Player Matchup

Vamana
Vamana
CYMOTATOMYC
Vamana
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,533 Elo+
Solo
Merlin
Merlin
Low3ndGr00ve555
Merlin
Level 16
God Stats
5W - 1L
1,537 SR
Queue Stats
98W - 104L
1,654 Elo+
Solo
Olorun
Olorun
Saskiiaa
Olorun
Level 28
God Stats
1W - 3L
1,204 SR
Queue Stats
262W - 115L
1,693 Elo+
Solo
Tsukuyomi
Tsukuyomi
SyCoSimple
Tsukuyomi
Level 13
God Stats
13W - 4L
1,683 SR
Queue Stats
119W - 90L
1,499 Elo+
Solo
Hachiman
Hachiman
zeloka
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,373 Elo+
Solo
Team Averages
Level 14
1,485 SR
1,550 Elo+

VS

Team Averages
Level 15
1,483 SR
1,581 Elo+
Neith
Neith
Basicalee
Neith
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
75W - 72L
1,653 Elo+
Solo
Cu Chulainn
Cu Chulainn
BigSteakSandwich
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,453 Elo+
Solo
Scylla
Scylla
Morbika
Scylla
Level 9
God Stats
0W - 4L
1,253 SR
Queue Stats
17W - 20L
1,502 Elo+
Solo
Loki
Loki
SmiteBot0000000
Loki
Level 29
God Stats
4W - 5L
1,660 SR
Queue Stats
88W - 87L
1,635 Elo+
Solo
Hercules
Hercules
SussyBakaaaaa
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
8
0 / 1 / 2
5,039
458
1,212
6,278
2,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 0 / 3
7,408
673
1,933
2,344
899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Saskiiaa
Olorun
13
3 / 0 / 0
7,254
659
2,205
4,951
1,749
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
SyCoSimple
Tsukuyomi
11
6 / 0 / 1
6,786
617
5,474
6,542
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
zeloka
Hachiman
8
0 / 2 / 1
5,050
459
3,119
4,256
834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Basicalee
Neith
7
2 / 1 / 1
5,007
455
5,883
3,856
874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
BigSteakSandwich
Cu Chulainn
8
0 / 4 / 0
4,873
443
1,321
6,099
2,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Morbika
Scylla
10
0 / 3 / 1
4,974
452
1,177
4,761
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 1 / 0
4,534
412
1,800
4,050
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
SussyBakaaaaa
Hercules
8
1 / 1 / 2
5,374
489
1,325
6,031
2,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
3
3
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Basicalee
Neith
2
1
1
2.5
L
Cu Chulainn
BigSteakSandwich
Cu Chulainn
0
4
0
0
W
Vamana
0
1
2
1
W
1
0
3
2.5
L
Scylla
Morbika
Scylla
0
3
1
0.17
W
Olorun
Saskiiaa
Olorun
3
0
0
3
L
0
1
0
0
L
Hercules
SussyBakaaaaa
Hercules
1
1
2
2
W
Tsukuyomi
SyCoSimple
Tsukuyomi
6
0
1
6.5
W
Hachiman
zeloka
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,943
Damage
11,506
24,371
Taken
24,797
8,137
Mitigated
8,724
9,799
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Basicalee
Neith
5,883
4,160
0
1,983
3,856
874
0
0
3,856
0
27,418
L
Cu Chulainn
BigSteakSandwich
Cu Chulainn
1,321
392
0
687
6,099
2,901
0
1,645
4,454
0
19,716
W
Vamana
1,212
153
190
1,805
6,278
2,579
0
367
5,871
1,340
9,672
W
1,933
134
0
1,015
2,344
899
405
298
1,970
45,432
1,816
L
Scylla
Morbika
Scylla
1,177
325
0
1,048
4,761
1,185
0
1,138
3,623
21,890
0
W
Olorun
Saskiiaa
Olorun
2,205
1,529
0
2,295
4,951
1,749
530
0
4,790
46,042
0
L
1,800
501
0
1,526
4,050
946
0
1,270
2,780
0
15,855
L
Hercules
SussyBakaaaaa
Hercules
1,325
321
91
2,583
6,031
2,818
0
61
5,970
0
9,525
W
Tsukuyomi
SyCoSimple
Tsukuyomi
5,474
1,794
0
3,704
6,542
2,076
0
241
6,241
0
33,147
W
Hachiman
zeloka
Hachiman
3,119
2,420
0
790
4,256
834
0
281
3,975
0
21,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,537
Gold Earned
24,762
344
Minions Killed
194
0
Camps Cleared
0
1,075,368
Distance Traveled
847,682
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,007
455
41
4
0
106,645
0
L
Cu Chulainn
4,873
443
44
4
0
160,801
2
W
Vamana
5,039
458
15
1
0
228,240
2
W
Merlin
7,408
673
112
10
0
219,638
3
L
Scylla
4,974
452
54
5
0
195,619
4
W
Olorun
7,254
659
103
9
0
187,199
5
L
Loki
4,534
412
36
3
0
168,965
0
L
Hercules
5,374
489
19
2
0
215,652
3
W
Tsukuyomi
6,786
617
76
7
0
246,758
3
W
Hachiman
5,050
459
38
3
0
193,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role