Player Matchup

Raijin
Raijin
Platinum V
 
Raijin
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
ItsDawrash
Geb
Gold II
Level 149
God Stats
3W - 5L
1,538 SR
Queue Stats
184W - 195L
1,575 MMR
Solo
Artio
Artio
Gold III
Lantixx
Artio
Gold III
Level 132
God Stats
1W - 1L
1,757 SR
Queue Stats
35W - 37L
1,605 MMR
Solo
Thor
Thor
Gold IV
Mintoue
Thor
Gold IV
Level 160
God Stats
2W - 4L
1,053 SR
Queue Stats
169W - 172L
1,573 MMR
Solo
Danzaburou
Danzaburou
Gold III
TheStrikerXI
Danzaburou
Gold III
Level 139
God Stats
0W - 1L
1,991 SR
Queue Stats
18W - 14L
1,607 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,568 SR
1,572 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,488 SR
1,599 MMR
Ullr
Ullr
Gold I
BLAZE102GAMER
Ullr
Gold I
Level 127
God Stats
27W - 26L
1,593 SR
Queue Stats
248W - 241L
1,618 MMR
Solo
Fenrir
Fenrir
Platinum IV
HERETIKsound
Fenrir
Platinum IV
Level 129
God Stats
61W - 56L
1,554 SR
Queue Stats
350W - 358L
1,616 MMR
Solo
Thanatos
Thanatos
Gold V
Jibanas
Thanatos
Gold V
Level 104
God Stats
17W - 17L
1,387 SR
Queue Stats
51W - 54L
1,573 MMR
Solo
Guan Yu
Guan Yu
Gold II
PoloBear1
Guan Yu
Gold II
Level 152
God Stats
15W - 12L
1,576 SR
Queue Stats
98W - 104L
1,617 MMR
Solo
Kukulkan
Kukulkan
Silver I
Splatterman88
Kukulkan
Silver I
Level 149
God Stats
1W - 1L
1,328 SR
Queue Stats
6W - 3L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 8 / 2
9,649
482
14,283
14,711
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 9 / 3
8,183
409
6,578
20,952
16,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artio
Lantixx
Artio
18
4 / 2 / 2
10,915
546
12,954
16,875
19,705
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Mintoue
Thor
14
1 / 7 / 6
9,094
455
7,235
15,481
4,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
TheStrikerXI
Danzaburou
15
5 / 7 / 1
10,336
517
11,539
14,195
3,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayTiamatPersephoneAthenaArtemis

VS

Bans
GilgameshOdinSobekKhepriKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 6
12,491
625
20,578
14,237
5,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
16
9 / 3 / 14
10,724
536
10,558
18,515
11,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Jibanas
Thanatos
17
6 / 3 / 10
11,285
564
8,075
16,053
6,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
PoloBear1
Guan Yu
15
0 / 2 / 11
9,361
468
6,602
16,244
16,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Splatterman88
Kukulkan
17
4 / 5 / 9
11,076
554
13,884
11,678
4,430
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
15
Kills
33
33
Deaths
15
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
8
2
0.75
W
14
2
6
8.5
W
Fenrir
9
3
14
5.33
L
0
9
3
0.17
W
Thanatos
Jibanas
Thanatos
6
3
10
3.67
L
Artio
Lantixx
Artio
4
2
2
2.5
L
Thor
Mintoue
Thor
1
7
6
0.57
W
Guan Yu
PoloBear1
Guan Yu
0
2
11
2.75
W
Kukulkan
Splatterman88
Kukulkan
4
5
9
1.7
L
Danzaburou
TheStrikerXI
Danzaburou
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,589
Damage
59,697
82,214
Taken
76,727
48,131
Mitigated
45,444
16,595
Healing
26,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
14,283
872
139
1,636
14,711
4,326
0
2,950
11,669
56,454
0
W
20,578
8,805
0
4,094
14,237
5,823
1,751
4,734
9,503
0
91,111
W
Fenrir
10,558
2,526
99
2,124
18,515
11,699
237
7,803
10,712
0
41,776
L
6,578
480
0
1,688
20,952
16,673
0
3,177
17,433
36,526
0
W
Thanatos
Jibanas
Thanatos
8,075
2,306
0
13,372
16,053
6,670
2,103
8,158
7,895
0
87,042
L
Artio
Lantixx
Artio
12,954
1,550
634
7,219
16,875
19,705
0
6,141
10,222
73,921
0
L
Thor
Mintoue
Thor
7,235
2,149
0
2,120
15,481
4,123
556
2,203
13,091
0
45,842
W
Guan Yu
PoloBear1
Guan Yu
6,602
480
457
3,480
16,244
16,822
444
7,136
9,108
4,409
43,310
W
Kukulkan
Splatterman88
Kukulkan
13,884
2,161
394
2,372
11,678
4,430
2,143
5,984
5,694
79,503
0
L
Danzaburou
TheStrikerXI
Danzaburou
11,539
5,021
0
3,159
14,195
3,304
0
687
13,460
0
60,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,177
Gold Earned
54,937
467
Minions Killed
557
0
Camps Cleared
0
1,774,681
Distance Traveled
2,013,111
37
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,649
482
95
5
0
337,508
10
W
Ullr
12,491
625
154
8
0
409,523
7
W
Fenrir
10,724
536
42
2
0
404,918
2
L
Geb
8,183
409
34
2
0
365,995
11
W
Thanatos
11,285
564
111
6
0
438,536
6
L
Artio
10,915
546
157
8
0
379,143
7
L
Thor
9,094
455
71
4
0
332,180
4
W
Guan Yu
9,361
468
95
5
0
399,569
1
W
Kukulkan
11,076
554
155
8
0
360,565
9
L
Danzaburou
10,336
517
110
6
0
359,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role