Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mvnuxl
Ah Muzen Cab
Level 152
God Stats
9W - 8L
1,625 SR
Queue Stats
416W - 441L
1,596 Elo+
Solo
Horus
Horus
Vailek
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,603 Elo+
Party 1
Jormungandr
Jormungandr
Voing
Jormungandr
Level 158
God Stats
1W - 1L
1,744 SR
Queue Stats
141W - 134L
1,608 Elo+
Party 1
Team Averages
Level 150
1,574 SR
1,561 Elo+

VS

Team Averages
Level 128
1,457 SR
1,551 Elo+
Hera
Hera
 
Hera
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CashlessYeti
Xbalanque
Level 123
God Stats
1W - 2L
1,193 SR
Queue Stats
409W - 387L
1,575 Elo+
Solo
Hun Batz
Hun Batz
GaidenGrumm
Hun Batz
Level 118
God Stats
4W - 3L
1,481 SR
Queue Stats
195W - 191L
1,563 Elo+
Solo
Terra
Terra
JesusWas2OP
Terra
Level 120
God Stats
9W - 9L
1,476 SR
Queue Stats
583W - 586L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
PepeHands501
Sun Wukong
Level 158
God Stats
7W - 5L
1,633 SR
Queue Stats
235W - 234L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
1 / 5 / 9
9,136
761
6,342
18,962
23,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kali
 
Kali
11
2 / 6 / 2
7,360
613
4,675
11,588
5,996
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Mvnuxl
Ah Muzen Cab
18
4 / 3 / 5
9,886
824
20,675
11,027
5,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Vailek
Horus
12
0 / 6 / 5
7,710
643
3,367
17,128
15,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Voing
Jormungandr
15
3 / 5 / 7
9,060
755
16,982
20,822
24,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 2 / 19
9,708
809
12,939
6,973
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
CashlessYeti
Xbalanque
19
18 / 3 / 2
11,830
986
26,360
16,555
8,838
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
GaidenGrumm
Hun Batz
15
3 / 2 / 14
9,285
774
8,691
12,305
12,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 2 / 19
9,409
784
7,301
15,229
18,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
PepeHands501
Sun Wukong
15
0 / 3 / 17
9,170
764
13,256
16,092
14,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
10
Kills
25
25
Deaths
12
28
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
5
9
1.1
L
Kali
 
Kali
2
6
2
0.5
W
Hera
 
Hera
4
2
19
6.75
W
Xbalanque
CashlessYeti
Xbalanque
18
3
2
6.33
W
Hun Batz
GaidenGrumm
Hun Batz
3
2
14
5
W
0
2
19
4.75
L
Ah Muzen Cab
Mvnuxl
Ah Muzen Cab
4
3
5
2.17
W
Sun Wukong
PepeHands501
Sun Wukong
0
3
17
2.83
L
Horus
Vailek
Horus
0
6
5
0.42
L
Jormungandr
Voing
Jormungandr
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,041
Damage
68,547
79,527
Taken
67,154
75,710
Mitigated
58,053
21,548
Healing
38,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,342
2,615
0
2,272
18,962
23,252
27
5,847
12,358
9,782
0
L
Kali
 
Kali
4,675
1,745
446
1,607
11,588
5,996
84
2,793
8,743
0
11,334
W
Hera
 
Hera
12,939
3,656
1,346
471
6,973
3,246
624
1,613
5,360
26,702
0
W
Xbalanque
CashlessYeti
Xbalanque
26,360
15,855
265
6,009
16,555
8,838
3,143
7,177
9,189
0
45,797
W
Hun Batz
GaidenGrumm
Hun Batz
8,691
495
333
1,676
12,305
12,879
625
3,048
9,257
0
16,655
W
7,301
838
15,143
7,984
15,229
18,928
556
5,269
9,960
10,400
0
L
Ah Muzen Cab
Mvnuxl
Ah Muzen Cab
20,675
3,691
1,731
3,603
11,027
5,837
460
2,717
7,934
0
55,591
W
Sun Wukong
PepeHands501
Sun Wukong
13,256
2,325
2,012
3,660
16,092
14,162
1,094
6,021
10,064
0
23,078
L
Horus
Vailek
Horus
3,367
1,647
3,352
3,865
17,128
15,674
42
3,731
12,902
0
4,629
L
Jormungandr
Voing
Jormungandr
16,982
5,156
1,675
2,997
20,822
24,951
109
4,202
16,092
34,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,152
Gold Earned
49,402
105
Minions Killed
150
0
Camps Cleared
0
1,061,753
Distance Traveled
1,093,731
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,136
761
2
0
0
202,256
3
L
Kali
7,360
613
12
1
0
198,570
0
W
Hera
9,708
809
40
3
0
210,395
4
W
Xbalanque
11,830
986
51
4
0
198,881
1
W
Hun Batz
9,285
774
24
2
0
235,651
2
W
Terra
9,409
784
10
1
0
225,107
1
L
Ah Muzen Cab
9,886
824
65
5
0
221,664
1
W
Sun Wukong
9,170
764
25
2
0
223,697
0
L
Horus
7,710
643
1
0
0
226,450
0
L
Jormungandr
9,060
755
25
2
0
212,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role