
10,573
9,162
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
mellonball74
Nemesis
20
24 / 3 / 16
14,331
1,433
33,685
13,575
6,000
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

281

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
9,457
946
9,696
12,238
7,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Junkfodxcrow
Nemesis
15
1 / 6 / 2
8,809
881
6,803
17,787
6,548
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Oppi_1994
Kukulkan
15
3 / 12 / 1
9,529
953
13,472
17,569
9,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 6 / 4
9,648
965
6,766
22,149
24,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 16 / 3
9,515
952
7,929
20,437
7,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
23
45
Kills
9
9
Deaths
45
108
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
2
24
10.5
L
2
5
4
0.8
W
1
0
18
10
L
Nemesis
Junkfodxcrow
Nemesis
1
6
2
0.33
L
Kukulkan
Oppi_1994
Kukulkan
3
12
1
0.29
W
Hou Yi
7
3
20
5.67
L
1
6
4
0.5
W
4
1
30
19
W
Nemesis
mellonball74
Nemesis
24
3
16
10.67
L
2
16
3
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,425
Damage
44,666
52,132
Taken
90,180
26,271
Mitigated
55,289
12,861
Healing
2,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,370
1,507
590
3,438
12,456
5,646
0
6,173
6,283
39,816
0
L
9,696
2,225
0
0
12,238
7,045
0
4,774
7,464
0
16,114
W
8,191
3,230
0
908
7,731
2,613
0
4,412
3,319
0
22,375
L
Nemesis
Junkfodxcrow
Nemesis
6,803
2,886
0
1,451
17,787
6,548
0
6,290
11,497
0
18,511
L
Kukulkan
Oppi_1994
Kukulkan
13,472
2,884
0
0
17,569
9,601
0
5,612
11,957
24,979
0
W
Hou Yi
11,903
8,298
0
1,757
7,797
2,850
0
4,778
3,019
0
25,529
L
6,766
868
0
0
22,149
24,785
0
6,974
15,175
21,850
0
W
11,276
1,235
412
418
10,573
9,162
0
4,748
5,825
21,144
0
W
Nemesis
mellonball74
Nemesis
33,685
26,076
0
5,338
13,575
6,000
0
8,056
5,519
0
49,469
L
7,929
1,556
622
849
20,437
7,310
0
5,996
14,441
30,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,104
Gold Earned
46,958
186
Minions Killed
159
12
Camps Cleared
3
889,902
Distance Traveled
830,592
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,047
1,205
64
6
1
165,881
4
L
Odin
9,457
946
17
2
2
172,578
0
W
Neith
9,675
968
38
4
1
168,673
0
L
Nemesis
8,809
881
23
2
0
206,139
0
L
Kukulkan
9,529
953
28
3
0
129,496
0
W
Hou Yi
10,947
1,095
41
4
1
152,428
0
L
Khepri
9,648
965
26
3
0
187,194
3
W
Cthulhu
11,104
1,110
20
2
0
187,596
0
W
Nemesis
14,331
1,433
23
2
9
215,324
1
L
Ra
9,515
952
65
7
1
135,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role