Player Matchup

Neith
Neith
NellyBaby
Neith
Level 9
God Stats
8W - 10L
1,448 SR
Queue Stats
12W - 19L
1,344 Elo+
Party 2
Vulcan
Vulcan
Repo
Vulcan
Level 126
God Stats
4W - 4L
1,564 SR
Queue Stats
23W - 31L
1,377 Elo+
Party 2
Izanami
Izanami
ShaDoWxDweLLer8
Izanami
Level 25
God Stats
6W - 8L
1,809 SR
Queue Stats
71W - 59L
1,435 Elo+
Party 3
Sylvanus
Sylvanus
skybloocrest13
Sylvanus
Level 15
God Stats
1W - 2L
1,556 SR
Queue Stats
69W - 57L
1,350 Elo+
Party 3
Anubis
Anubis
Вуктылец
Anubis
Level 22
God Stats
18W - 12L
1,656 SR
Queue Stats
53W - 52L
1,429 Elo+
Solo
Team Averages
Level 39
1,607 SR
1,387 Elo+

VS

Team Averages
Level 15
1,448 SR
1,448 Elo+
Thanatos
Thanatos
Buntard
Thanatos
Level 27
God Stats
8W - 5L
1,287 SR
Queue Stats
142W - 117L
1,481 Elo+
Solo
Ra
Ra
MikeyMozzarella
Ra
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 45L
1,500 Elo+
Party 1
Sol
Sol
NTSJ
Sol
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 99L
1,692 Elo+
Party 1
Sun Wukong
Sun Wukong
Pyrovi
Sun Wukong
Level 29
God Stats
1W - 1L
1,453 SR
Queue Stats
10W - 22L
1,303 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ze7eZe
Tsukuyomi
Level 14
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 13L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NellyBaby
Neith
19
1 / 3 / 12
12,036
926
9,200
14,538
4,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
Repo
Vulcan
19
9 / 6 / 6
13,499
1,038
23,372
20,631
8,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 12 / 9
14,076
1,083
24,671
23,736
7,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
20
2 / 5 / 19
14,687
1,130
10,256
22,474
26,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 12 / 7
12,898
992
13,674
21,622
10,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Buntard
Thanatos
20
17 / 6 / 17
16,639
1,280
31,812
19,831
8,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
1 / 7 / 16
11,825
910
4,598
12,442
5,993
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
NTSJ
Sol
20
6 / 2 / 17
13,824
1,063
20,114
13,396
6,832
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
Pyrovi
Sun Wukong
20
3 / 2 / 24
13,169
1,013
17,594
28,681
26,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
Ze7eZe
Tsukuyomi
20
11 / 6 / 15
15,080
1,160
23,575
14,386
5,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
127
23
Kills
38
38
Deaths
23
53
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Buntard
Thanatos
17
6
17
4.25
W
1
7
16
1.29
W
Sol
NTSJ
Sol
6
2
17
7.25
L
Neith
NellyBaby
Neith
1
3
12
2.33
W
Sun Wukong
Pyrovi
Sun Wukong
3
2
24
7.5
L
Vulcan
Repo
Vulcan
9
6
6
2
L
6
12
9
0.88
W
Tsukuyomi
Ze7eZe
Tsukuyomi
11
6
15
3.08
L
Sylvanus
2
5
19
2.3
L
5
12
7
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,173
Damage
97,693
103,001
Taken
88,736
57,522
Mitigated
53,028
15,542
Healing
31,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Buntard
Thanatos
31,812
8,730
0
12,728
19,831
8,327
0
8,773
11,058
0
50,043
W
4,598
1,080
1,071
770
12,442
5,993
0
8,140
4,302
16,502
0
W
Sol
NTSJ
Sol
20,114
6,358
0
5,858
13,396
6,832
0
7,934
5,462
53,837
0
L
Neith
NellyBaby
Neith
9,200
4,250
0
1,676
14,538
4,522
0
1,692
12,596
0
35,293
W
Sun Wukong
Pyrovi
Sun Wukong
17,594
2,582
0
11,256
28,681
26,476
0
15,937
12,266
0
39,025
L
Vulcan
Repo
Vulcan
23,372
4,390
0
2,129
20,631
8,822
0
6,424
13,719
41,261
0
L
24,671
14,651
0
0
23,736
7,369
0
6,151
17,309
0
60,675
W
Tsukuyomi
Ze7eZe
Tsukuyomi
23,575
6,973
0
111
14,386
5,400
0
6,518
7,868
0
60,811
L
Sylvanus
10,256
3,132
3,313
6,108
22,474
26,787
0
6,097
15,735
20,481
0
L
13,674
301
0
2,316
21,622
10,022
0
4,348
16,983
44,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,196
Gold Earned
70,537
263
Minions Killed
308
4
Camps Cleared
7
1,120,417
Distance Traveled
1,215,660
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,639
1,280
61
5
2
263,944
0
W
Ra
11,825
910
31
2
0
191,449
0
W
Sol
13,824
1,063
85
7
0
250,194
0
L
Neith
12,036
926
40
3
1
209,772
1
W
Sun Wukong
13,169
1,013
46
4
1
256,639
1
L
Vulcan
13,499
1,038
49
4
1
268,947
0
L
Izanami
14,076
1,083
83
6
2
231,217
1
W
Tsukuyomi
15,080
1,160
85
7
4
253,434
3
L
Sylvanus
14,687
1,130
18
1
0
199,849
2
L
Anubis
12,898
992
73
6
0
210,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role