Player Matchup

Cupid
Cupid
Silver IV
Itz-_-Lildawg
Cupid
Silver IV
Level 115
God Stats
0W - 1L
1,710 SR
Queue Stats
14W - 15L
1,384 MMR
Party 1
Bellona
Bellona
Silver I
Itz-_-RNGesus
Bellona
Silver I
Level 69
God Stats
2W - 2L
1,405 SR
Queue Stats
13W - 20L
1,304 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
dannieboi450
Morgan Le Fay
Bronze III
Level 62
God Stats
0W - 1L
1,524 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,546 SR
1,429 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,561 SR
1,416 MMR
Ymir
Ymir
Gold I
EmphaticNymph
Ymir
Gold I
Level 154
God Stats
4W - 2L
1,456 SR
Queue Stats
144W - 116L
1,489 MMR
Party 2
Chronos
Chronos
Gold III
Generalzackeous
Chronos
Gold III
Level 156
God Stats
9W - 4L
1,656 SR
Queue Stats
182W - 153L
1,282 MMR
Party 2
Chiron
Chiron
Gold II
OneEvilSaint
Chiron
Gold II
Level 103
God Stats
2W - 2L
1,570 SR
Queue Stats
105W - 77L
1,477 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,238
706
1,123
2,661
890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
7
0 / 3 / 0
4,113
686
1,782
5,217
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
dannieboi450
Morgan Le Fay
4
0 / 0 / 0
3,845
641
0
0
0
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CthulhuAnubisGilgameshScyllaArtemis

VS

Bans
AthenaAh PuchBacchusDiscordiaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 3
4,616
769
789
2,945
1,994
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
3 / 0 / 1
5,287
881
1,965
4,112
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
8
1 / 0 / 3
4,940
823
2,511
1,878
538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
3
0
1
3.5
L
0
1
0
0
L
Bellona
0
3
0
0
W
Chiron
1
0
3
2.5
L
Morgan Le Fay
dannieboi450
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,905
Damage
5,265
7,878
Taken
8,935
4,512
Mitigated
3,758
852
Healing
3,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
789
0
0
158
2,945
1,994
66
0
2,945
3,625
0
W
1,965
445
0
1,376
4,112
1,226
797
0
4,112
11,381
0
L
1,123
487
90
582
2,661
890
0
1,492
1,169
0
10,801
L
Bellona
1,782
315
0
180
5,217
3,622
0
1,818
3,399
0
10,225
W
Chiron
2,511
1,366
292
1,373
1,878
538
639
210
1,668
0
13,008
L
Morgan Le Fay
dannieboi450
Morgan Le Fay
0
0
0
0
0
0
0
0
0
663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,196
Gold Earned
14,843
47
Minions Killed
58
2
Camps Cleared
4
242,485
Distance Traveled
365,573
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,616
769
8
1
0
110,817
0
W
Chronos
5,287
881
19
3
2
128,994
2
L
Cupid
4,238
706
31
5
1
113,562
1
L
Bellona
4,113
686
15
3
1
109,908
0
W
Chiron
4,940
823
31
5
2
125,762
1
L
Morgan Le Fay
3,845
641
1
0
0
19,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role