Player Matchup

Set
Set
GioVent
Set
Level 108
God Stats
2W - 3L
1,520 SR
Queue Stats
282W - 263L
1,567 Elo+
Solo
Awilix
Awilix
RightousPath
Awilix
Level 68
God Stats
1W - 2L
1,518 SR
Queue Stats
75W - 100L
1,465 Elo+
Party 1
Persephone
Persephone
andree7779
Persephone
Level 85
God Stats
2W - 2L
1,674 SR
Queue Stats
160W - 164L
1,491 Elo+
Solo
Vamana
Vamana
mixed_news
Vamana
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 95L
1,547 Elo+
Solo
He Bo
He Bo
striker exe
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,555 Elo+
Party 1
Team Averages
Level 106
1,542 SR
1,525 Elo+

VS

Team Averages
Level 120
1,626 SR
1,489 Elo+
Chaac
Chaac
Bezwin
Chaac
Level 127
God Stats
2W - 0L
1,650 SR
Queue Stats
29W - 27L
1,507 Elo+
Party 2
Nox
Nox
Mattorn
Nox
Level 126
God Stats
2W - 4L
1,505 SR
Queue Stats
44W - 46L
1,461 Elo+
Party 2
Baron Samedi
Baron Samedi
Roger715
Baron Samedi
Level 107
God Stats
4W - 2L
1,551 SR
Queue Stats
272W - 251L
1,491 Elo+
Solo
Ares
Ares
StillYdgn
Ares
Level 119
God Stats
5W - 0L
1,927 SR
Queue Stats
276W - 267L
1,494 Elo+
Party 3
Danzaburou
Danzaburou
hoper1112
Danzaburou
Level 123
God Stats
8W - 4L
1,496 SR
Queue Stats
256W - 253L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
2 / 9 / 4
7,560
687
5,101
13,321
6,958
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
11
0 / 9 / 5
6,428
584
4,613
12,881
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
andree7779
Persephone
15
3 / 7 / 3
9,083
826
13,627
10,759
3,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
mixed_news
Vamana
16
1 / 5 / 6
8,125
739
8,113
17,153
13,662
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 7 / 3
7,351
668
6,598
9,529
3,633
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bezwin
Chaac
17
4 / 1 / 26
9,693
881
12,049
11,744
12,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
16
4 / 1 / 20
9,546
868
7,193
5,469
2,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Roger715
Baron Samedi
17
11 / 1 / 15
10,160
924
12,913
9,297
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
16
11 / 4 / 16
10,303
937
12,907
16,148
16,887
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
hoper1112
Danzaburou
17
7 / 1 / 18
10,048
913
12,004
8,434
4,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
132
8
Kills
37
37
Deaths
8
21
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bezwin
Chaac
4
1
26
17
L
Set
2
9
4
0.44
W
Nox
4
1
20
14
L
Awilix
0
9
5
0.28
W
Baron Samedi
Roger715
Baron Samedi
11
1
15
18.5
W
Ares
11
4
16
4.75
L
Persephone
andree7779
Persephone
3
7
3
0.64
W
Danzaburou
hoper1112
Danzaburou
7
1
18
16
L
Vamana
mixed_news
Vamana
1
5
6
0.8
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,052
Damage
57,066
63,643
Taken
51,092
32,730
Mitigated
41,078
12,750
Healing
26,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bezwin
Chaac
12,049
1,392
1,611
5,157
11,744
12,159
924
5,032
6,712
6,609
18,411
L
Set
5,101
2,537
315
284
13,321
6,958
0
7,985
4,813
0
13,849
W
Nox
7,193
601
1,558
774
5,469
2,629
724
3,125
2,344
17,835
0
L
Awilix
4,613
1,386
214
1,281
12,881
4,518
0
8,179
4,020
0
5,477
W
Baron Samedi
Roger715
Baron Samedi
12,913
630
5,565
4,563
9,297
5,058
532
3,003
6,294
25,620
0
W
Ares
12,907
810
1,101
2,552
16,148
16,887
422
6,551
9,597
19,259
0
L
Persephone
andree7779
Persephone
13,627
353
81
2,413
10,759
3,959
0
7,112
3,251
27,069
0
W
Danzaburou
hoper1112
Danzaburou
12,004
3,604
1,066
2,170
8,434
4,345
1,458
2,514
5,920
0
24,812
L
Vamana
mixed_news
Vamana
8,113
3,100
98
7,107
17,153
13,662
102
5,814
10,677
0
20,080
L
6,598
108
203
754
9,529
3,633
0
4,886
4,293
11,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,547
Gold Earned
49,750
78
Minions Killed
118
0
Camps Cleared
0
938,191
Distance Traveled
1,085,821
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,693
881
28
3
0
216,850
0
L
Set
7,560
687
8
1
0
177,876
0
W
Nox
9,546
868
28
3
0
224,102
0
L
Awilix
6,428
584
2
0
0
195,491
0
W
Baron Samedi
10,160
924
31
3
0
215,528
1
W
Ares
10,303
937
11
1
0
221,774
0
L
Persephone
9,083
826
34
3
0
185,819
2
W
Danzaburou
10,048
913
20
2
0
207,567
0
L
Vamana
8,125
739
24
2
0
232,080
2
L
He Bo
7,351
668
10
1
0
146,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role