Player Matchup

Vamana
Vamana
 
Vamana
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Chico Amaro9874
Ravana
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 161L
1,347 Elo+
Solo
Nemesis
Nemesis
Tsübaki
Nemesis
Level 19
God Stats
1W - 1L
1,734 SR
Queue Stats
12W - 3L
1,794 Elo+
Party 1
Bastet
Bastet
UnravelGift
Bastet
Level 20
God Stats
15W - 8L
1,513 SR
Queue Stats
32W - 25L
1,411 Elo+
Solo
Medusa
Medusa
Xavizko
Medusa
Level 26
God Stats
70W - 62L
1,473 SR
Queue Stats
96W - 89L
1,377 Elo+
Solo
Team Averages
Level 20
1,544 SR
1,486 Elo+

VS

Team Averages
Level 10
1,524 SR
1,532 Elo+
Cthulhu
Cthulhu
B4DLUCK--7
Cthulhu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,412 Elo+
Solo
Scylla
Scylla
KyitohNii
Scylla
Level 4
God Stats
1W - 3L
1,744 SR
Queue Stats
1W - 4L
1,710 Elo+
Party 2
Neith
Neith
MRKOGGA
Neith
Level 17
God Stats
3W - 2L
1,551 SR
Queue Stats
27W - 39L
1,393 Elo+
Solo
Thor
Thor
SrAlyy
Thor
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,710 Elo+
Party 2
Baron Samedi
Baron Samedi
y Blue Star
Baron Samedi
Level 6
God Stats
6W - 7L
1,323 SR
Queue Stats
93W - 85L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
15 / 7 / 13
16,224
1,248
36,454
24,261
9,792
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
2 / 5 / 16
12,764
982
9,581
18,146
12,588
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Tsübaki
Nemesis
20
17 / 7 / 19
16,981
1,306
45,357
33,809
12,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
20
6 / 2 / 15
13,839
1,065
16,490
11,158
4,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Xavizko
Medusa
20
6 / 2 / 19
14,562
1,120
23,638
12,235
4,499
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B4DLUCK--7
Cthulhu
20
3 / 6 / 16
13,567
1,044
17,959
29,877
29,993
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
KyitohNii
Scylla
20
0 / 6 / 16
12,276
944
6,623
31,644
15,695
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
MRKOGGA
Neith
20
3 / 9 / 14
13,101
1,008
15,863
20,614
9,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
SrAlyy
Thor
20
2 / 13 / 10
12,163
936
13,548
24,135
11,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
y Blue Star
Baron Samedi
20
15 / 12 / 6
16,389
1,261
30,866
30,379
18,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
85
46
Kills
23
23
Deaths
46
82
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
15
7
13
3.07
L
Cthulhu
B4DLUCK--7
Cthulhu
3
6
16
1.83
W
2
5
16
2
L
Scylla
KyitohNii
Scylla
0
6
16
1.33
L
Neith
MRKOGGA
Neith
3
9
14
1.11
L
Thor
SrAlyy
Thor
2
13
10
0.54
W
Nemesis
Tsübaki
Nemesis
17
7
19
3.79
W
Bastet
6
2
15
6.75
W
Medusa
Xavizko
Medusa
6
2
19
7.75
L
Baron Samedi
y Blue Star
Baron Samedi
15
12
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,520
Damage
84,859
99,609
Taken
136,649
43,962
Mitigated
84,462
20,973
Healing
14,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
36,454
24,083
0
2,788
24,261
9,792
0
12,639
11,622
0
65,956
L
Cthulhu
B4DLUCK--7
Cthulhu
17,959
1,204
169
945
29,877
29,993
0
0
29,594
46,493
0
W
9,581
2,445
0
1,250
18,146
12,588
0
11,347
6,799
0
31,056
L
Scylla
KyitohNii
Scylla
6,623
1,984
54
4,388
31,644
15,695
0
0
31,491
24,736
0
L
Neith
MRKOGGA
Neith
15,863
5,058
0
1,182
20,614
9,426
0
0
20,571
0
35,858
L
Thor
SrAlyy
Thor
13,548
3,370
0
54
24,135
11,017
0
0
23,787
0
27,076
W
Nemesis
Tsübaki
Nemesis
45,357
29,710
0
14,759
33,809
12,218
0
19,290
14,519
0
57,541
W
Bastet
16,490
4,020
0
0
11,158
4,865
0
5,660
5,498
0
37,085
W
Medusa
Xavizko
Medusa
23,638
14,014
0
2,176
12,235
4,499
0
6,512
5,723
0
48,895
L
Baron Samedi
y Blue Star
Baron Samedi
30,866
6,372
3,200
4,671
30,379
18,331
0
0
30,280
53,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,370
Gold Earned
67,496
230
Minions Killed
214
14
Camps Cleared
6
1,282,696
Distance Traveled
1,222,063
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
16,224
1,248
57
4
8
280,534
0
L
Cthulhu
13,567
1,044
54
4
2
292,005
0
W
Ravana
12,764
982
39
3
1
237,584
1
L
Scylla
12,276
944
25
2
0
241,614
0
L
Neith
13,101
1,008
49
4
1
251,827
0
L
Thor
12,163
936
28
2
3
211,179
1
W
Nemesis
16,981
1,306
25
2
2
239,438
0
W
Bastet
13,839
1,065
60
5
3
269,307
0
W
Medusa
14,562
1,120
49
4
0
255,833
1
L
Baron Samedi
16,389
1,261
58
4
0
225,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role