Player Matchup

Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
IKnowKungFlu
Ra
Level 118
God Stats
4W - 2L
1,516 SR
Queue Stats
359W - 367L
1,566 Elo+
Solo
Medusa
Medusa
Isaac0923
Medusa
Level 18
God Stats
33W - 15L
1,607 SR
Queue Stats
61W - 38L
1,518 Elo+
Party 1
Team Averages
Level 94
1,541 SR
1,528 Elo+

VS

Team Averages
Level 75
1,546 SR
1,245 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AyeRow
Zeus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,047 Elo+
Party 2
Ymir
Ymir
piten4_
Ymir
Level 91
God Stats
0W - 1L
1,638 SR
Queue Stats
9W - 19L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
4 / 1 / 15
9,785
815
7,948
14,552
15,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

14
10 / 1 / 7
9,781
815
9,917
6,326
2,545
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Isaac0923
Medusa
12
5 / 4 / 6
8,835
736
11,507
11,187
4,319
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 8 / 4
7,685
640
9,365
12,269
6,462
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
AyeRow
Zeus
10
1 / 5 / 2
7,199
600
2,291
8,343
2,612
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
piten4_
Ymir
11
3 / 6 / 1
8,088
674
6,322
15,022
13,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
19
Kills
6
6
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
15
11.5
L
Tsukuyomi
 
Tsukuyomi
2
8
4
0.5
L
Zeus
AyeRow
Zeus
1
5
2
0.4
W
10
1
7
13.5
W
Medusa
Isaac0923
Medusa
5
4
6
2
L
Ymir
piten4_
Ymir
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,372
Damage
17,978
32,065
Taken
35,634
22,783
Mitigated
22,806
9,031
Healing
2,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,948
921
630
4,345
14,552
15,919
0
4,385
10,167
20,965
0
L
Tsukuyomi
 
Tsukuyomi
9,365
1,824
0
404
12,269
6,462
0
5,075
7,194
0
25,558
L
Zeus
AyeRow
Zeus
2,291
832
0
0
8,343
2,612
0
5,661
2,682
9,695
0
W
9,917
1,408
1,109
1,484
6,326
2,545
36
1,325
5,001
36,581
0
W
Medusa
Isaac0923
Medusa
11,507
5,863
0
1,463
11,187
4,319
1,148
3,527
7,660
0
26,884
L
Ymir
piten4_
Ymir
6,322
349
198
2,018
15,022
13,732
0
7,252
7,770
17,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,401
Gold Earned
22,972
121
Minions Killed
70
7
Camps Cleared
3
687,608
Distance Traveled
543,815
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,785
815
37
3
1
223,697
5
L
Tsukuyomi
7,685
640
26
2
2
200,420
3
L
Zeus
7,199
600
20
2
0
151,471
0
W
Ra
9,781
815
54
5
5
235,277
2
W
Medusa
8,835
736
30
3
1
228,634
3
L
Ymir
8,088
674
24
2
1
191,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role