Player Matchup

Arachne
Arachne
AceDraktar
Arachne
Level 10
God Stats
16W - 11L
1,594 SR
Queue Stats
43W - 32L
1,618 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ImBeyondGOD
Cu Chulainn
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,565 Elo+
Party 1
Kukulkan
Kukulkan
KevDoza
Kukulkan
Level 25
God Stats
3W - 4L
1,325 SR
Queue Stats
11W - 16L
1,474 Elo+
Solo
Chernobog
Chernobog
Mcdoomed
Chernobog
Level 27
God Stats
10W - 3L
1,271 SR
Queue Stats
230W - 216L
1,524 Elo+
Party 2
Ymir
Ymir
YoungCheddar
Ymir
Level 15
God Stats
6W - 5L
1,444 SR
Queue Stats
15W - 12L
1,489 Elo+
Party 2
Team Averages
Level 18
1,427 SR
1,534 Elo+

VS

Team Averages
Level 16
1,502 SR
1,508 Elo+
Sol
Sol
Chrômatica
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,649 Elo+
Solo
Thor
Thor
POPPINOFFOHGOD
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,357 Elo+
Party 3
Apollo
Apollo
SalVlSquantch
Apollo
Level 22
God Stats
4W - 6L
1,487 SR
Queue Stats
95W - 94L
1,602 Elo+
Solo
Tiamat
Tiamat
hansasandwich
Tiamat
Level 24
God Stats
42W - 46L
1,523 SR
Queue Stats
98W - 87L
1,346 Elo+
Party 3
Ares
Ares
raider666
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AceDraktar
Arachne
7
2 / 0 / 2
4,829
604
2,558
3,043
745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
ImBeyondGOD
Cu Chulainn
8
1 / 1 / 1
4,718
590
1,644
3,915
1,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
KevDoza
Kukulkan
10
2 / 0 / 0
5,639
705
1,956
1,736
566
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Mcdoomed
Chernobog
8
0 / 0 / 0
4,307
538
2,065
2,944
700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 0 / 0
4,138
517
557
3,312
1,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,011
626
1,467
3,745
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
0 / 2 / 0
3,845
481
781
4,180
916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,732
467
1,321
1,997
329
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 2 / 0
4,099
512
648
4,079
1,900
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
6
0 / 0 / 0
3,847
481
1,488
3,795
1,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
1
1
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
AceDraktar
Arachne
2
0
2
3
L
1
1
0
1
W
Cu Chulainn
ImBeyondGOD
Cu Chulainn
1
1
1
1.5
W
Kukulkan
KevDoza
Kukulkan
2
0
0
2
W
Chernobog
Mcdoomed
Chernobog
0
0
0
0
L
0
2
0
0
L
0
0
0
0
W
0
0
0
0
L
0
2
0
0
L
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,780
Damage
5,705
14,950
Taken
17,796
4,535
Mitigated
5,083
4,438
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AceDraktar
Arachne
2,558
2,078
0
964
3,043
745
0
252
2,791
0
21,114
L
1,467
532
0
2,278
3,745
840
0
0
3,571
22,595
0
W
Cu Chulainn
ImBeyondGOD
Cu Chulainn
1,644
522
0
878
3,915
1,471
0
1,313
2,602
0
15,728
W
Kukulkan
KevDoza
Kukulkan
1,956
231
0
200
1,736
566
300
550
1,186
26,577
0
W
Chernobog
Mcdoomed
Chernobog
2,065
1,490
0
1,676
2,944
700
0
557
2,387
0
24,108
L
781
665
0
0
4,180
916
0
0
4,143
0
15,571
L
1,321
700
0
1,152
1,997
329
0
349
1,648
0
14,203
W
557
102
0
720
3,312
1,053
0
931
2,381
10,868
0
L
648
40
0
1,576
4,079
1,900
0
1,763
2,123
16,260
0
L
Ares
1,488
68
0
850
3,795
1,098
0
208
3,587
7,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,631
Gold Earned
20,534
236
Minions Killed
180
0
Camps Cleared
0
773,365
Distance Traveled
653,736
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,829
604
45
6
0
173,263
0
L
Sol
5,011
626
59
7
0
137,749
1
W
Cu Chulainn
4,718
590
45
6
0
145,444
0
W
Kukulkan
5,639
705
76
10
0
162,418
0
W
Chernobog
4,307
538
48
6
0
141,950
2
L
Thor
3,845
481
35
4
0
117,750
0
L
Apollo
3,732
467
31
4
0
120,292
1
W
Ymir
4,138
517
22
3
0
150,290
2
L
Tiamat
4,099
512
37
5
0
131,988
0
L
Ares
3,847
481
18
2
0
145,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role