Player Matchup

Arachne
Arachne
Silver I
LG_Zeldris
Arachne
Silver I
Level 66
God Stats
13W - 3L
1,721 SR
Queue Stats
179W - 178L
1,310 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Your Majesty725
Kukulkan
Gold IV
Level 154
God Stats
124W - 126L
1,544 SR
Queue Stats
430W - 449L
1,382 MMR
Party 1
Chiron
Chiron
Silver I
chewyg757
Chiron
Silver I
Level 150
God Stats
23W - 23L
1,543 SR
Queue Stats
437W - 442L
1,142 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
rugger875
Zhong Kui
Gold IV
Level 158
God Stats
66W - 53L
1,592 SR
Queue Stats
981W - 980L
1,390 MMR
Solo
Cthulhu
Cthulhu
Gold V
xGoRxSnake
Cthulhu
Gold V
Level 144
God Stats
10W - 11L
1,604 SR
Queue Stats
108W - 103L
1,354 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,600 SR
1,316 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,555 SR
1,318 MMR
Sylvanus
Sylvanus
Gold V
Dialtech
Sylvanus
Gold V
Level 136
God Stats
4W - 5L
1,734 SR
Queue Stats
52W - 65L
1,402 MMR
Solo
Thor
Thor
Gold V
EndlessPride
Thor
Gold V
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 138L
1,332 MMR
Solo
Ullr
Ullr
Gold V
Patiurko
Ullr
Gold V
Level 147
God Stats
3W - 6L
1,392 SR
Queue Stats
143W - 142L
1,292 MMR
Solo
Nox
Nox
Gold IV
Samliciouss
Nox
Gold IV
Level 76
God Stats
23W - 21L
1,637 SR
Queue Stats
364W - 388L
1,388 MMR
Solo
Cabrakan
Cabrakan
Silver I
THE FRESHIAH
Cabrakan
Silver I
Level 149
God Stats
7W - 13L
1,514 SR
Queue Stats
338W - 343L
1,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LG_Zeldris
Arachne
20
11 / 5 / 7
17,455
602
16,494
27,672
11,630
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
19
2 / 7 / 5
14,208
490
19,136
14,616
5,346
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
chewyg757
Chiron
20
5 / 5 / 10
16,337
563
15,331
23,018
10,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
rugger875
Zhong Kui
20
5 / 4 / 5
16,969
585
20,129
22,845
17,783
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
xGoRxSnake
Cthulhu
19
1 / 7 / 16
13,831
477
13,232
32,735
39,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GilgameshAthenaArtemisIzanami

VS

Bans
Morgan Le FaySetBacchusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dialtech
Sylvanus
17
1 / 5 / 19
11,304
390
8,981
23,373
28,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
9 / 5 / 9
14,324
494
11,484
23,868
10,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
20
2 / 7 / 4
14,351
495
12,342
27,201
11,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

20
12 / 2 / 9
15,154
523
22,719
15,373
6,966
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
THE FRESHIAH
Cabrakan
19
4 / 6 / 8
12,704
438
14,645
33,862
48,484
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
77
24
Kills
28
28
Deaths
25
43
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Dialtech
Sylvanus
1
5
19
2.1
L
9
5
9
2.7
W
Arachne
LG_Zeldris
Arachne
11
5
7
2.9
L
Ullr
2
7
4
0.57
L
12
2
9
8.25
L
Cabrakan
THE FRESHIAH
Cabrakan
4
6
8
1.33
W
Kukulkan
2
7
5
0.64
W
Chiron
chewyg757
Chiron
5
5
10
2
W
Zhong Kui
rugger875
Zhong Kui
5
4
5
1.88
W
Cthulhu
xGoRxSnake
Cthulhu
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,322
Damage
70,171
120,886
Taken
123,677
84,557
Mitigated
106,659
41,932
Healing
35,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Dialtech
Sylvanus
8,981
2,192
5,266
5,770
23,373
28,653
532
13,698
9,675
25,294
4,944
L
11,484
494
0
1,755
23,868
10,874
1,116
12,742
11,126
0
96,981
W
Arachne
LG_Zeldris
Arachne
16,494
12,387
0
7,135
27,672
11,630
1,458
12,294
15,378
0
147,058
L
Ullr
12,342
5,845
0
13,005
27,201
11,682
1,338
6,287
20,914
0
142,239
L
22,719
591
0
1,795
15,373
6,966
1,286
7,542
7,831
101,293
0
L
Cabrakan
THE FRESHIAH
Cabrakan
14,645
1,480
0
7,555
33,862
48,484
953
14,675
19,187
68,422
0
W
Kukulkan
19,136
757
175
1,179
14,616
5,346
395
6,496
8,120
88,191
0
W
Chiron
chewyg757
Chiron
15,331
7,053
1,100
11,553
23,018
10,700
3,806
8,060
14,947
0
152,266
W
Zhong Kui
rugger875
Zhong Kui
20,129
1,834
0
10,443
22,845
17,783
6,190
11,011
11,834
109,233
0
W
Cthulhu
xGoRxSnake
Cthulhu
13,232
917
934
9,413
32,735
39,098
507
11,303
21,432
54,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,800
Gold Earned
67,837
747
Minions Killed
656
0
Camps Cleared
0
2,679,768
Distance Traveled
2,595,810
29
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,304
390
47
2
0
517,746
7
L
Thor
14,324
494
140
5
0
555,247
3
W
Arachne
17,455
602
169
6
0
622,368
13
L
Ullr
14,351
495
192
7
0
483,756
13
L
Nox
15,154
523
170
6
0
558,666
13
L
Cabrakan
12,704
438
107
4
0
480,395
9
W
Kukulkan
14,208
490
126
4
0
558,521
0
W
Chiron
16,337
563
200
7
0
511,474
3
W
Zhong Kui
16,969
585
183
6
0
480,964
2
W
Cthulhu
13,831
477
69
2
0
506,441
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role