Player Matchup

Ares
Ares
CosmicOMA
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,788 Elo+
Party 2
Fenrir
Fenrir
Eddie220809
Fenrir
Level 18
God Stats
40W - 34L
1,431 SR
Queue Stats
130W - 120L
1,498 Elo+
Solo
Anubis
Anubis
KingDeathless64
Anubis
Level 120
God Stats
3W - 0L
1,586 SR
Queue Stats
72W - 63L
1,546 Elo+
Party 2
Discordia
Discordia
Milky_Boi_Kabr
Discordia
Level 29
God Stats
2W - 1L
1,555 SR
Queue Stats
34W - 31L
1,558 Elo+
Solo
Da Ji
Da Ji
Stupld_Witch
Da Ji
Level 28
God Stats
7W - 1L
1,920 SR
Queue Stats
78W - 67L
1,566 Elo+
Solo
Team Averages
Level 39
1,598 SR
1,591 Elo+

VS

Team Averages
Level 39
1,569 SR
1,755 Elo+
Thanatos
Thanatos
Deeryit0
Thanatos
Level 24
God Stats
5W - 5L
1,580 SR
Queue Stats
45W - 45L
1,454 Elo+
Solo
Athena
Athena
FatGirlsBBWObese
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 10L
1,912 Elo+
Party 1
Baron Samedi
Baron Samedi
MrStealYourPuh
Baron Samedi
Level 130
God Stats
27W - 13L
1,722 SR
Queue Stats
525W - 125L
1,843 Elo+
Party 1
Loki
Loki
Ventus_721RD
Loki
Level 8
God Stats
1W - 1L
1,180 SR
Queue Stats
3W - 3L
1,499 Elo+
Solo
Kukulkan
Kukulkan
XboxPIayersAss
Kukulkan
Level 16
God Stats
2W - 1L
1,862 SR
Queue Stats
90W - 6L
2,066 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 3 / 14
8,910
1,114
3,339
12,733
14,643
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
15
3 / 3 / 9
9,039
1,130
8,402
10,360
6,364
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 4 / 11
10,010
1,251
7,466
8,311
5,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Milky_Boi_Kabr
Discordia
16
7 / 2 / 10
10,336
1,292
10,541
7,769
2,414
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 4 / 7
9,489
1,186
12,636
10,322
5,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

259

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deeryit0
Thanatos
15
2 / 11 / 8
8,729
1,091
6,440
12,787
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 2 / 11
10,528
1,316
7,164
12,425
14,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
MrStealYourPuh
Baron Samedi
15
3 / 5 / 11
9,528
1,191
11,947
10,687
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 0
6,841
855
240
1,467
322
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
16
7 / 2 / 7
10,730
1,341
17,186
8,647
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
53
22
Kills
16
16
Deaths
22
51
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ares
1
3
14
2.67
L
Thanatos
Deeryit0
Thanatos
2
11
8
0.55
W
Fenrir
3
3
9
2.5
L
4
2
11
4.75
W
4
4
11
2.38
W
Discordia
Milky_Boi_Kabr
Discordia
7
2
10
6
L
Baron Samedi
MrStealYourPuh
Baron Samedi
3
5
11
1.7
W
7
4
7
2.63
L
0
2
0
0
L
Kukulkan
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,384
Damage
42,977
49,495
Taken
46,013
33,880
Mitigated
27,839
2,486
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,339
167
0
0
12,733
14,643
0
9,975
2,758
14,344
0
L
Thanatos
Deeryit0
Thanatos
6,440
1,748
0
1,016
12,787
4,560
0
7,717
5,070
0
10,541
W
Fenrir
8,402
2,126
0
431
10,360
6,364
0
8,709
1,651
0
17,355
L
7,164
1,587
0
911
12,425
14,557
0
6,282
6,143
12,893
0
W
7,466
318
0
1,730
8,311
5,008
0
6,576
1,735
31,492
0
W
Discordia
Milky_Boi_Kabr
Discordia
10,541
855
0
305
7,769
2,414
0
4,554
3,215
30,872
0
L
Baron Samedi
MrStealYourPuh
Baron Samedi
11,947
799
1,829
1,586
10,687
4,867
0
4,685
5,922
26,136
0
W
12,636
4,141
0
20
10,322
5,451
0
6,483
3,839
0
18,979
L
240
75
0
0
1,467
322
0
473
994
0
552
L
Kukulkan
17,186
1,756
0
541
8,647
3,533
0
2,109
6,538
58,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,784
Gold Earned
46,356
151
Minions Killed
149
6
Camps Cleared
6
790,254
Distance Traveled
668,262
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,910
1,114
13
2
0
162,944
0
L
Thanatos
8,729
1,091
8
1
2
158,781
0
W
Fenrir
9,039
1,130
19
2
1
186,637
0
L
Athena
10,528
1,316
12
2
0
176,302
2
W
Anubis
10,010
1,251
66
8
1
146,073
0
W
Discordia
10,336
1,292
40
5
2
144,323
0
L
Baron Samedi
9,528
1,191
22
3
1
145,363
1
W
Da Ji
9,489
1,186
13
2
2
150,277
0
L
Loki
6,841
855
2
0
0
14,350
0
L
Kukulkan
10,730
1,341
105
13
3
173,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role