Player Matchup

Scylla
Scylla
Ayilre
Scylla
Level 125
God Stats
40W - 35L
1,672 SR
Queue Stats
41W - 38L
1,541 Elo+
Party 1
Zeus
Zeus
CA5PER 84
Zeus
Level 107
God Stats
12W - 9L
1,609 SR
Queue Stats
56W - 61L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Rebornkraken100
Cthulhu
Level 103
God Stats
22W - 9L
1,780 SR
Queue Stats
91W - 77L
1,564 Elo+
Party 1
Set
Set
YaBoiJesus117
Set
Level 66
God Stats
22W - 8L
1,815 SR
Queue Stats
39W - 32L
1,574 Elo+
Party 1
Artemis
Artemis
jellybeangang617
Artemis
Level 104
God Stats
27W - 8L
1,790 SR
Queue Stats
136W - 126L
1,589 Elo+
Party 1
Team Averages
Level 101
1,733 SR
1,537 Elo+

VS

Team Averages
Level 100
1,487 SR
1,460 Elo+
Fenrir
Fenrir
III KJG III
Fenrir
Level 59
God Stats
23W - 27L
1,440 SR
Queue Stats
44W - 52L
1,428 Elo+
Solo
Anubis
Anubis
Jacand131
Anubis
Level 67
God Stats
1W - 2L
1,509 SR
Queue Stats
59W - 52L
1,451 Elo+
Solo
Yemoja
Yemoja
KingNeonwat47
Yemoja
Level 103
God Stats
0W - 1L
1,426 SR
Queue Stats
56W - 60L
1,416 Elo+
Solo
Osiris
Osiris
cykoraider
Osiris
Level 125
God Stats
14W - 18L
1,561 SR
Queue Stats
39W - 41L
1,520 Elo+
Solo
Charybdis
Charybdis
dyvonh
Charybdis
Level 147
God Stats
19W - 39L
1,500 SR
Queue Stats
674W - 690L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ayilre
Scylla
15
4 / 0 / 5
8,655
787
7,482
5,641
2,158
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
15
3 / 2 / 6
8,637
785
9,071
4,187
1,404
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 13
9,246
841
8,959
8,842
8,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 1 / 8
8,100
736
4,296
3,934
2,702
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
6 / 1 / 6
10,158
923
10,929
3,763
1,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 4 / 2
6,878
625
2,667
9,058
3,259
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Jacand131
Anubis
14
1 / 4 / 2
7,519
684
4,374
9,788
4,968
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 5 / 3
6,813
619
1,593
10,778
4,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
cykoraider
Osiris
14
2 / 2 / 1
7,541
686
3,291
8,226
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
dyvonh
Charybdis
14
1 / 3 / 3
7,265
660
4,720
9,709
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
18
Kills
5
5
Deaths
18
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ayilre
Scylla
4
0
5
6.5
W
Zeus
3
2
6
3
L
Fenrir
1
4
2
0.5
L
Anubis
Jacand131
Anubis
1
4
2
0.5
L
0
5
3
0.3
W
3
1
13
9.5
W
2
1
8
6
L
Osiris
cykoraider
Osiris
2
2
1
1.25
L
Charybdis
dyvonh
Charybdis
1
3
3
0.83
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,737
Damage
16,645
26,367
Taken
47,559
16,287
Mitigated
22,800
5,974
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ayilre
Scylla
7,482
474
0
1,078
5,641
2,158
24
2,232
3,409
27,653
0
W
Zeus
9,071
160
0
250
4,187
1,404
0
562
3,625
33,458
0
L
Fenrir
2,667
815
347
641
9,058
3,259
0
4,954
3,925
0
9,545
L
Anubis
Jacand131
Anubis
4,374
320
0
2,760
9,788
4,968
0
3,485
5,915
30,213
0
L
1,593
117
3,212
2,264
10,778
4,245
0
6,641
3,783
10,003
0
W
8,959
301
261
2,853
8,842
8,601
140
2,371
6,471
17,691
0
W
4,296
1,698
0
670
3,934
2,702
219
631
3,303
0
11,693
L
Osiris
cykoraider
Osiris
3,291
822
372
1,938
8,226
6,335
0
3,729
4,414
0
23,682
L
Charybdis
dyvonh
Charybdis
4,720
1,868
0
2,064
9,709
3,993
2
5,697
3,826
0
27,994
W
10,929
4,731
0
862
3,763
1,422
1,691
624
3,139
0
46,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,796
Gold Earned
36,016
273
Minions Killed
228
10
Camps Cleared
6
1,117,686
Distance Traveled
984,808
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,655
787
50
5
0
212,670
0
W
Zeus
8,637
785
72
7
1
209,962
1
L
Fenrir
6,878
625
19
2
1
217,529
0
L
Anubis
7,519
684
75
7
0
187,512
2
L
Yemoja
6,813
619
16
1
0
184,660
8
W
Cthulhu
9,246
841
34
3
1
246,388
1
W
Set
8,100
736
25
2
3
233,931
0
L
Osiris
7,541
686
50
5
5
209,721
0
L
Charybdis
7,265
660
68
6
0
185,386
0
W
Artemis
10,158
923
92
8
5
214,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role