Player Matchup

Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DIeguillito
Jormungandr
Level 99
God Stats
6W - 8L
1,457 SR
Queue Stats
303W - 347L
1,308 Elo+
Solo
Mercury
Mercury
Divine XVII
Mercury
Level 105
God Stats
4W - 2L
1,757 SR
Queue Stats
224W - 214L
1,473 Elo+
Party 2
Anubis
Anubis
XxIVORYYxX
Anubis
Level 26
God Stats
43W - 27L
1,634 SR
Queue Stats
55W - 52L
1,499 Elo+
Party 2
Guan Yu
Guan Yu
b00b_sultan
Guan Yu
Level 107
God Stats
5W - 7L
1,220 SR
Queue Stats
162W - 172L
1,320 Elo+
Solo
Team Averages
Level 91
1,513 SR
1,420 Elo+

VS

Team Averages
Level 107
1,577 SR
1,482 Elo+
Thanatos
Thanatos
AliensDontProbe
Thanatos
Level 126
God Stats
7W - 4L
1,701 SR
Queue Stats
22W - 22L
1,548 Elo+
Party 1
Janus
Janus
JroDNA
Janus
Level 15
God Stats
1W - 2L
1,569 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
XxShark00xX
Cerberus
Level 113
God Stats
11W - 12L
1,436 SR
Queue Stats
670W - 803L
1,328 Elo+
Solo
Sylvanus
Sylvanus
concepteffect
Sylvanus
Level 122
God Stats
3W - 0L
1,506 SR
Queue Stats
39W - 35L
1,507 Elo+
Party 1
Chernobog
Chernobog
ll RlZZ ll
Chernobog
Level 159
God Stats
7W - 1L
1,673 SR
Queue Stats
170W - 155L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
0 / 8 / 4
8,806
400
8,273
15,392
4,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
DIeguillito
Jormungandr
18
8 / 2 / 2
12,159
553
14,270
16,094
13,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Divine XVII
Mercury
19
3 / 3 / 3
11,372
517
9,079
15,116
5,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
XxIVORYYxX
Anubis
17
7 / 6 / 3
10,892
495
10,883
15,839
7,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
b00b_sultan
Guan Yu
14
1 / 5 / 2
8,740
397
4,069
15,771
11,047
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
10 / 6 / 7
12,527
569
15,313
20,361
10,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
JroDNA
Janus
18
3 / 6 / 12
11,835
538
8,378
11,735
4,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
XxShark00xX
Cerberus
19
0 / 5 / 3
11,232
511
3,990
14,585
10,484
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sylvanus
concepteffect
Sylvanus
16
1 / 1 / 18
10,851
493
6,127
18,178
18,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
ll RlZZ ll
Chernobog
20
10 / 1 / 11
13,379
608
24,233
16,928
8,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
19
Kills
24
24
Deaths
19
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
8
4
0.25
W
Thanatos
10
6
7
2.25
L
Jormungandr
DIeguillito
Jormungandr
8
2
2
4.5
L
Mercury
Divine XVII
Mercury
3
3
3
1.5
W
Janus
JroDNA
Janus
3
6
12
1.5
L
Anubis
XxIVORYYxX
Anubis
7
6
3
1.42
W
Cerberus
XxShark00xX
Cerberus
0
5
3
0.3
L
Guan Yu
b00b_sultan
Guan Yu
1
5
2
0.4
W
Sylvanus
concepteffect
Sylvanus
1
1
18
10
W
Chernobog
ll RlZZ ll
Chernobog
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,574
Damage
58,041
78,212
Taken
81,787
42,016
Mitigated
51,414
21,996
Healing
43,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,273
2,919
86
4,056
15,392
4,838
985
2,505
12,833
0
58,217
W
Thanatos
15,313
4,749
0
16,782
20,361
10,399
1,951
5,314
15,047
0
94,339
L
Jormungandr
DIeguillito
Jormungandr
14,270
5,240
0
1,474
16,094
13,072
392
5,587
10,453
75,601
0
L
Mercury
Divine XVII
Mercury
9,079
2,467
0
6,741
15,116
5,810
0
2,681
12,355
0
90,956
W
Janus
JroDNA
Janus
8,378
1,039
0
1,411
11,735
4,079
315
4,490
7,245
73,064
0
L
Anubis
XxIVORYYxX
Anubis
10,883
55
0
5,274
15,839
7,249
0
3,796
11,771
63,622
0
W
Cerberus
XxShark00xX
Cerberus
3,990
409
90
3,854
14,585
10,484
334
8,202
6,383
74,841
0
L
Guan Yu
b00b_sultan
Guan Yu
4,069
668
1,329
3,036
15,771
11,047
227
3,408
12,305
0
31,187
W
Sylvanus
concepteffect
Sylvanus
6,127
875
6,858
8,178
18,178
18,262
422
4,238
13,940
22,339
0
W
Chernobog
ll RlZZ ll
Chernobog
24,233
13,473
0
6,018
16,928
8,190
4,102
5,682
11,246
0
109,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,969
Gold Earned
59,824
558
Minions Killed
562
0
Camps Cleared
0
1,978,169
Distance Traveled
2,072,442
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,806
400
100
5
0
326,733
0
W
Thanatos
12,527
569
110
5
0
446,259
5
L
Jormungandr
12,159
553
126
6
0
408,987
2
L
Mercury
11,372
517
155
7
0
528,933
6
W
Janus
11,835
538
140
6
0
416,594
6
L
Anubis
10,892
495
107
5
0
298,687
3
W
Cerberus
11,232
511
147
7
0
391,038
0
L
Guan Yu
8,740
397
70
3
0
414,829
3
W
Sylvanus
10,851
493
23
1
0
385,502
2
W
Chernobog
13,379
608
142
6
0
433,049
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role