Player Matchup

Thor
Thor
ChanoMecha
Thor
Level 17
God Stats
2W - 3L
1,285 SR
Queue Stats
33W - 23L
1,580 Elo+
Solo
Artemis
Artemis
RAMPAGE2678
Artemis
Level 26
God Stats
4W - 4L
1,403 SR
Queue Stats
181W - 200L
1,535 Elo+
Party 2
Odin
Odin
comicdude01
Odin
Level 28
God Stats
3W - 3L
1,324 SR
Queue Stats
274W - 301L
1,557 Elo+
Party 2
Xing Tian
Xing Tian
scarycrazytroy12
Xing Tian
Level 17
God Stats
12W - 12L
1,284 SR
Queue Stats
277W - 293L
1,528 Elo+
Party 2
Sol
Sol
zValor
Sol
Level 27
God Stats
5W - 3L
1,730 SR
Queue Stats
38W - 34L
1,576 Elo+
Solo
Team Averages
Level 23
1,405 SR
1,555 Elo+

VS

Team Averages
Level 24
1,689 SR
1,608 Elo+
Hades
Hades
gtrist1126
Hades
Level 48
God Stats
19W - 19L
1,643 SR
Queue Stats
19W - 20L
1,475 Elo+
Party 1
Artemis
Artemis
jonto1
Artemis
Level 1
God Stats
1W - 1L
1,761 SR
Queue Stats
1W - 1L
1,722 Elo+
Solo
Kukulkan
Kukulkan
oops_lila
Kukulkan
Level 45
God Stats
16W - 19L
1,548 SR
Queue Stats
16W - 19L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
reichstud
Cthulhu
Level 17
God Stats
14W - 8L
1,670 SR
Queue Stats
14W - 8L
1,556 Elo+
Party 1
Ares
Ares
ttocs8
Ares
Level 8
God Stats
5W - 4L
1,825 SR
Queue Stats
5W - 4L
1,849 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,464
607
2,689
4,455
1,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
RAMPAGE2678
Artemis
9
5 / 1 / 0
5,296
588
5,218
3,629
1,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 0 / 1
5,045
561
1,599
3,467
1,427
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
8
0 / 0 / 3
4,999
555
1,117
4,784
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
zValor
Sol
11
5 / 2 / 2
6,504
723
5,373
5,761
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
9
2 / 5 / 1
5,423
603
5,061
7,633
2,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
jonto1
Artemis
5
0 / 3 / 0
3,636
404
986
3,900
819
Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
oops_lila
Kukulkan
6
1 / 3 / 0
4,114
457
1,178
2,625
643
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
reichstud
Cthulhu
8
0 / 0 / 0
4,661
518
2,122
4,274
2,163
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
ttocs8
Ares
5
0 / 3 / 0
4,012
446
918
5,305
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
13
Kills
3
3
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Artemis
RAMPAGE2678
Artemis
5
1
0
5
W
0
0
1
0.5
L
Hades
2
5
1
0.5
L
Artemis
jonto1
Artemis
0
3
0
0
L
Kukulkan
oops_lila
Kukulkan
1
3
0
0.33
L
Cthulhu
reichstud
Cthulhu
0
0
0
0
W
Xing Tian
0
0
3
1.5
L
Ares
ttocs8
Ares
0
3
0
0
W
Sol
zValor
Sol
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,996
Damage
10,265
22,096
Taken
23,737
7,904
Mitigated
8,677
6,290
Healing
5,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,689
783
0
440
4,455
1,200
0
992
3,463
0
28,287
W
Artemis
RAMPAGE2678
Artemis
5,218
3,010
0
1,396
3,629
1,124
885
1,346
2,283
0
23,634
W
1,599
537
0
1,127
3,467
1,427
280
2,217
1,250
0
18,799
L
Hades
5,061
610
22
2,337
7,633
2,624
49
2,668
4,836
23,564
0
L
Artemis
jonto1
Artemis
986
353
0
682
3,900
819
48
2,345
1,237
0
6,824
L
Kukulkan
oops_lila
Kukulkan
1,178
151
0
58
2,625
643
315
220
2,405
16,323
0
L
Cthulhu
reichstud
Cthulhu
2,122
235
0
1,710
4,274
2,163
108
0
4,274
18,994
0
W
Xing Tian
1,117
173
0
672
4,784
2,565
240
1,510
3,274
14,697
0
L
Ares
ttocs8
Ares
918
147
0
318
5,305
2,428
309
810
4,495
6,298
0
W
Sol
zValor
Sol
5,373
1,764
0
2,655
5,761
1,588
348
3,214
2,547
32,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,308
Gold Earned
21,846
236
Minions Killed
132
0
Camps Cleared
0
852,351
Distance Traveled
760,242
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,464
607
57
6
0
186,509
3
W
Artemis
5,296
588
40
4
0
164,975
2
W
Odin
5,045
561
41
5
0
185,166
3
L
Hades
5,423
603
47
5
0
159,118
1
L
Artemis
3,636
404
9
1
0
121,152
0
L
Kukulkan
4,114
457
27
3
0
140,207
0
L
Cthulhu
4,661
518
35
4
0
194,224
0
W
Xing Tian
4,999
555
25
3
0
157,093
0
L
Ares
4,012
446
14
2
0
145,541
0
W
Sol
6,504
723
73
8
0
158,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role