Player Matchup

Jing Wei
Jing Wei
IthinkIsee
Jing Wei
Level 138
God Stats
1W - 2L
1,749 SR
Queue Stats
109W - 106L
1,589 Elo+
Party 2
Osiris
Osiris
SimmetosX
Osiris
Level 122
God Stats
5W - 6L
1,774 SR
Queue Stats
275W - 313L
1,530 Elo+
Party 2
Agni
Agni
Zexanima
Agni
Level 139
God Stats
3W - 4L
1,703 SR
Queue Stats
217W - 189L
1,668 Elo+
Party 2
Team Averages
Level 133
1,742 SR
1,596 Elo+

VS

Team Averages
Level 116
1,662 SR
1,667 Elo+
Anhur
Anhur
Bagi
Anhur
Level 129
God Stats
2W - 0L
1,702 SR
Queue Stats
108W - 72L
1,652 Elo+
Party 1
Discordia
Discordia
Jdcolley99
Discordia
Level 126
God Stats
5W - 2L
1,750 SR
Queue Stats
156W - 84L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
Scoflion
Cthulhu
Level 93
God Stats
1W - 2L
1,533 SR
Queue Stats
76W - 38L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IthinkIsee
Jing Wei
15
2 / 10 / 3
12,226
643
12,288
22,711
7,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
SimmetosX
Osiris
13
1 / 9 / 5
10,589
557
8,608
30,593
19,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
15
4 / 5 / 3
11,945
629
19,749
18,530
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bagi
Anhur
16
5 / 5 / 15
12,441
655
16,338
14,410
5,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
Jdcolley99
Discordia
17
10 / 1 / 12
13,540
713
27,709
16,769
6,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Scoflion
Cthulhu
17
9 / 1 / 13
13,305
700
19,415
20,514
24,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
7
Kills
24
24
Deaths
7
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bagi
Anhur
5
5
15
2.5
L
Jing Wei
IthinkIsee
Jing Wei
2
10
3
0.35
W
Discordia
Jdcolley99
Discordia
10
1
12
16
W
Cthulhu
Scoflion
Cthulhu
9
1
13
15.5
L
Osiris
SimmetosX
Osiris
1
9
5
0.39
L
Agni
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,645
Damage
63,462
71,834
Taken
51,693
32,819
Mitigated
36,376
13,977
Healing
13,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bagi
Anhur
16,338
7,636
0
1,608
14,410
5,265
1,126
7,175
7,235
0
36,977
L
Jing Wei
IthinkIsee
Jing Wei
12,288
8,457
0
302
22,711
7,202
48
15,687
7,024
0
46,641
W
Discordia
Jdcolley99
Discordia
27,709
1,122
198
7,027
16,769
6,119
514
6,484
10,285
67,138
0
W
Cthulhu
Scoflion
Cthulhu
19,415
1,564
1,351
3,778
20,514
24,992
58
6,237
14,277
51,351
0
L
Osiris
SimmetosX
Osiris
8,608
1,942
622
8,954
30,593
19,217
0
17,416
13,177
0
24,920
L
Agni
19,749
455
84
4,015
18,530
6,400
0
14,638
3,892
54,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,760
Gold Earned
39,286
180
Minions Killed
207
6
Camps Cleared
9
991,809
Distance Traveled
1,040,047
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,441
655
39
2
2
328,925
3
L
Jing Wei
12,226
643
81
4
2
318,535
2
W
Discordia
13,540
713
100
5
7
339,797
4
W
Cthulhu
13,305
700
68
4
0
371,325
4
L
Osiris
10,589
557
33
2
2
307,293
4
L
Agni
11,945
629
66
3
2
365,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role